Outcast - Second Contact

Outcast - Second Contact

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unnecesaurus Nov 14, 2017 @ 8:30am
Bugs
Few bugs I encountered:

- One of the soldiers near the Shamazaar portal to Okriana will get stuck inside the rock right in front of the portal.

- The merchant in Cyana will only have the "greet" option even after he's been greeted.

- When playing with a controller (I use the XBox One controller with the help of Steam's big picture configurations to reverse the camera's X axis and mess around with the deadzones to temporarily fix drifting), opening menus will chaneg the on-screen prompts to those of a keyboard. The only way to quickly fix it seems to be by moving the left stick.

- In A LOT os places, but especially in Okriana, jumping beside a building won't prompt Slade to grab the ledge even though the height is perfectly appropriate. I have a feeling this was already a problem with the original releasse and it would be nice if it was fixed on this one.

EDIT: Adding bugs found by other users.

- When Naarn leaves the daoka you don't have time to talk to him, he just die after a few seconds and drops the essence stone

- I can't complete the starting area after the 4 tests because the chief wandered off and is stuck in the water and won't go to the portal so I can leave.
Last edited by unnecesaurus; Nov 14, 2017 @ 7:36pm
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Showing 1-15 of 28 comments
Planetdune Nov 14, 2017 @ 8:41am 
Originally posted by caelumsixsmith:
Few bugs I encountered:

- When playing with a controller (I use the XBox One controller with the help of Steam's big picture configurations to reverse the camera's X axis and mess around with the deadzones to temporarily fix drifting), opening menus will chaneg the on-screen prompts to those of a keyboard. The only way to quickly fix it seems to be by moving the left stick.

Why? This is one of those games called a "Third person action adventure", just like FPS, RTS, RPG, Moeba or MMO .. basically anything that has a free moving camera or pointer is a lot easier to control with a keyboard/mouse..
unnecesaurus Nov 14, 2017 @ 8:43am 
Originally posted by Planetdune:
Originally posted by caelumsixsmith:
Few bugs I encountered:

- When playing with a controller (I use the XBox One controller with the help of Steam's big picture configurations to reverse the camera's X axis and mess around with the deadzones to temporarily fix drifting), opening menus will chaneg the on-screen prompts to those of a keyboard. The only way to quickly fix it seems to be by moving the left stick.

Why? This is one of those games called a "Third person action adventure", just like FPS, RTS, RPG, Moeba or MMO .. basically anything that has a free moving camera or pointer is a lot easier to control with a keyboard/mouse..

Hand and back pain. And no, this plays perfectly fine with a controller. Actually, the vast majority of shooters play quite well with a controller if you're used to it. I never had any problems with the genre just because I'm not using what our "Master Race" thinks is appropriate.
Planetdune Nov 14, 2017 @ 8:45am 
Originally posted by caelumsixsmith:
Originally posted by Planetdune:

Why? This is one of those games called a "Third person action adventure", just like FPS, RTS, RPG, Moeba or MMO .. basically anything that has a free moving camera or pointer is a lot easier to control with a keyboard/mouse..

Hand and back pain. And no, this plays perfectly fine with a controller. Actually, the vast majority of shooters play quite well with a controller if you're used to it. I never had any problems with the genre just because I'm not using what our "Master Race" thinks is appropriate.

Let's play a round of whatever shooter you think works well 1v1 and we will see who has the faster/better/smoother precision.

I can understand your first reasonings, but it doesn't change the fact it is a inferiour way to play these types of games. Controllers do have their use.. driving games or platformers.. sport games that sort of thing.. mostly where you do not manually control a camera.
unnecesaurus Nov 14, 2017 @ 8:47am 
Originally posted by Planetdune:
Originally posted by caelumsixsmith:

Hand and back pain. And no, this plays perfectly fine with a controller. Actually, the vast majority of shooters play quite well with a controller if you're used to it. I never had any problems with the genre just because I'm not using what our "Master Race" thinks is appropriate.

Let's play a round of whatever shooter you think works well 1v1 and we will see who has the faster/better/smoother precision.

I can understand your first reasonings, but it doesn't change the fact it is a inferiour way to play these types of games. Controllers do have their use.. driving games or platformers.. sport games that sort of thing.. mostly where you do not manually control a camera.

Not into PvP. And hey, if you think that, then alright. Do you and I'll worry about my own experience. If I'm having a bad time because I'm not playing with what you think is best, that's my problem and no one else's.
Planetdune Nov 14, 2017 @ 10:17am 
Originally posted by Moss:
When it comes to platforming, a controller actually IS better anyway. Keyboards will limit you to 8 way digital input, so the trade-off in camera movement is worth it when you're able to move in all directions.

You do know I literally said this myself:

Quote:
can understand your first reasonings, but it doesn't change the fact it is a inferiour way to play these types of games. Controllers do have their use.. driving games or platformers.. sport games that sort of thing.. mostly where you do not manually control a camera.

But this is not a platformer with a fixed camera, it is a action adventure with platforming elements that, most importantly, have YOU control the camera.
unnecesaurus Nov 14, 2017 @ 10:23am 
Whether you think it's inferior or not, it doesn't matter. You're not the one playing with a controller, I am. This is a single player game with zero online features and I don't play PvP shooters. So it's literally just my problem. No matter how many arguments you present, I don't think I'm having an inferior experience just because you and others think so. I would very much appreciate it if we could stop arguing about something so ridiculous and focus on the bugs instead.
Comradicale Nov 14, 2017 @ 10:26am 
You wouldn't happen to be using Big Picture with your controller (complete with game profiles for controls), would you? I've found that many games default to an awkward preset with arrow keys and keyboard buttons bound to your controller, and can be edited in the big picture overlay.

If you have no clue what I'm talking about, that's probably not the problem.
unnecesaurus Nov 14, 2017 @ 10:28am 
Nope, just using the controller configuration but Steam's running normally on a window. I have presets that have the XBox One controls assigned to buttons instead of Steam's off presets (arrow keys, random keybord keys to the face buttons, etc.). It works perfectly fine with other games, as if I was using the native support instead. This is the only game I have where pressing a button on the controller makes keyboard prompts show up on screen.

For the record, I've been using Steam's configuration tool on a number of titles due to my controller presenting drift on both sticks. No such issue on any of those games.
Last edited by unnecesaurus; Nov 14, 2017 @ 10:29am
Ulukai Nov 14, 2017 @ 11:13am 
I found this one:
When Naarn leaves the daoka you don't have time to talk to him, he just die after a few seconds and drops the essence stone
Last edited by Ulukai; Nov 14, 2017 @ 11:18am
unnecesaurus Nov 14, 2017 @ 12:10pm 
Originally posted by Ulukai:
I found this one:
When Naarn leaves the daoka you don't have time to talk to him, he just die after a few seconds and drops the essence stone

Oh yeah, that happened to me as well. I read somewhere that we can talk to him. Thankfully, that didn't stop progress, but it's still a bug regardless. I'll add it to the main post to make it easier for the developers. Thx for letting us know!
FlukeRogi Nov 14, 2017 @ 1:04pm 
Resolution selection does nothing, as it always runs in a bordless window mode at whatever resolution your desktop is set to.
unnecesaurus Nov 14, 2017 @ 2:13pm 
Originally posted by FlukeRogi:
Resolution selection does nothing, as it always runs in a bordless window mode at whatever resolution your desktop is set to.

That's rarely a bug. A lot of developers deliberately set the "full-screen" option as borderless for... whatever reason. They behave the same way.
Yves Grolet  [developer] Nov 14, 2017 @ 2:15pm 
Naarn dying immediately is a changement from the original game done on purpose. The rest of the quest have been adapted accordingly.
Yves Grolet  [developer] Nov 14, 2017 @ 2:21pm 
Fullscreen with borderless window is used because it's compatible with more OS/Drivers configuration.
Even if the desktop resolution does not change, the resolution inside the borderless window does change.
Last edited by Yves Grolet; Nov 14, 2017 @ 2:26pm
Stefan Nov 14, 2017 @ 2:56pm 
An error always occurs when I finish the game.

Problemsignatur
Problemereignisame: APPCRASH
Anwendungsname: outcast.exe
Anwendungsversion: 5.6.3.59581
Anwendungszeitstempel: 59c11ab7
Fehlermodulname: OutcastUT.dll
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 5a09c1d7
Ausnahmecode: c0000005
Ausnahmeoffset: 00000000003e0122
Betriebsystemversion: 10.0.16299.2.0.0.256.48
Gebietsschema-ID: 1031
Zusatzinformation 1: 85a0
Zusatzinformation 2: 85a0e8c09f7f952505db8c78a561e83e
Zusatzinformation 3: 8af2
Zusatzinformation 4: 8af23cc6feecc0e920c790d677435c3c

Weitere Informationen über das Problem
Bucket-ID: 21da54731ae4addbcf3314ae9d70309f (2248163379186249887)


In the game are no problems.
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