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Say that to starcraft players and watch the whole world laugh
Okay, just two quick games as I'm not the biggest RTS fan, but I know for sure that They Are Billions features mech-like units, and Iron Harvest will center its whole game around them... That's just 2017 and 2018. And my point was not that we wouldn't need more mech games - heck, give me one every week, and every third or so can be a Mech Commander-like RTS, I would buy them all! xD - it's just that no, just because TBS is a thing and this is a great Tabletop BTS conversion, we won't stop seeing RTS getting produced... So let's all calm down, and instead of complaining that game xyz is not the genre we prefer, allow those who it was produced for to enjoy THEIR game and play the games that were produced for US.
Still Im' not surprised a RTS player complain a turn base game isn't RTS, it says the level of fans of RTS.
I can not execute that sort of gameplay, hence I dont play starcraft. If the OP wants Starcraft, well, it just so happens there is this game called starcraft. Meanwhile, I am glad that this game is NOT starcraft, and I enjoy this game a lot, even with the headshots, which I thought was rubbish even in tabletop original battletech. Good to see this game is so faithful to those rules.
Clicking fast is definitely a thing, because higher APM means you're better at managing your units and ... er ... executing your tactics faster than your opponent can respond.
I dislike this zero sum approach to "this game vs. that game." BattleTech is turn-based and that's great. It's not because turn-based games are inherently superior to or better than real-time strategy games, and we don't have to denigrate RTS games to justify enjoying a TBS game. It's not an either/or dichotomy. Both can be good! Both are good! It's possible to love BattleTech and StarCraft at the same time.
It really doesn't. I'm a fan of RTS, and I don't agree with the OP at all. It just says what one guy thinks, and that's all.
^^^^ This is a much better explanation + the clarification of strategy vs. tactics.
If it was an RTS I might not have bought it. I never was a Command and Conquer fan.
Many of us played the TT version 25 years ago. We graduated moved to different cities and no longer have 3-6 hours to kill to play one mission. With this game the computer does all the dice rolls and sets up the board and mission and provides a GM to run it.
This is why some of us would like to see coop in the game. It would be much easier to get old gaming groups together to play a mission or 2 even if they live on opposite coasts.