Doki Doki Literature Club

Doki Doki Literature Club

Who's your favourite character in DDLC
so I got this idea from a previous discussion I made but that was for bendy, so I thought why not do the same for DDLC and mine is Monika because it's just the end bit that gets me it's so creepy but she is my favourite character
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Visualizzazione di 91-105 commenti su 132
Messaggio originale di Yuri On Edge:
MC...
Nah fam, i got ya back. MC is best doki any that says otherwise arbitrary reasons can ♥♥♥♥ a goat.
I think it's funny when people say he is purely a vehicle for the player and not a character, but simultaneously get upset over the things he does, like teasing Sayori and not simping for her.

How could he do things you disagree with if he wasn't a character with his own thoughts and motives? It defeats the purpose of being a blank slate.He has very few traits on his own, but he's not a completely blank slate either.
Messaggio originale di Vash_Reign:
Messaggio originale di Yuri On Edge:
MC...
Nah fam, i got ya back. MC is best doki any that says otherwise arbitrary reasons can ♥♥♥♥ a goat.
I think it's funny when people say he is purely a vehicle for the player and not a character, but simultaneously get upset over the things he does, like teasing Sayori and not simping for her.

How could he do things you disagree with if he wasn't a character with his own thoughts and motives? It defeats the purpose of being a blank slate.He has very few traits on his own, but he's not a completely blank slate either.

1- He and Sayori are childhood friends and neighbors.
2- Without being forced into the story he's a background character with no personal drive, stagnating under his only known yet undefined traits "plays games and watches anime".


You know everything about him before the club even begins, half of which is stated on the games download page. To say he's a blank slate would be to imply that he has the potential to become something more, but he's not even that. His only role in the story, which cannot be denied, is that he only exists to give the player the most relatable yet unremarkable character to control so it's easier for the player to imagine "they" are the MC. The fact he doesn't have a face shown only confirms this and the game makes it very clear it's not "he" that matters, but "you", the player. This is the main point of the ending of the game and I've yet to see anyone convince me he's nothing but an eggshell outside of a fan mod.

To put it simply, not only is his role a stereotype of these kinds of games but the story itself tells you he's unimportant. By having the later half of the game tell you it's the "player" that's been the focus all along how can the MC have ever been anything more than a vehicle to get to this point?

Even when Sayori becomes self aware the MC stops mattering. Do you need any more proof to his over all unimportance than that? I can't take anyone seriously who says the MC is anything more than a mindless vehicle because it seems like a joke answer to anyone who's actually finished the game. There are some great mods that actually change the MC into something more than a pile of unmolded clay (perhaps I just think they're great because of this and hate the base-game MC), but that's all they are, mods. Non-cannon.
Ultima modifica da Tregrenos; 8 lug 2020, ore 10:32
Messaggio originale di Tregrenos:
Messaggio originale di Vash_Reign:
Nah fam, i got ya back. MC is best doki any that says otherwise arbitrary reasons can ♥♥♥♥ a goat.
I think it's funny when people say he is purely a vehicle for the player and not a character, but simultaneously get upset over the things he does, like teasing Sayori and not simping for her.

How could he do things you disagree with if he wasn't a character with his own thoughts and motives? It defeats the purpose of being a blank slate.He has very few traits on his own, but he's not a completely blank slate either.

1- He and Sayori are childhood friends and neighbors.
2- Without being forced into the story he's a background character with no personal drive, stagnating under his only known yet undefined traits "plays games and watches anime".


You know everything about him before the club even begins, half of which is stated on the games download page. To say he's a blank slate would be to imply that he has the potential to become something more, but he's not even that. His only role in the story, which cannot be denied, is that he only exists to give the player the most relatable yet unremarkable character to control so it's easier for the player to imagine "they" are the MC. The fact he doesn't have a face shown only confirms this and the game makes it very clear it's not "he" that matters, but "you", the player. This is the main point of the ending of the game and I've yet to see anyone convince me he's nothing but an eggshell outside of a fan mod.

To put it simply, not only is his role a stereotype of these kinds of games but the story itself tells you he's unimportant. By having the later half of the game tell you it's the "player" that's been the focus all along how can the MC have ever been anything more than a vehicle to get to this point?

Even when Sayori becomes self aware the MC stops mattering. Do you need any more proof to his over all unimportance than that?

Valid points. That's why Monika always redirects him to love someone else in act 1, she's self aware and doesn't care about him. He is also a typical, generic protagonist to make DDLC stand out from other visual novels because slowly it's you who's so sucked in the story.
Messaggio originale di Silverheart Knight:
Messaggio originale di Tregrenos:

1- He and Sayori are childhood friends and neighbors.
2- Without being forced into the story he's a background character with no personal drive, stagnating under his only known yet undefined traits "plays games and watches anime".


You know everything about him before the club even begins, half of which is stated on the games download page. To say he's a blank slate would be to imply that he has the potential to become something more, but he's not even that. His only role in the story, which cannot be denied, is that he only exists to give the player the most relatable yet unremarkable character to control so it's easier for the player to imagine "they" are the MC. The fact he doesn't have a face shown only confirms this and the game makes it very clear it's not "he" that matters, but "you", the player. This is the main point of the ending of the game and I've yet to see anyone convince me he's nothing but an eggshell outside of a fan mod.

To put it simply, not only is his role a stereotype of these kinds of games but the story itself tells you he's unimportant. By having the later half of the game tell you it's the "player" that's been the focus all along how can the MC have ever been anything more than a vehicle to get to this point?

Even when Sayori becomes self aware the MC stops mattering. Do you need any more proof to his over all unimportance than that?

Valid points. That's why Monika always redirects him to love someone else in act 1, she's self aware and doesn't care about him. He is also a typical, generic protagonist to make DDLC stand out from other visual novels because slowly it's you who's so sucked in the story.
Exactly. One of the features of the story is subverting expectations. If the player is into these kinds of games and are the type of person who imagines "they" are the MC only to find out the only character who sees themself as a real person "only wants the player, not the MC" then has to later decide if they want to finish the game by "throwing this shared desire away" then what does it mean to this player? Do they still want to see themself as the MC in other games like this? Will they take any of this experience with them? Does this effect them in RL? Even if they liked [insert character] and hated Monika for deleting them do they have a different opinion when they learn of the "curse of the club president"?

The story leaves you with more questions than answers, but that's why it's a good topic to theorize on. It's also lead to a slew of self-interpreted stories translated through the use of mods that not only gives the player a different outlook on the story, but an outlook on how another fan had seen the story.
Messaggio originale di Tregrenos:
Messaggio originale di Vash_Reign:
Nah fam, i got ya back. MC is best doki any that says otherwise arbitrary reasons can ♥♥♥♥ a goat.
I think it's funny when people say he is purely a vehicle for the player and not a character, but simultaneously get upset over the things he does, like teasing Sayori and not simping for her.

How could he do things you disagree with if he wasn't a character with his own thoughts and motives? It defeats the purpose of being a blank slate.He has very few traits on his own, but he's not a completely blank slate either.

1- He and Sayori are childhood friends and neighbors.
2- Without being forced into the story he's a background character with no personal drive, stagnating under his only known yet undefined traits "plays games and watches anime".


You know everything about him before the club even begins, half of which is stated on the games download page. To say he's a blank slate would be to imply that he has the potential to become something more, but he's not even that. His only role in the story, which cannot be denied, is that he only exists to give the player the most relatable yet unremarkable character to control so it's easier for the player to imagine "they" are the MC. The fact he doesn't have a face shown only confirms this and the game makes it very clear it's not "he" that matters, but "you", the player. This is the main point of the ending of the game and I've yet to see anyone convince me he's nothing but an eggshell outside of a fan mod.

To put it simply, not only is his role a stereotype of these kinds of games but the story itself tells you he's unimportant. By having the later half of the game tell you it's the "player" that's been the focus all along how can the MC have ever been anything more than a vehicle to get to this point?

Even when Sayori becomes self aware the MC stops mattering. Do you need any more proof to his over all unimportance than that? I can't take anyone seriously who says the MC is anything more than a mindless vehicle because it seems like a joke answer to anyone who's actually finished the game. There are some great mods that actually change the MC into something more than a pile of unmolded clay (perhaps I just think they're great because of this and hate the base-game MC), but that's all they are, mods. Non-cannon.

That's a nice essay and all, but it isn't gonna change how i think mc matters more than the other dokis. He's just as much of a victim to the game as everyone and no amount of "HE'S A VEHICLE FOR THE PLAYERZ!" Is gonna chnage that for me and it's a testament why I'm glad VN, even the romantic ones has been abandoning such lazy writing over the years
Messaggio originale di Vash_Reign:
Messaggio originale di Tregrenos:

1- He and Sayori are childhood friends and neighbors.
2- Without being forced into the story he's a background character with no personal drive, stagnating under his only known yet undefined traits "plays games and watches anime".


You know everything about him before the club even begins, half of which is stated on the games download page. To say he's a blank slate would be to imply that he has the potential to become something more, but he's not even that. His only role in the story, which cannot be denied, is that he only exists to give the player the most relatable yet unremarkable character to control so it's easier for the player to imagine "they" are the MC. The fact he doesn't have a face shown only confirms this and the game makes it very clear it's not "he" that matters, but "you", the player. This is the main point of the ending of the game and I've yet to see anyone convince me he's nothing but an eggshell outside of a fan mod.

To put it simply, not only is his role a stereotype of these kinds of games but the story itself tells you he's unimportant. By having the later half of the game tell you it's the "player" that's been the focus all along how can the MC have ever been anything more than a vehicle to get to this point?

Even when Sayori becomes self aware the MC stops mattering. Do you need any more proof to his over all unimportance than that? I can't take anyone seriously who says the MC is anything more than a mindless vehicle because it seems like a joke answer to anyone who's actually finished the game. There are some great mods that actually change the MC into something more than a pile of unmolded clay (perhaps I just think they're great because of this and hate the base-game MC), but that's all they are, mods. Non-cannon.

That's a nice essay and all, but it isn't gonna change how i think mc matters more than the other dokis. He's just as much of a victim to the game as everyone and no amount of "HE'S A VEHICLE FOR THE PLAYERZ!" Is gonna chnage that for me and it's a testament why I'm glad VN, even the romantic ones has been abandoning such lazy writing over the years
What about the MC from this game isn't about him being an ultimately meaningless vehicle that only serves to bring the player from Point A to Point B before he's no longer even a part of the story? I can't help but feel any positives to his character are based off personal opinion, fan theories or mods and not directly related to what we actually have in the base game. I've stated several times during these types of conversations that the only time the MC "breaks the mold" is when he opts to run back home and check on Sayori because the way he acts is as if he's "breaking character". However, this is most likely a result of the code being corrupted and the game crashing.

Each character represents a stereotypical role seen in many VN and anime. However, the story focuses more on the "why" rather than the "what" these characters represent and it's because the code was becoming corrupted. The more the game "broke" the more "human" these characters seemed because they were forced into positions where they had to "break character" and think outside their normal confines. This is not only limited to Sayori, Natsuki and Yuri but the MC as well if my theory is true.

It's odd though that Monika, who seemed the most normal in the beginning, seemed "less human" as the game became more corrupted. Compare her from the beginning to the Monika you face in the end of the game. She seems so different later, so disconnected from her actions that it lead me to believe there was more than 1 Monika within the game. This is backed up after the "Save Me - Delete Her" poem where it seems like Monika loses control of her own actions for a brief moment and asks for help. It seems this may have been tied to Monikas hidden file, the original Monika, before she corrupted her own file enough to bring about this disconnect from her actions.
aahhh i would say yuri. i rlly connect with her interests and i enjoy her deep complex character and also enjoyed her appreciation for metaphors, poetry, aromatherapy, atmospheric details and overall really enjoyed playing her route, even though she went ♥♥♥♥♥♥♥ crazy in act 2. i enjoyed yuri's calm and composed personality and im a sucker for very elegant characters so she's probably my favourite girl :D
Torn between Sayori and Yuri. Didnt like Yuri her at first but once she opens up to you she's a bit of a romantic and lustful to boot, as well as being intelligent and tall.

But on the other hand.. Sayori is Sayori,
Messaggio originale di Tregrenos:
The more the game "broke" the more "human" these characters seemed because they were forced into positions where they had to "break character" and think outside their normal confines.
Well, this is just your opinion
Messaggio originale di log233when:
Messaggio originale di Tregrenos:
The more the game "broke" the more "human" these characters seemed because they were forced into positions where they had to "break character" and think outside their normal confines.
Well, this is just your opinion
I do like to theorize, such as my theory that there are some people who prefer the characters to fill the role they were intended for. That, other than choosing them just for their physical appearance, there are those whom won't accept Sayori as anything other than the happy airhead, Yuri as the shy bookworm and Natsuki as the Tsundere incapable of showing any non-cute signs of weakness.

It's not like DDLC is a direct jab at the types of VN who itemize personalities like this, right? So, of course it's just a theory. :steammocking:
cool
Ultima modifica da [JDM]_The Sk8aholic; 26 lug 2020, ore 22:39
i have to be honest, obviously steve from minecraft, lol.
Messaggio originale di Plone890:
i have to be honest, obviously steve from minecraft, lol.

Big daddy chad thundercock Steve
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Data di pubblicazione: 6 mag 2020, ore 7:53
Messaggi: 132