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Odd Realm > General Discussions > Topic Details
Task Allocation: Who gets to do what based on where they are
So my void minions were mining deep underground or completing tasks above the surface.
I noticed that the allocation of the tasks are not very well distributed.
One imp finishes mining a block only to stand there useless while another one from the surface comes running down to mine the next block.
The first imp wasnt sleeping or anything, just standing there and wiating for a new job.

I would be way happier, if tasks would be allocated also by distance or - even better - path length.
If that suggestion already exists (I didnt find anything) or this feature is already planned, just ignore this. :D
Cheers!
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i have not really payed attention to this problem,only noticed it when a carpenter,gathered some wood for construction,it did not pick the nearest wood,not the farthest one either.
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Odd Realm > General Discussions > Topic Details