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Otherwise this game would be a pretty fun co-op. It just feels broken because of this inventory issue.
Seeing as you have magic pockets between all characters in single player, why don't you have this in co-op? It makes the game ridiculously much harder than single player.
@dev : why not just display the tools in the inventory ? so we can drop them. Or enable an option in co-op to have a shared inventory, like in single player. This inventory limitation is hurting a lot of potential enjoyment
God, yeah. We had a silly situation just now where my friend with our only adrenaline was knocked out, and I had no way of taking it from his pocket and using it on him. Whyyy.
Having shared inventory in co-op would fix all of this.
Please, this issue ruins all coop-fun.
Or get incapped by one of the orange lava guys while holding the only gun.
I died instantly touching an alien fragment. My friend can't revive me because A) they can't loot my adrenaline, and B) I have all the items that could warm a room. And all the doors they find are locked, and I have the tools that can open them, and the keys.
Our run just got literally destroyed, all because we can't split items up and we can't loot a comatose player.
This is ridiculous, and completely unplayable. We are giving up. These mechanics should have been implemented from the start. We divided up the loot -because- of what the game told us our characters were good at. And it screwed us in the end, all because of an automatic death from an alien object. Just terrible.