BlazBlue Cross Tag Battle

BlazBlue Cross Tag Battle

 This topic has been pinned, so it's probably important
KoviDomi Jun 6, 2018 @ 10:48am
[BBTAG IMPROVEMENT MOD] (v1.06, updated 07/08/18)
Dont forget to join the BBTAG Improvement Mod's discord server !
https://discord.gg/j2mCX9s

Done some modding attempt to improve the game somewhat (mostly the performance).

What this mod provides
  • In-game palette editor
  • Options to improve the performance of the game.
  • More flexibility to change the graphics options.

Requirements
  • The game must be up-to-date

How to install
  1. Download and extract the latest BBTAG_IM.zip
  2. Put dinput8.dll and settings.ini into the game's folder (where BBTAG.exe is located)
    (Should be at "..\Steam\SteamApps\common\BBTAG")
  3. Adjust the values in settings.ini as desired

Uninstall
Delete or rename dinput8.dll.

The mod makes no permanent changes to anything.

Known issues
  • The background text on the stage "Duel Field" gets scaled incorrectly
  • The regionlock is still not completely unlocked
  • "Quick switching" characters in training mode causes palettes to switch

Troubleshooting
  1. Make sure that your issue doesn't persist if you remove/rename dinput8.dll
    • If the issue still persists, then it has nothing to do with the mod.

  2. The mod's UI is very small, unreadable:
    • This happens if you run the game in windowed or full-window mode with a resolution that's higher than what your monitor supports. Try changing your display setting to fullscreen, or lowering the resolution ingame.

  3. Blackscreen problem:
    • Make sure that RenderingWidth and RenderingHeight values in the .ini file are correctly set to the resolution of your game. If their values are higher than your monitor's native resolution, then you will get blackscreen.

  4. If you just bought the game and get blackscreen even without using the mod:
    • Update your drivers.

  5. Game crashes when launched:
    • Make sure that the settings.ini file is present in the game's folder.
    • Check if the problem still occurs after you remove, or rename dinput8.dll
    • Turn off tools such as MSI Afterburner, Plays.tv, or other recording softwares and overlays that manipulate D3D.
    • Make sure you are running both Steam and the game with administrator privileges, and remove any steam_appid.txt file if present in the game's directory.
    • Restore the default settings in the settings.ini file.
    • Reboot your system.

  6. The custom HUD is all over the place, not positioned properly:
    • The elements of the custom HUD needs to be positioned MANUALLY by the user with the mouse cursor (press F1 by default). The positions are saved upon exiting.
    • The elements are movable only when the BBTAG_IM mod's main window and the ingame cursor is visible (press F1 by default).
    • Recommend picking Aegis, Rachel, Yukiko, and Makoto in the training mode for adjusting the custom HUD elements.

  7. Some of the custom HUD elements have gone beyond the screen and became unrecoverable:
    • Press the "Reset custom HUD positions" button on the BBTAG_IM mod's main window to bring all the elements back onto the middle of the screen.

  8. Where are the custom palette files saved to / Where to place the downloaded custom palettes files?
    • "..\Steam\SteamApps\common\BBTAG\BBTAG_IM\Palettes\"

  9. How do I convert the custom palettes between ".impl" and ".hpl" formats?
    • Use the "IMPL-HPL-CONVERTER" tool, can be found HERE[drive.google.com]

  10. How do I set a custom palette as default so I dont have to change it each time on the menu?
    • See "palettes.ini" file in the root folder of the game ("..\Steam\SteamApps\common\BBTAG\")

Keep in mind that the mod may partially, or completely stop working whenever a new official patch of the game is released. (Though unlikely)

Changelog

07-08-2018 -- version 1.06
===============================
- Added character specific meters to the custom HUD for Akihiko, Labrys, and Nine
- Custom HUD now shows astral availability with golden borders around the gauge window
- The game does not need to be restarted after making changes to the "palettes.ini" file
- Fixed palette editor button's text from "not in tutorial mode" to "not in training mode"

29-07-2018 -- version 1.05
===============================
- Fixed crash when fighting against the final boss in Story Mode

28-07-2018 -- version 1.04
===============================
- Added ingame palette editor
- Added "palettes.ini" file for assigning custom palettes to the ingame palette slots
- Added additional option for ForcePromptButtonLayout to keep the button prompts blinking
- Added donators window
- Added button links for the mod's GitHub, and donation pages
- Adjusted custom HUD window sizes to take up less space on extreme low resolutions
- The mod's main window won't disappear if you click on it within 10 seconds after the title screen
- Fixed the custom HUD not being updated while the game's window is not focused
- Fixed mistakenly calling the Steam Controller as PS4 controller all over the place

The full changelog can be found in CHANGELOG.txt / VERSIONS.txt

Source code is available at:
https://github.com/kovidomi/BBTAG-Improvement-Mod/

If you like my work then consider feeding me by donating few bucks (helps me stay alive):
Donate[www.paypal.com]

Download
Download link to BBTAG_IM[drive.google.com]
Last edited by KoviDomi; Aug 13, 2018 @ 11:19am
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Showing 1-15 of 378 comments
Sneeze Jun 6, 2018 @ 10:55am 
You guys work fast. Great job, works!
Vashzaron Jun 6, 2018 @ 11:01am 
Originally posted by KoviDomi:
  • Unlocks the game's region restricted multiplayer.

...This exists in this game?
Kotori Jun 6, 2018 @ 11:02am 
Yaaaay thx you *again* Kovi !!! <3 :heartyou:
KoviDomi Jun 6, 2018 @ 11:04am 
Originally posted by Vashuron:
Originally posted by KoviDomi:
  • Unlocks the game's region restricted multiplayer.

...This exists in this game?
When searching for player rooms/matches
Non-Sequential Jun 6, 2018 @ 11:05am 
Could this result in a Ban?
Shini  [developer] Jun 6, 2018 @ 11:05am 
As long as it does not involve cheats and game rule breaking modifications.
Kovi, heads up, I'm planning a patch soon.
Last edited by Shini; Jun 6, 2018 @ 11:06am
I love 02 Jun 6, 2018 @ 11:09am 
lol makes the mod part of the base game. It would probably help to be honest
Shini  [developer] Jun 6, 2018 @ 11:10am 
I can't. There are things he can do that I'm not allowed to.
Zooasaurus Jun 6, 2018 @ 11:24am 
Bless you and your generations to come. It improves the game for me

Though somehow the fps still shows 30ish fps despite it being rather smooth. Is it lying?
Freaking. Legend.
You are a freaking magician, you know that?
Last edited by FlyingTorpedoWhale; Jun 6, 2018 @ 11:26am
bobertbojo2 Jun 6, 2018 @ 11:36am 
I take it that this being pinned means that it's not gonna get me banned for using it, right? The region unlocking thing feels like it might be something arcsys would get mad about
NeoStrayCat Jun 6, 2018 @ 11:38am 
Originally posted by bobertbojo2:
I take it that this being pinned means that it's not gonna get me banned for using it, right? The region unlocking thing feels like it might be something arcsys would get mad about
Probably not, but at least it helps bringing in more players to fight against. Also, Shini pinned this, so I think its OK unless he says otherwise.
Aniki Jun 6, 2018 @ 11:46am 
"Unlocks the game's region restricted multiplayer"
What does this actually mean?
NeoStrayCat Jun 6, 2018 @ 11:50am 
Originally posted by Transparent:
"Unlocks the game's region restricted multiplayer"
What does this actually mean?
Well, what this means though that you can play with everyone on Steam version, I know there's also regional specific lobbies, but I'm not sure if that does anything much. But it can also affect Room Matches as well.
Last edited by NeoStrayCat; Jun 6, 2018 @ 11:50am
Redblaze27 Jun 6, 2018 @ 11:52am 
Originally posted by Transparent:
"Unlocks the game's region restricted multiplayer"
What does this actually mean?
It means lobbies are restricted by your region (or claimed region)
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