Frontier Pilot Simulator

Frontier Pilot Simulator

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[control] Setting up controls for a FASTER STRAFE
Now that developers have brought back full control customisation I can remake this topic.
https://i.ibb.co/C2bXdMH/capture-22042020-144233-001.jpg

What it is about :
Getting the full STRAFE ability your airship are capable of doing.
By default the game only give you a "Precision mode" (part of alternate control "Add.Mode-2"
) which as expected only cover fine movement.
What we want is an alternate control scheme that let you strafe FASTER.

We do this by having both the VTOL roll (aircraft tilting) and Strafe (engine tilting) answer to the same control.
The same logic apply to the 2 set of Forward/Backward controls

Setting up Full Strafe

Myself I'm using "Add.Mode-1"

Add.Mode-1:
Right Stick X (sideway movement)
- Roll for VTOL and plane
- Strafe for VTOL

Left Stick X
- Yaw in all modes

Left Stick Y (pitch + VTOL)
- (optional) Forward/backward VTOL and pitch updown (not using it will make the aircraft very stable if you fly from the cockpit)
- Forward/backward without pitch

Be careful with axis inversion or your setup will fight itself

Precision mode
By the way, I recommend any player to change the controls of "Precision mode" to feel more natural:
- All horizontal movement are on one Stick/set of button
- All rotation movement are on another stick

ex:
Add.Mode-1:
Right Stick Y
- Forward/backward without pitch
Right Stick X
- Roll for VTOL and plane
- Strafe for VTOL

Left Stick X
- Yaw in all modes
Last edited by Tribersman_FR; Oct 3, 2020 @ 12:10am
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Tribersman_FR Apr 22, 2020 @ 6:18am 
Updated and boosted to the top of the forum since it's up to date
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