Sonic Forces

Sonic Forces

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Steve-Hen Nov 8, 2017 @ 8:06am
Is anyone missing the drift mechanic?
I find that its annoying to take other pathways using quickstep alone, I wish they kept drifting and hopping too. What mechanics are you missing from the move set?
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Torchbound Nov 8, 2017 @ 8:11am 
Don't really miss drifting because it was hit-or-miss depending on the game. The thing they have with the Avatar's grappling hook is a nice change.

I'm missing no cool-down on Stomp from Colors. Not because it's gameplay important but because it felt good to spam jump/stomp when you need to wait for something or a victory dance.
bep Nov 8, 2017 @ 8:17am 
Originally posted by RevenTL:
Don't really miss drifting because it was hit-or-miss depending on the game. The thing they have with the Avatar's grappling hook is a nice change.

I'm missing no cool-down on Stomp from Colors. Not because it's gameplay important but because it felt good to spam jump/stomp when you need to wait for something or a victory dance.
i miss the stomp/slide physics from unleashed. the way you could gain speed with it was probably unintentional, but damn it looked cool and felt awesome to pull off. while we're at it, let's bring back QSS :P
Originally posted by RevenTL:
I'm missing no cool-down on Stomp from Colors. Not because it's gameplay important but because it felt good to spam jump/stomp when you need to wait for something or a victory dance.
You could always spam ducking. Though that never feels good anymore, after seeing the Simba Twerk.
https://youtu.be/labOn_dPhyw
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Date Posted: Nov 8, 2017 @ 8:06am
Posts: 3