Sable's Grimoire

Sable's Grimoire

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Zetsubou  [developer] Jun 1, 2018 @ 9:10pm
Spin-offs? [Spoilers]
I've been considering a number of different options with regards to possible additions and continuations of Sable's Grimoire. Nothing that will happen in the short term - or possibly at all - but still food for thought.

If you've finished at least one route, you've probably noticed instances of foreboding that ultimately didn't lead to anything. This is largely intentional. Not all conversations or topics raised by a character need to result in some big, climactic event. Sometimes it's for lore, other times it's to give you a glimpse of that character's thoughts.

Other times, it's because there's something I wanted to explore in greater depth than a single game feasibly should (without going off-track or increasing exponentially in length).

More obvious examples of this include:

-Drakan's route, where Nidhogg mentions that her daughter might just be obsessive enough to perform a bonding ritual. Drakan again makes reference to a bonding ritual in Eth/Rei's route.

-Lisha's route. Lisha's mother is portrayed as a villain who was banished from her village, abandoned her children, killed one, attempted to kill the other, and wants to thoroughly destroy Ein. By the end of the game, she is still at large, and we're given no insight as to what will happen with her going forward.

As you could imagine, these stories extend far beyond the end of this game - inside of my head, at least. The hard part is figurinig out if and how such continuations might be explored.


Would a sequel be feasible? I was considering a continuation which starts at the beginning of Sable's second year at Amadronia, with a couple of the (non-conflicting) routes from the first game having happened one after the other.

A visual novel has to be pretty popular to merit a sequel. They're already a niche, and a game without a large following shouldn't expect much success from a sequel. Then there's the matter of time and cost involved, and whether the sequel would be at least as good as the first game.

It's a fun thing to think about, but probably not practical. If Sable's Grimoire gained a decent following a year after release, then maybe a crowdfunded sequel would be in order. But at this very early stage, it doesn't seem likely.


What about DLC? A full sequel might be a bit much, but what about DLC?

Personally, I'm not a fan of DLC, but I do understand the role it plays in game development. Situations like this, for example, where a game might not have enough of a following to merit a sequel, but there's still a demand for certain aspects to be further developed.


Then there are spin-offs... which I guess could be seen as a slightly different form of DLC; new games in their own right, rather than patches for the first, but ultimately just new content added after the fact. Maybe it's a distinction without a difference?

In any case, these seem a little more likely to me, given the nature of this game. Perhaps a couple of spin-offs for the most popular characters, following one possible future after the end of their route?

I could certainly see a spin-off with Sable and Lisha warding off her mother. Or perhaps the truth behind Bartholomew's legacy will come to light, and these two will strive to become new embassadors for relations between man and elf? Does Lisha know of a method to extend Sable's life after all? Or will he die a typical death, perhaps leaving behind descendants?

How about Drakan's route? Perhaps the duo will discover what a dreadful impact Nidhogg's reign has had on others, and see first-hand what Drakan herself will one day become. Maybe they will perform this so-called "bonding ritual"? If they do, what will that entail, and what effects will it have on the participants?


I know I'm focusing on Drakan and Lisha in the text above. If you've played all of SG's routes, I'm sure you understand why. If any characters were to get spin-offs, it would be the two of them.

Putting that aside for a moment, and keeping in mind that this is all purely hypothetical at this stage, what are your thoughts on possible continuations for Sable's Grimoire?

I won't be promising anything at this stage. Right now I'm looking at additions to the main game, such as additional endings and new character routes, so any continuations would be a long way off.

Be that as it may, I'm sure it's pretty obvious by this point that there are still many things I'd like to explore from this game. Whether that meant a crowdfunded sequel, DLC, spin-offs, or something else entirely.

Is this something you'd like to see? Do you have any preference as to how such a continuation would be handled, or what form it might take? Are you completely ambivalent? Share with me your thoughts on the matter.
Originally posted by Zetsubou:
With Tix's route now complete, it's time to revisit future developments of Sable's Grimoire.

Before getting too involved in the next development for Sable's Grimoire, I'll be focusing on finishing off another game I've been working on. So for the next couple of months, SG won't see anything new.

After that, however...


Sable's Grimoire: A Dragon's Treasure

First up is a continuation of Drakan's route.

With Drakan not only flaunting her ring with pride, but also happily rooming with Sable, Nidhogg has decided to have some fun with her soon to be son-in-law.

The end of semester break has come, and the duo have been ordered to visit Nidhogg's lair. Once they arrive, however, they find that their host is nowhere in sight. All that remains is one of Nidhogg's grimoires, and conveniently placed magic symbols spread throughout her cave.

Furthermore, Sable has started to succumb to strange urges. His hunger is seemingly bottomless, his senses have been sharpened to an inhuman degree, and his magic power has increased many times over.

What is Nidhogg scheming? And what is happening to Sable?


Sable's Grimoire: Man and Elf

Next is a continuation of Lisha's route.

Hunting together side by side on a daily basis, Sable and Lisha have strengthened not only their bodies and minds, but also their partnership.

Now that Lisha has managed to track down her mother, the woman who abandoned Lisha as a child and killed her half-sister without hesitation, this newfound strength is put to the test as the duo once again hit the road together.

This time around, however, they aren't alone. Ein is tagging along, much to his displeasure, and leading the way through traces of civilizations he left behind long ago.

As the three of them travel between these remote villages together, Lisha soon realizes that her family is bigger and more cursed than she had dared to think.



Both of these games will contain optional 18+ content available as a free H patch. It won't be a big part of the game or crucial to the gameplay; you'll be able to skip it and everything will still make sense.

Both games have rough yet complete outlines and have some of the new (ie. not in the original game) artwork complete. The target length is 100-150k words, which would make them each roughly 1.5-2.5x the length of their character routes in SG (minus the common route).

I'll be including an option for supplementary text in an attempt to make these games more playable for people who haven't played the original SG. Obviously it's too early to say how well that's going to work.

I'm hoping to finish at least one of these before the end of 2019, with the other not far behind. Price and release dates won't be determined until the games are much further along in development.


And after that?

In addition to these two, I do have other plans for an expansion, though it's less certain at this point.

The idea is essentially for a new game taking place after the original Sable's Grimoire, containing different character routes and other route continuations which the player would choose between when starting a new game.

For example, it might theoretically contain routes for Meara, Hel and Eris/Raphael, and continuations for Eth and Tix. When clicking Start, you would choose whose route you want to play.

...Or maybe I'll just slowly add more content to the main game bit by bit, rather than make a big addition all at once. I'll continue to dwell on this while working on the two games outlined above.
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Showing 31-45 of 48 comments
Pyro411 Oct 9, 2018 @ 12:04pm 
Honestly I would say go the following route if it's financially viable.

Step 1) Drop in a few more free content patches to expand in game lore or backgrounds / bug fixes / etc
Step 2) Build a following Year DLC that introduces new characters and further explores the routes of existing girls
Step 3) Observe community feedback and if needed repeat steps 1 and 2 until Sable Graduates/moves on via all planned routes

The reason I'm suggesting episodic DLC vs episodic game releases is for a logistical standpoint... you wouldn't have to push a patch to chapter one, modify the game save import/migration processes, and then put it into game two, it'd all go in via one package and remove the possibility of having to make a certain ending canon.

Forgive me as I'm horrible with names so they'll be general terms from here, but here are some thoughts I was having, which yes can get very out there & safe to ignore :)

Sable continuing his education to a second year student -- This would allow for new routes to be added for girls with short or undefined routes within the base game.
-- Such as <non hunter routes>:
Tix: Starts off with her asking you to wash her back between her wings, followed by asking you to teach her how to use Terminal Magic followed by her mom getting mad at the lack of progress on her part transports you and Tix to her via a connection via the terminal <Forced Baby daddy bad end> or a good end with Tix curling up with you and nature progressing on it's own.
Medusa <showing up randomly in the library scared as a kitten first time you meet her>
Koko - bump into her sunbathing in the courtyard while practicing a new spell with you becoming a Tutor as per the Principle's request instead of being a hunter <early game pre-route modification>

Both Routes Hunter/Non Hunter
Narm's younger sister showing up in your second year, brilliant but weak, complete opposite idealology to Narm, can be found in a study session with a timid Harpy, Bunny, Bear girl trio
More frequent appearances by the two teachers with artwork, who you see depends on if you defended your homeroom teacher or not.

Hunter routes
Nidhogg <Requires a level of affection for it to happen> becomes an advisor to those like Sable who are creating their own spells while mortifying the Principle after forcing her way in to the position out of the blue.
Lischa - Half siblings start showing up to classes, some with missions, others attempting to flee their mother, who is who is unknown
Drakan - blossoms into womanhood faster than expected requiring you to maintain the relationship without expanding the family & subsequently getting expelled while furthering your education.
Ice lady - If you took a certain route, she'll take note of your progress with her and "Politely" requests you to take on a few more girls over summer to prepare them for the next school year <These would be the three Sable met in the underground prior to Medusa>
Medusa - Becomes more open with you and requests you to help find her Lair and little pets/friends to bring back to the school with her while learning how to remove the petrification of others from you -- Yes this would require a certain in game route to be expanded upon.
Narm - Goes beast mode attempting to recruit you to his Xenophobia + physical companionship -- Escape route, his little sister who joins as a year one student in Sable's second year.

Hunter Route - Dencouncing being a Hunter.
Tix returns - dragged in by her mom after she vents on you, she hears your story, why you did it, and guides you to being something different after threatening the principle for essentially blackmailing you.
Scholar / Tutor - After your hardships the Principle allows you to further your research but requires you to teach those with ambition/talent/special needs while sneaking into the study sessions himself from time to time
Halfway house - Sable continues his research but as a rehabilitation to himself <social phobias caused by his self inflicted hermit status> and those almost ready for school he's moved to a new dorm along with those almost able to live in the normal dorms ie Medusa and the 3 wounded girls seen in the main game on a certain route
Zetsubou  [developer] Nov 23, 2018 @ 5:04pm 
Quick update on the progress of Tix's route:

BGs, CGs, sprites, achievements & GUI updates are all complete.

Writing and music are close to completion. They should be finished early December.

Proofreading, editing, programming and testing will ramp up once the writing and music are complete. I expect this stage to be completed throughout December.

So it'll probably wind up being a mid to late January release for her route.


I've also been thinking more about future expansions, and I have a fairly good idea of what I'm going to be doing. I'll go into detail about those plans once Tix's route has been released.
Originally posted by Zetsubou:
Quick update on the progress of Tix's route:

BGs, CGs, sprites, achievements & GUI updates are all complete.

Writing and music are close to completion. They should be finished early December.

Proofreading, editing, programming and testing will ramp up once the writing and music are complete. I expect this stage to be completed throughout December.

So it'll probably wind up being a mid to late January release for her route.


I've also been thinking more about future expansions, and I have a fairly good idea of what I'm going to be doing. I'll go into detail about those plans once Tix's route has been released.
I personally am very excited for this news. Thank you for expanding such an enjoyable story.
Lazy Scorpio Nov 25, 2018 @ 3:18pm 
Seperate DLCs a continuation of the girls' stories sounds like a good idea. If you can do it, I'll most certainly buy them.
milman95 Dec 13, 2018 @ 11:05am 
Would love to see any addition to this game :) The characters and world are ones that I still use to compare with other VNs I play. I would completely support a sequel for this game just to be back in that world again!
A developer of this app has indicated that this post answers the original topic.
Zetsubou  [developer] Jan 14 @ 11:04am 
With Tix's route now complete, it's time to revisit future developments of Sable's Grimoire.

Before getting too involved in the next development for Sable's Grimoire, I'll be focusing on finishing off another game I've been working on. So for the next couple of months, SG won't see anything new.

After that, however...


Sable's Grimoire: A Dragon's Treasure

First up is a continuation of Drakan's route.

With Drakan not only flaunting her ring with pride, but also happily rooming with Sable, Nidhogg has decided to have some fun with her soon to be son-in-law.

The end of semester break has come, and the duo have been ordered to visit Nidhogg's lair. Once they arrive, however, they find that their host is nowhere in sight. All that remains is one of Nidhogg's grimoires, and conveniently placed magic symbols spread throughout her cave.

Furthermore, Sable has started to succumb to strange urges. His hunger is seemingly bottomless, his senses have been sharpened to an inhuman degree, and his magic power has increased many times over.

What is Nidhogg scheming? And what is happening to Sable?


Sable's Grimoire: Man and Elf

Next is a continuation of Lisha's route.

Hunting together side by side on a daily basis, Sable and Lisha have strengthened not only their bodies and minds, but also their partnership.

Now that Lisha has managed to track down her mother, the woman who abandoned Lisha as a child and killed her half-sister without hesitation, this newfound strength is put to the test as the duo once again hit the road together.

This time around, however, they aren't alone. Ein is tagging along, much to his displeasure, and leading the way through traces of civilizations he left behind long ago.

As the three of them travel between these remote villages together, Lisha soon realizes that her family is bigger and more cursed than she had dared to think.



Both of these games will contain optional 18+ content available as a free H patch. It won't be a big part of the game or crucial to the gameplay; you'll be able to skip it and everything will still make sense.

Both games have rough yet complete outlines and have some of the new (ie. not in the original game) artwork complete. The target length is 100-150k words, which would make them each roughly 1.5-2.5x the length of their character routes in SG (minus the common route).

I'll be including an option for supplementary text in an attempt to make these games more playable for people who haven't played the original SG. Obviously it's too early to say how well that's going to work.

I'm hoping to finish at least one of these before the end of 2019, with the other not far behind. Price and release dates won't be determined until the games are much further along in development.


And after that?

In addition to these two, I do have other plans for an expansion, though it's less certain at this point.

The idea is essentially for a new game taking place after the original Sable's Grimoire, containing different character routes and other route continuations which the player would choose between when starting a new game.

For example, it might theoretically contain routes for Meara, Hel and Eris/Raphael, and continuations for Eth and Tix. When clicking Start, you would choose whose route you want to play.

...Or maybe I'll just slowly add more content to the main game bit by bit, rather than make a big addition all at once. I'll continue to dwell on this while working on the two games outlined above.
yay! More Drakan! Nidhogg was an interesting character development, a mother in law who is powerful enough to be called a planetbuster, who can also read minds, and is utterly cold blooded. What could POSSIBLY go wrong?
I guess i could live with more Lisha. Im no huge fan of tsunderes, but shes ok - when she isnt taking every opportunity to clarify to Sable just how superior elves are...
looking forward to playing theTix route. There isnt enough on her yet for me to form an opinion. she looks good nekkid tho, so thats a good start!
Pyro411 Jan 14 @ 12:17pm 
Sweet! I'll have to check out what you did with Tix :D I so wanted to mess with her while she was on the call with her mom.
Personally I'm excited as heck, thank you for continuing to support it
So I guess Jirou's story is pretty much done then. A pity because I felt that the added third ending had potential for Sable to learn how to work towards long term solutions toward helping people lead better lives as opposed to just making sure she eats well enough every day. Oh well.
worvus Jan 14 @ 2:38pm 
Awesome really enjoyed Sables Grimoire and Sickness. Looking forward to whatever comes next. Thanks for the good reads homie.
ALL OF THESE SOUND AWESOME!!!
Kjas Jan 15 @ 1:38am 
Sounds good.
thom.gc Jan 15 @ 3:02pm 
This is everything I could have wanted!! I absolutely love this game and can't wait to see what else is in store for Sable and his friends. Looking forward to what you're making zetsubou, you're amazing.
I'm looking forward to a Drakan extension. Even though after the new (great) Tix route, my mental image of Drakan has changed more to that of a gargolye than a dragon :) Maybe Sable is in the end a dragon cursed into a human body...
The Lisha route is promising, too, as it left off at a emotional changing point. I'm looking forward to that, too.
And I would like to see how Tix tries to win over Sable to meet her life goals she staked out.

Somehow what's always on my mind when I think about the game is the relationship between Eris and Raphael. Somehow the confrontation (and decision at Ein) hinted to much more of a background story than was written into the game. And I still think that a path where Sable succumbs to Eris, and Raphael keeps trying to get between them, might be fun.
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