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PSU is a long term investment in your PC... you don't need to go way overkill but being barely above the borderline of peak power usage isnt a very smart move either.
And if you aren't having your GPU run with constant voltage to avoid transient spikes as I have said countless times on here, you are inviting trouble. Any game can have a scenario of a sudden high power draw need for the GPU so your system should be prepared to tackle it without buckling.
I would like to add a higher watt PSU will not use anymore power than what the system currently draws. He could easily get by with a used PSU that has better Amps on the 12V rail.
LOL
Lower end PSUs are not built with the same quality components as higher end models. Johnnyguru pointed this out over 10 years ago on his site.
I'm also pretty sure it's not a PSU issue, since I never encountered this in any other game (especially not in games which are way more demanding). Atomic Heart was the first game to cause this.
I have a RTX 3070 with a 750W PSU and played the game on the "High" preset with DLSS "Quality" and a frame limit of 90.
If you have a PSU good enough to handle transient spikes or have enough load capacity on the 12V rail to avoid tripping, you will not have shutdowns.
Let me quote here: https://www.thefpsreview.com/2019/08/07/enermax-revolution-df-850w-power-supply-review/5/
"Transient Load Testing Summary
The Transient Load Tests results for the Enermax REVOLUTION DF 850W are passing. In today’s testing, the REVOLUTION DF 850W saw the loaded 12v rail post a peak change of ~320mV and the loaded 5v rail post a peak change of ~60mV. The unloaded 5v peak change during the 12v load was ~30mV. Those numbers are passing, in an absolute sense, and very good to excellent relative to what you can see from similar products on the market. So, rack up another victory for this unit here! Let’s move on now to see how this unit does in the DC Output Quality aspect of our testing!"
So...
I am sorry but as weird as it is, yes the game is to blame here and people should understand it before they spend another 200euro for a not needed overpowered PSU. It is very clear that the game triggers the issue and the solution lies in the developement of the game and not in pointless emptying our wallets. There is no other application where something like that ever happened before and believe me there are more demanding games out in the wild. All good there ...
In theory I have another PC sitting in the corner with 5900x and 6950xt connected to 850W EVGA Supernova G2. In other room my girlfriend's PC has 11400 with 3080 connected to be quiet Dark power 850W. I could test the game over there if the issue persists. Is it worth it though?
Couldn't agree more. The issue, like it or not, is with the game. Ever since its release it's the only game that triggered a shutdown on my rig. And I've played before and since hours of games on maxxed settings without any hiccups (plus my PSU, an AX1600i was brand new at the time of the release of the game ;)).
A game that could reboot my system, something that I can't remember that even happened at my +30 years of PC gamming, seems more concerning that some random CTD that games do.
And there is always those that blame the user. This is PC gamming, too many variables to blame just one side. Plus the solution can come from different sources.
What are your specs? I have a HX1500i PSU and have never had a single shutdown... running a 13900K and a 4090 with heavy overclocking too. If the game is the issue, I should have it too but I don't.
The other big difference is that I reduce the chance of heavy transient load. I force constant voltage on the GPU in MSI Afterburner. Do you do that? Maybe you should try that and see if it helps.
The only thing I might do is to add a 2nd cable for the 2nd 8pin power connector on the GPU. Right now I have 1 cable with 2x 8pin which is 100% within the specs but splitting it to 2 cables might be better...
I get why are you doing this however like above not everyone wants to play in altering something like a voltage not even mentioning of understanding the reason for that from the technical standpoint. There is a reason why the default voltage is dynamic...
If you want to reduce transient loads on your PSU that is one way to mitigate it. The 30 series GPUs had massive transient spikes and many PSUs (as per Aris and Cultist network list fail in this case). That way when there is a sudden jump in core clock from the base clock after a black loading screen or whatever, it doesnt cause a crash cos the GPU will have the voltage to handle the sudden clock jump.
PC gaming is not like a console where you just put together a bunch of stuff and expect it to work flawlessly and diagnosing issues can get complicated.
Your example of the flying car scene triggering a shutdown is similar to those people who had Diablo 4 church cutscene in the beta kill their GPUs (specifically happened to 3080s) and am sure you have heard about those. Are you saying those are only the game's fault? While the scenario puts a sudden load on your hardware, it is supposed to handle it fine if it has been configured right.
I heard about the Diablo 4 issue. There was also a similar issue with a MMO RPG New World no? Concerned 3080Ti and 3090? I would say the cause is on both sides. The cards are poorly manufactured and at the same time something is wrong in the coding of the game. The fact that so many people are consistently having the same issue in the exact same moment proves it basically. I remember that this was happening during the pre-release beta version so problems and errors are very normal. However damaged hardware beacause of that is a big problem.