King's Bounty: Crossworlds

King's Bounty: Crossworlds

yevhene Sep 9, 2012 @ 3:08pm
Strongest class. Warrior, Paladin or Mage?
Last edited by yevhene; Sep 9, 2012 @ 3:12pm
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Showing 1-15 of 18 comments
hakumen Sep 10, 2012 @ 4:32am 
Warrior. Without a doubt.
Daxar Sep 10, 2012 @ 4:55am 
I prefer Paladin, and balance my magic vs. might upgrades (emphasis on Might upgrades). That way I can have some powerful spells as well as a big army. Warrior is definitely the easiest to pick up on, and I'd recommend it for first-timers. Mage is quite underpowered, and a lot of the spells you're given are quite useless. Warrior is probably the strongest class per se, but I don't like being beaten up late game by powerful spells without having any of my own to fight back with.
Godspark Sep 11, 2012 @ 2:53am 
I'd say it depends on your playstyle.
Warrior is definetely the easiest class to use, especially from the start, as you get a really powerful dragon and tons room for extra units. So, if you like a powerful dragon and a big army, where you lose a few units, and then replenish, Warrior is probably the way to go.
Paladin is by far the best way to use "no loss" tactics, as the special skill "Ressurrection" allows you to lose a whole stack in combat, without taking any losses. I think it also buffs the Paladin, Inquisitor and Rune Mage ressurrection/prayer abilities, so that's also helpful. Couple the Paladin with a few Order and/or Distortion spells, like Bless, Ressurrection, Haste nad Slow, and you'll have a good tactical advantage in combat.
Mage is harder to play, especially early on, as your leadership is very limited, and your spells doesn't really hit as hard early on. Also, your lower rage pool implies that your dragon will be less powerful, than with a warrior.
hakumen Sep 11, 2012 @ 4:27am 
The reasons why warrior is the strongest (not best or preferable, but simply most powerful) class:

- Warrior can inflict highest possible damage with single unit group. With proper combination of artifacts, skills and units warrior can deal above 200K damage with one hit. Paladin or Mage can get close to this number only if they're trying to "emulate" warrior playstyle. But then again, warrior still will be superior due to the biggest leadership points of all three.

- Warrior can kill bosses in one hit/one turn. And I mean all bosses, not only White Kraken.

- Yes, warrior is definetly easiest class to play. Both at the beggining and in the end.

This goes for Hard/Impossible, because there's not much difference for the first two levels.

FujiApples Sep 12, 2012 @ 4:58pm 
ocanaday Sep 15, 2012 @ 5:14pm 
I'm a fan of using Mage on impossible settings
Last edited by ocanaday; Sep 15, 2012 @ 5:14pm
greengoo Sep 17, 2012 @ 10:48am 
persoanly i love the mage.
a high powered mage can let off 2 spells a turn and starts off with the fire ball spell.
later game it not hard to amass as high as 41 or more int, this can make yoru spell do massive amoutns of damage.

add archers and mages and rune mages and yoru cna get off so much damage i noen turn nore foes are dead fast.

they just takea whiel ot kick off.

palidains are a hybread of bothe mage and warrior.

powerful but.. not as usful as a mage. but has good substainabailtay.

on the other hand warroirs are simple they have the lest effort to get roling but lack the punch in spell.

as you can tell, i love magin in the game.

so for me 2 or 3 archer or ranged units with 2 HtoH make fora power ful team.

now i also like to play the game in a casula plue enviroment.

so i use the console to get my char max out fast and have extra leader ship or a select few equipment.

so when i'm not playign for the chlange the mage jsut rock and ticks all my boxes.

now the aded advantage is the mage wares the pest and look kinda nice.

but that aside.

warroir get access to ther abialty fast.
palidins have the problem of not beignable ot do to much but really excail after abotu 10 levels.

while a mage need 20 or so levels to really kick out the pain.

out of the 3 specals the higher magic is the most powerful.
so much so i cant even rember what the warroirs specail is.
whiel resuraction is nice, but.... for me with higher magic i dont loss the fighters i nthe first palce so rserctign them when they fall is nto an issue.
Syntax Error Sep 20, 2012 @ 4:36pm 
I forget to use magic, so I don't even bother with mage. Derp! Warrior is good for me because of that. Paladin has been fun, esp once I got Resurrection. 20 hard to replace units died? No problem, have them back!
ChiLLe Oct 6, 2012 @ 9:15pm 
Warriors hands down. Paladin takes a bit of powering up, such as getting black knight helmet/shard and the sword that gives you more black knights. After getting those and ressurect, you have an army that is basically unstoppable. I've done impossible with both classes and warrior is definitely easier.
NerdExtrodinare Oct 22, 2012 @ 8:24pm 
Persoanlly I like them all and they all just need to use their own play styles. Mage I depend on the power of my infernal dragon and pheonix after I get them, then whatever spell I think will do best. Warrior, you just load up on powerful units and hit stuff. The paladin you use your order/distortion magic to buff up your people while harrasing the oponent with your dragon. It's really not hard to play any of the three well.
Last edited by NerdExtrodinare; Oct 22, 2012 @ 8:25pm
yevhene Oct 23, 2012 @ 10:37am 
Completed with warrior. Yes, warrior is very good.
Dibzahab Jan 25, 2013 @ 9:02pm 
I've played all the classes a few times each, and I like the mage the best for the end-game by far. Being able to cast spells multiple times per turn is absolutely amazing. AP has a lot of fire-resistant mobs, which makes the double fireball less attractive than in the first game, but a fireball + phoenix/call of nature/etc still makes for a devastating turn.
The Real Me Mar 26, 2013 @ 12:03pm 
I perfer paladin. Because then you can go either way for strenth or magic. And you also get resurrection to get back your men. It helps alot to not spend so much money.
Candesco Apr 29, 2013 @ 8:06am 
I have picked up the mage. In Legend i went for the paladin, but in AP/CW i wanted to do something else. And it seems the mage is here better developed. It could be difficult in the beginning, but after it not that much. Spells do damage and with royal snakes and runemage you can't go wrong. I also find it a fun class to play.
fleafil Jul 1, 2013 @ 5:08am 
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