Mercury Fallen

Mercury Fallen

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Nitrous Butterfly  [developer] Apr 9, 2024 @ 10:29am
Patch Update 1.18 Experimental
Now Available On Main Branch. Thanks for all the great feedback! :)

https://steamcommunity.com/games/704510/announcements/detail/4208126261051453611?snr=2___



Howdy Folks!

SAVE GAMES
Save games created in experimental may not be compatible with the main branch or compatible with the final update. Be sure to back up your save files or only create new save files while in the experimental branch.

Please review the release notes below for all of the changes

About Experimental Branch
The optional Experimental branch is for helping test the latest features in active development. This version can include more bugs/issues than in the regular version. If playing the Experimental Branch, please report any issues you encounter or any feedback on new game play mechanics. Your feedback and/or reports will help to ensure the final version is the best it can be.

For information about accessing the Experimental branch click the link below:
https://steamcommunity.com/app/704510/discussions/4/1869497660774052612/


Feedback/Testing

Send All Feedback/Bug Reports:

Additional information on submitting bug reports:
http://www.mercuryfallen.com/bug-reports

If you report a bug/issue, please provide details on how I can cause the bug/issue to occur.

Provide as much relevant information as you can. If I can’t see it, I can’t fix it.

If you submit a bug report related to the Experimental Branch via email, please state you are using the Experimental Branch.

In addition to bugs/issues please let me know what you like or dislike regarding any new or changed features.

Latest Changes/Fixes :: Build 1337
  • Fixed: Durability value not updating correctly in the object info panel

Release Notes
  • Optimized various UI elements to reduce memory usage
  • Fixed: Unable to assign object display objects in info panel in some instances
  • Fixed: Able to deconstruct Terraformer Regulator structure from construction queue.
  • Fixed: Colonists are stuck performing an action if that action is removed by changing job roles in some instances.
  • Fixed: Threading issue related to colonists collecting items on the floor. This could lead to various unexpected behaviors.
  • Fixed: Job action data not clearing correctly when changing job roles.
  • Fixed: Colonist action data not correctly cleaned up after certain actions are performed. This can cause performance issues over extended play times.
  • Fixed: Internal error can occur if clicking through story choices too quickly.
  • Fixed: Wall lights not contributing to room lighting value in some cases.
Last edited by Nitrous Butterfly; Apr 17, 2024 @ 8:12am
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Showing 1-4 of 4 comments
Nitrous Butterfly  [developer] Apr 10, 2024 @ 9:25am 
Latest Changes/Fixes :: Build 1334
  • Fixed: Custom game scenario settings not reflected in game
  • Fixed: Colonist crafting action not aborting correctly causing colonists to become stuck while crafting if the action needs to be aborted
Nitrous Butterfly  [developer] Apr 12, 2024 @ 8:23am 
Latest Changes/Fixes :: Build 1335
  • Game Saved text now appears in the lower middle of the screen when the game is saved.
  • Action info appearing in info panel for objects that are not related to the selected object
  • Reduced memory overhead when returning back to the main menu. This should result in less time taken to return to the main menu as well as reduce instances of the game freezing.
  • Fixed: HUD inventory list items constantly shifting places even though it, and it’s surrounding item quantities, haven’t changed
  • Fixed: Vehicle info panel appears blank after selecting a passenger vehicle
  • Fixed: Expedition list items not clearing data correctly
Nitrous Butterfly  [developer] Apr 12, 2024 @ 9:52am 
Latest Changes/Fixes :: Build 1336
  • Fixed: Crash when returning to main menu due to placed decor provider objects
Nitrous Butterfly  [developer] Apr 12, 2024 @ 11:53am 
Latest Changes/Fixes :: Build 1337
  • Fixed: Durability value not updating correctly in the object info panel
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Date Posted: Apr 9, 2024 @ 10:29am
Posts: 4