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Also I still have no idea what's the official thing to do when it creates lava all over the place, especially during phase two when there's only one magical platform which frequently goes under the surface...I only beat the boss because I got lucky and it did that only once...Is there an item or shard that counters this that I missed...?
....invert to the other side
............I'm so stupid
Throughout the game in general though the boss difficulty scaling was totally out of whack anyway. You'd go from incredibly easy fights like the first boss and Craftwork, to ridiculous difficulty spikes like weeb samurai and bloody vampire waifu.
As for the design itself ehh.. It's about normal. Most final final bosses in C*stlevania games tend to be not noteworthy, though I always liked the one in Circle of the Moon. He had meteors. :3
Ehhh kind of agree. The regular enemies being more numerous and more threatening is good, but I wouldn't want to fight some of the bosses with a fresh start no NG+ even on just Hard. That would be pretty agonising.
Albert, however, was the BIGGEST pain in the ♥♥♥♥.
I had no idea need to hit the one with Dominique.
I just stay on the right of the screen and hit every head that is moving up on the right part of screen lol
Personally, I disappointed in the last boss, he is so weak, that fight with him being so boring :( Even O.D. has been way harder and for this reason, fight with him more fun.
The only first boss is very annoying on Nightmare for me, other bosses way easier, and that without NG+. After 3~4 boss game starts to be almost the same as at normal difficulty at least for me :(
[sorry for my english]