Half-Life: C.A.G.E.D.

Half-Life: C.A.G.E.D.

Did devs have to pay the 25k engine fee?
as far as I know source engine has a 25k fee for commercial projects..
or does it not apply to Half-life 1 engine?
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Showing 1-11 of 11 comments
loKkdoKk Sep 21, 2017 @ 12:11pm 
Half-Life SDK is avaible for free.
Last edited by loKkdoKk; Sep 21, 2017 @ 12:11pm
Ypulse Sep 21, 2017 @ 4:40pm 
just another paid mod by valve
i dont get why everybody attacks bethesda, but when it comes to valve everybody is silent

they both do the same thing, they want earn money through mods
even dota 2 has paid mods...


goldsource engine doesnt use HAVOK, no fee needed to pay for commercial use
Fritzgerald Sep 21, 2017 @ 5:09pm 
Originally posted by Ypulse:
just another paid mod by valve
i dont get why everybody attacks bethesda, but when it comes to valve everybody is silent

they both do the same thing, they want earn money through mods
even dota 2 has paid mods...


goldsource engine doesnt use HAVOK, no fee needed to pay for commercial use
But this is available for free.
Naxreus Sep 21, 2017 @ 5:24pm 
This is a free mod and if you like it you can get the cosmetic dlc to support the great modders for their effort on making this.
Last edited by Naxreus; Sep 21, 2017 @ 5:24pm
MeatShake Sep 21, 2017 @ 8:27pm 
Originally posted by Ypulse:
just another paid mod by valve
i dont get why everybody attacks bethesda, but when it comes to valve everybody is silent

they both do the same thing, they want earn money through mods
even dota 2 has paid mods...


goldsource engine doesnt use HAVOK, no fee needed to pay for commercial use

Because gaming media likes to operate off fear mongering and stirring drama.
Fritz Sep 21, 2017 @ 8:56pm 
That fee is paid to havok not valve so isn't relevant for a goldsrc game. You also only have to pay it if you're charing money for your game.
76561198064320159 Sep 22, 2017 @ 12:05am 
Valve god rid from goldsrc long ago, since cs 1.6 I think. But I get your point: this is Source engine without Havok. So no need to pay the fee I guess...
Originally posted by Ypulse:
just another paid mod by valve
i dont get why everybody attacks bethesda, but when it comes to valve everybody is silent

they both do the same thing, they want earn money through mods
even dota 2 has paid mods...


goldsource engine doesnt use HAVOK, no fee needed to pay for commercial use

I dunno what's your point, this is a mod and it's free. Thus devs don't even need a license from Valve even when using Valve's IP (which this mod is definitelly using) - fair use.

Plus there is a difference between consmetic community-driven and developer checked microtransactions (Valve style) and overpriced 3rd party DLC fest (Bethesda style). Both are paid mods, but Valve uses it in more elegant way which benefits everyone. Bethesda gets their fair share of hate for all the right reasons.
MrMuffinz Oct 1, 2017 @ 8:42pm 
I think you're all confused.

This mod runs on GoldSrc, the original engine built by Valve.
It is not Source of any kind, it is not "Source without Havok".

Valve released an SDK (FREE) for GoldSrc called "Half-Life SDK" that gives you all the tools you need to make a game using the half-life branch of GoldSrc. Because they don't give their GoldSrc source code out, it *requires* Half-Life to run.

Simply put, this is only a mod made with Half-Life SDK, which is free, and requires no payment to Valve of any kind unless you want to *sell* it, but Valve no longer licenses GoldSrc so it's impossible if you even wanted to.

The creator of this mod may have had to pay the $100 fee for Steam Direct though, but that's it.

He uploaded a HL mod, added cosmetic DLC because he can't legally sell it.
Squiggles Oct 2, 2017 @ 7:27am 
Not that it really matters, but Cayle was also a former Valve Dev, including on the OG Half life and more (portal 2, tf2, etc)
I can't now find the source of it, but I read a story of naming the "Source engine".
They had two folders: goldsrc and src. goldsrc is what they didn't modify and shipped Half-Life with. src was a newer version of the engine, but not properly tested.
After the release of Half-Life they ported it on newer version in src folder, I don't remember when they released the newer version. Counter Strike 1.5 was ported on src and which they called Source engine and it became Counter Strike 1.6.
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