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That is not how prehistoric migratory communities worked. We find no evidence of bigger houses/huts for certain persons.
Also noticed in the two games I've started with the new update there are just tons of pigs roaming everywhere. I don't know if that was just luck or what. Didn't see any goats, or else didn't notice them roaming about.
And perhaps towards the future, more political-style of governance. Not all tribes in ancient times chose their leader this way. Some were chosen through strength, combat and perhaps a rise to the first democracies? I would love to build Rome or Greece one day :D
I don't play these types of games for combat or random events that can drastically alter things. If anything other than my own stupidity can cause me to lose a game after I've spent hours in it, then I'm not playing. LOL
A leader can be born with a specific trait that gives them the ability to be eligible for a leader position.
As the tribe grows, new children born with this trait can challenge the current leader when they turn a certain age, or smt smt that decides when this will happen.
Or take over the tribe when the leader dies.
Charisma can for example if more than 1 person has this trait, decide population support in taking over the leader position, the higher grade, the more tribe support they get, and hence the likeliness they will succeed in taking over leadership, increases.
If there is a tie for example, the player takes over the decision.
It might also be a really exciting idea to grant these traits the ability to allow tribe to build a specific building or Menhir or smt smt that can only be built when the person with this extra trait is the leader. There can be a lot of different secondary traits so not all leaders can do the same. This can also be a deciding factor where the player has the say by choosing which leaders secondary traits they want at that time for their tribe.
The secondary trait can also be that the tribe gets increased skill, fitness, strength, less clumsy, less hesitant etc etc etc, so when this specific leader dies there could be havoc in the tribe for a while till it all goes back to how it was before this specific leader was selected.
Maybe a little ambitious for the time being, but further down the line this might actually be really cool! :D