Odd Realm

Odd Realm

New items break designated farm plots?
I noticed that this game only reveals items once you discover them, and at the same time, it adds it to the list of things it can be used for. This breaks designated farm plots, such as a plot that is only wheat, or controlled diets of your population if you wanted them to subsist only on meals.
Is this a bug? Or a feature? I feel like this is just a hindrance to those who do have their Odds more organized.
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Showing 1-2 of 2 comments
Sleipnir  [developer] Oct 1 @ 3:57pm 
Yes, I've been meaning to have new items as disabled when discovered. Not a bug, just not an implemented behaviour yet.
Sounds good! Appreciate the speedy response to both my posts!
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Showing 1-2 of 2 comments
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