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Edit: I also notice it's not ending the task when I leave the game.
So one or more of the graphic options is the culprit.
I hope they patch this soon.
Edit: the leader screen corruption is still there..
(not a preformance related problem)
(perhaps it was shader cache, now set to off)
I'm having the same issue. Did they give you an idea of when that fix would happen?
I do get this as well.
In addition, after enough terrain is revealed from FOW in a game, whenever I move around the map, about half of the just moved-to tiles' textures show black squares, then get loaded from bottom to top. But when I leave the area and move back there later, they again start black to a major extend and refresh again.
I made sure the game ain't using the Intel Graphics but the Nvidia dedicated card
I tried lowering ALL of the ingame graphic settings (each by each as well as all at the same time) - no effect.
I tried setting of the shader cache in the NVidia controlpanel - no effect.
I cleared game cache several times - no effect.
All this was after a fresh install.
Anyone who can help?
Win 10 / 16gb sys ram / i7 3770k / GTX670 with 2Gig dedicated ram / Yes, I DO have up to date drivers ;)