Antigraviator

Antigraviator

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Cybernetic Walrus  [developer] Jul 25, 2018 @ 1:31am
Update v1.1: Pure Racing! Now Live!
Here is an overview of what this new update brings:
  • Added Pure Mode, which removes traps and pickups from a race. You gain pickups every few seconds so you can still boost. Play Pure Mode races in quickplay and in the main campaigns
  • Added custom key binds. It's now possible to customise the key binds on your keyboard and controller any way you like!
  • Added Multiple camera views. You can now switch between two camera views, the regular cam and a cam that is a bit further away so you see more of the track. A bumper cam is coming very soon!
  • Added more Leaderboards. Every track now has its own leaderboard for every mode
  • Added support for the Trustmaster Hotas X
  • Multiplayer now gives double the number of credits and divides them among all players instead of just the top players
  • The bug where the game would crash during scene loading seems to be squashed after we updated the Unity player. None of our machines are affected by the bug while running the 1.1 version of the game, and none of our trusted and appreciated testers experience these crashes anymore. However, if you still experience these issues, please let us know on the forum.
  • We made some improvements to increase performance on some machines.
  • You can now enable "realtime vehicle reflections" in the options menu. This is only for very high-end machines as this is very resource expensive!
  • Other smaller bugs have been addressed
  • Changed the description of the Rocket-powered Rookie achievement. This achievement is rewarded when you complete the rookie league, not the first league.
Last edited by Cybernetic Walrus; Jul 30, 2018 @ 11:25pm
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Showing 1-10 of 10 comments
Do you think we'll ever get a ship handling update that adds drifdting? Or is that simply impossible?
Cybernetic Walrus  [developer] Jul 25, 2018 @ 5:14am 
Originally posted by openroadracer #DumpTheTrump:
Do you think we'll ever get a ship handling update that adds drifdting? Or is that simply impossible?
Nothing is impossible ;-), but in all honesty we don't have plans for it at this time.
Strider1979 Jul 25, 2018 @ 10:10am 
Great update. Will get me back into this game as it was just missing a couple of things to make it better. The extra view and pure mode is a great start. Still think the drift needs a bit more swerve as I feel like sometimes no matter how much I turn in and drift i still grind the walls.
Star Dawg Jul 29, 2018 @ 2:12am 
Good updates. But we're missing the fact that the campaign is not really a campaign. It's a series of races, to earn money to buy ships, to play more races....

Do you see the issue?

Redout was actually quite an empty game, despite being amazing, but it had a decent load of genuinely tough and rewarding challenges.

This game sorely needs a reason for people to play it after upgrading their ship fully, which took me a few days.

The gameplay and tracks is sick in a lot of ways, but there's no objective to playing it now. I don't feel I got my money's worth. Even though, to be clear, I love the gameplay.

I have a few more suggestions: Change some of the soundtrack as a few tracks are repetitive and flat. There are some amazing tracks, the best being Cryon Terminal. Maybe add the option to customize which tracks play on which courses, and maybe just add in some more tracks.

If this game had a decent campaign mode like redout or wipeout with diverse challenges and rewards that are actually worth getting, I would VERY happily pay for DLC courses/additional championship tracks.

It'd be good to have some sound effects building up to the start of a race to get you pumped up. As it is, a stiff announcer counts down, and then instant boost and music, from silence. Feels a bit unnatural. Perhaps the music for each course could play a bit dynamically, to present race start/finish etc.

I'm not a fan of the way ships whistle so loudly going around tracks. I'd like them to sound like futuristic pod racers. Some mechanical/electronic sound effects e.g. a jet engine + Michael Bay Transformer style. I think the reason people enjoy these kinds of games is because of the immersion, realism, and pumping music. The sound design of this game needs some rebalancing.

Finaly, more ships, obviously. As it is now, some ships are more useful for all-purpose racing than others, so there isn't really a choice once you've upgraded your ships. I would really like to see more ships which look very different, but with similar stats. That way you can make an aesthetic choice without compromising your ability to win.

This game scratches a very specific itch (reminds me most of F-zero), but it has a lot of unfulfilled potential at this point.

Thanks for the update. Keep going!!
Last edited by Star Dawg; Jul 29, 2018 @ 2:18am
Star Dawg Jul 29, 2018 @ 2:16am 
Also, I STRONGLY agree with two other commenters. Breaking around corners feels great when you get it right, which encourages you to perfect it. (If only it felt a bit smoother and more natural) However, barrel-rolling in attempts to get off walls while mostly just grinding to a halt, is not fun, and mostly doesn't work.

This mechanic is central to the gameplay and needs addressing as a PRIORITY, over and above camera angles and 'small bugs'. Though of course we all like bug fixes.

A satisfying, intuitive strafing system with the option to do very sharp turns (perhaps by holding both shoulder buttons by default as in F-zero GX) would be good for tight corners. As it is, there are a lot of tracks in which it's too awkward to get around
Last edited by Star Dawg; Jul 29, 2018 @ 3:19am
Retyqui Jul 29, 2018 @ 2:41pm 
Just by curiosity, what music you find bland & flat?
Star Dawg Jul 29, 2018 @ 3:29pm 
Originally posted by Retyqui:
Just by curiosity, what music you find bland & flat?

In my opinion...

Best tracks: Blue Marble, Cryon Terminal, Drifter's Paradise, Michael's Bay

Dull and/or repetitive: Main Theme (menu) Music, Nexus Wastes, Northern Ring, & Square Creek


You know, I just listened to each track from the OST briefly, and most of them are very good.

I would say the music is fine, apart from the four I mentioned. Changing the menu music would be nice.

But if devs can find time to add a simple feature to TOGGLE which music appears in the courses, and which doesn't. Like Smash Bros.
Last edited by Star Dawg; Jul 29, 2018 @ 3:32pm
Retyqui Jul 29, 2018 @ 3:33pm 
I know music is subjective but actualy i saw a steam review saying that the OST is MEH

Not to say i hate it
Last edited by Retyqui; Jul 29, 2018 @ 3:34pm
Zakalwe Aug 4, 2018 @ 5:40pm 
Just joined this game after the latest patch and I'm stunned at how good it is, and how good it looks (oh wow). The reception seems very harsh based on the quality of what I'm playing here, so I'm guessing that there were issues at launch. LOVE the F Zero vibe mixed with the Wip3out aesthetic. I'm also feeling some Ridge Racer in there too. Maybe that's just me? Anyway, the Designers Republic totally backed the wrong horse!
rogerdodge9 Aug 13, 2018 @ 12:55am 
Yeah the only thing I would like to see is a bit more drifting on the air brake and a few more views and maybe a few more courses then I will definitely buy this game. I hope the devs haven't given up on it because with those tweaks it would be an awesome game and not just a good one.
Last edited by rogerdodge9; Aug 13, 2018 @ 4:16pm
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