Tannenberg
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Karthur Nov 9, 2017 @ 8:37am 
Wow can´t wait to try it out... Sector capture like red orchestra 2, amazing maps, new interface coming post launch... seems promising!
Bishop Nov 9, 2017 @ 8:38am 
Originally posted by Karthur:
Wow can´t wait to try it out... Sector capture like red orchestra 2, amazing maps, new interface coming post launch... seems promising!
Make sure to get it during EA and help shape the future of the game! :)
Poiret -RU Nov 9, 2017 @ 8:55am 
very good!!!
If possible, you should definitely improve the game screensaver
http://media.moddb.com/images/articles/1/236/235836/1495551597press_banner_1280x72.png
ugly faces and uniform .... especially Russian soldier
Last edited by Poiret -RU; Nov 9, 2017 @ 9:09am
martinusmagnus Nov 9, 2017 @ 9:12am 
I watched TacticalVipers review.

Some short questions.

Is "friendly fire active" in this game. At 1:00 it looks like he is shooting "through" an allie and hits an enemy.

There are "heavy MGs". For Verdun they were not established because "they did not work there". Why do you think they will work in Tannenberg.

Whats about the performance issues TacticalViper is talking about. What are the conrete plans to eliminate them?

Und ein Satz zu TacticalViper. Fehler behebt man besser. "Ausmerzen" (4:58) können manche in den "falschen Hals" kriegen ;-)
Karthur Nov 9, 2017 @ 9:16am 
Originally posted by Bishop:
Originally posted by Karthur:
Wow can´t wait to try it out... Sector capture like red orchestra 2, amazing maps, new interface coming post launch... seems promising!
Make sure to get it during EA and help shape the future of the game! :)

Oh i will, will be waiting for the servers to open up like a kid waiting to open his presents on christmas day ;)
Marko Pasuri Nov 9, 2017 @ 10:35am 
Cool!
Tijmen Nov 9, 2017 @ 12:13pm 
Originally posted by martinusmagnus:
Whats about the performance issues TacticalViper is talking about. What are the conrete plans to eliminate them?
What you see is currently in Alpha, soon to be early access. We have only recently started working on optimalisations, there is still a lot to win.

We aim to have the same performance as Verdun, despite the doubled playercount and vastly improved bots.
RSW2002 Nov 9, 2017 @ 12:37pm 
Originally posted by martinusmagnus:
I watched TacticalVipers review.

Some short questions.

Is "friendly fire active" in this game. At 1:00 it looks like he is shooting "through" an allie and hits an enemy.

There are "heavy MGs". For Verdun they were not established because "they did not work there". Why do you think they will work in Tannenberg.

Whats about the performance issues TacticalViper is talking about. What are the conrete plans to eliminate them?

Und ein Satz zu TacticalViper. Fehler behebt man besser. "Ausmerzen" (4:58) können manche in den "falschen Hals" kriegen ;-)

He was playing as a Russian and aiming at 2 enemies. And he did not shoot "through" the first one (German soldier, the guy that actually stabd him...), he directly hit the one he was actually aiming at: The KuK soldier.

Because you don't advance from one (more or less) straight line of trenches to another one, but can actually properly flank around?

What Tijmen said.

Die Ironie einfach...
martinusmagnus Nov 9, 2017 @ 1:01pm 
Originally posted by RSW2002:

Because you don't advance from one (more or less) straight line of trenches to another one, but can actually properly flank around?

Was not one argument that this none-moveable MGs were easily killed by enemy snipers and artillery?

Saw some huge differences, ammo crates to reload, arty call like in squad defence.

But remembering release of Verdun..... lets see.


In D verstehen leider zu viele keine Ironie oder Spaß mehr. Sage bloß, Laternenfest anstelle von Martinsumzug....
Bishop Nov 9, 2017 @ 1:23pm 
Originally posted by martinusmagnus:
Was not one argument that this none-moveable MGs were easily killed by enemy snipers and artillery?
In Verdun. Different maps make different playstyles.
martinusmagnus Nov 10, 2017 @ 1:42am 


Originally posted by RSW2002:
Originally posted by martinusmagnus:
I watched TacticalVipers review.

Is "friendly fire active" in this game. At 1:00 it looks like he is shooting "through" an allie and hits an enemy.

He was playing as a Russian and aiming at 2 enemies. And he did not shoot "through" the first one (German soldier, the guy that actually stabd him...), he directly hit the one he was actually aiming at: The KuK soldier.

Comming back to this.

Is there "friendly fire"? Yes or no?
Tijmen Nov 10, 2017 @ 2:25am 
Originally posted by martinusmagnus:
Originally posted by RSW2002:

He was playing as a Russian and aiming at 2 enemies. And he did not shoot "through" the first one (German soldier, the guy that actually stabd him...), he directly hit the one he was actually aiming at: The KuK soldier.

Comming back to this.

Is there "friendly fire"? Yes or no?

We've decided that it will be the same as Verdun. There is no friendly fire in public matches, however in private matches an admin can turn it on if they choose.
martinusmagnus Nov 10, 2017 @ 2:28am 
Originally posted by Tijmen:
Originally posted by martinusmagnus:

Comming back to this.

Is there "friendly fire"? Yes or no?

We've decided that it will be the same as Verdun. There is no friendly fire in public matches, however in private matches an admin can turn it on if they choose.

Thanks, clear answer. Took 1 minute of your time!
biggalloot Nov 10, 2017 @ 3:24am 
thanks for these videos. as not in Alpha, i do wish to purchase Tannenberg. i just hope my weak computer can play the game. good luck.
DrLangSchwanz Nov 15, 2017 @ 9:28am 
Very cool! So coming out tomorrow... How about midnight tonight? I don't have big plans tomorrow... :D
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Tannenberg > General Discussions > Topic Details
Date Posted: Nov 9, 2017 @ 8:12am
Posts: 16