Nexus: The Jupiter Incident

Nexus: The Jupiter Incident

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UAFcommander May 2, 2014 @ 5:21pm
How to get new commandos?
So I'm playing Nexus for the first time and I'm having some problems.
I'm in the Back to Earth mission and I understand having Commandos will be useful here... but I don't have any.
I lost them infiltrating the Kissaki's base on Pluto several missions ago.

How can I get new ones?

And if I'm already writing a post, two more issues:
1) How do I get new fighters? I had a new just the previous mission but now I have none...
2) Is it just me or this game is extremly hard? I'm playing on proffesional and my ship is incapable of penetrating enemy ships. I can't achive any secondary objective that require helping another ship because it takes ages to defeat an enemy.
Lazers barely work. Energy Shells don't really affect shields, and my "heavy" weapons are uranium shells don't don't do squat to enemy hulls...
Is this a weird bug?
Am I doing something wrong??
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Showing 1-5 of 5 comments
Cypher May 8, 2014 @ 2:58am 
You can only replace fighters/commandos between missions at the refit screen, if they're not there then i believe its a story element as in you didn't have time to replace lost marines or the place you were at didn't have the facilities (i cant remember, its been a few years)

My advice to quickly take down enemy ships is to concentrate on one at a time or have two ships attack a single enemy... Use lasers/fighters to disable shields/engines then move in with the hull destroying cannons.

My tactic would involve using lasers to take out enemy flak weapon(s), then launch fighters to take down shields (again, you have to highlight the sub-system, I reccomend one sub system at a time as more will spread the damage and take longer to disable). Then move in and use cannons.

Also, if its your first time, maybe lower the difficulty until you have perfected your tactics then turn it up once you confirm the base tactics are sound.

Let us know how you get on...
UAFcommander May 8, 2014 @ 9:34am 
I actually ment "where the heck do I click to get more marins?!" but I've found out by now.
For the record and for anyone else to comes upon this thread in the future:
After entering the configuration screen (after clicking configuration) there are two options on the right column: Devices (that display the ship's devices) and Squadrons.
Clicking squadrons will change the display to show the squadrons the ship houses and will change the fleet's devices screen to show the available squadrons.

Anyway thank's for the advice. Lasers seemed useless so far but I anti shield weapons also suck so I'm struggling at professional difficulty so I might try that.

And if there is a way to change the difficulty without starting a new game do tell me, I couldn't found any.
Cypher May 8, 2014 @ 9:55am 
Ah ok, i completely misunderstood :-p glad you figured it out.
cant change difficulty i'm afraid, at least as far as i remember.
FlintTD May 30, 2014 @ 12:55am 
The game is very difficult. There appear to be a lot of mechanics that aren't explained on the surface.
Sometimes the enemy ship will rotate in such a way that you can get several critically damaging shots off on it, and other times you wail away at a totally crippled ship with your device killing lasers and nothing seems to happen.
I really do suggest trying the game on an easier mode, it isn't a game that requires you to play the ultimate torture chamber mode to actually present a challenge, especially because of how finickey the game can be.
Opt_0™ May 31, 2014 @ 5:26pm 
It's been a while, but I think I might buy this game again, 'cause if I remember there is a possiblity for on-line co-op battles. I'd love to hop in with some people and battle AI in epic online. This game is great.

As far as attacking though, what I remember is the effort to break down a ship. Attack shields first with what is needed, then the hull. But my advice is that if I remember the power system right, you can reduce power from some subsystems, thereby reducing abilty in those areas of effect (movement, sheilds, etc,) but it helps to recharge and increase the fire rate of your weapons due to more power being available. I remember LOTS of power management, but this is what made me love it. Also if I remember even more, I think you can power down engines and shields a lot to reduce your "signature" in space so you won't be spottted as easily (obviously best done when you already haven't been spotted). Maybe that's just using the cloak?

Anyone curious about some co-op vs AI sometime, if it's even possible after all these years? Damn, am I going to need Hamachi again?
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Date Posted: May 2, 2014 @ 5:21pm
Posts: 5