Outcast - Second Contact

Outcast - Second Contact

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Alex626 Nov 12, 2017 @ 4:19pm
Outcast sequel Demo - Legacy of the Yods (Open Outcast)
Hey there. As long as we are playing the Second Contact, I would like to inform all Outcast fans that we have a free community-made sequel called Legacy of the Yods :ulukai: It's a former Open Outcast project :adelpha: The Demo was released in April and there's about 1 hour of the gameplay.

__________________________________________________________________

The "Indie of the Year" campaign has already started on IndieDB.
IMPORTANT NEWS!
Thank you so far for your support in the Indie of the Year awards! We received a nomination and are in the Top 100!
Continue to support us via this link. Once again thank you!
http://www.indiedb.com/groups/2017-indie-of-the-year-awards/top100#vote8116 :adelpha: :Ulukai:

Thank you!
__________________________________________________________________


Since our team, Eternal Outcasts was officially promised a support from Appeal and were not allowed to publish our demo via Greenlight, I want to ask Appeal and Fresh3D developers to support our project now.

Here, you can download it from IndieDB: http://www.indiedb.com/games/legacy-of-the-yods/news/legacy-of-the-yods-release :twonha:
Last edited by Alex626; Dec 16, 2017 @ 4:26pm
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Showing 1-15 of 30 comments
Snake Powerforce Nov 13, 2017 @ 5:29pm 
looks cool thanks for the info :twonha:
unnecesaurus Nov 13, 2017 @ 9:25pm 
That's pretty sweet! I read about it briefly last week whilst researching and think what you guys doing is very interesting. Will sure check it out!
13xforever Nov 14, 2017 @ 6:37am 
Huh, so this project is not dead? I haven't seen any updates for years.
tarasis Nov 14, 2017 @ 7:48am 
I was aware of the project, I wasn't aware that a demo had been released for it. Downloading it now, very curious to try it out (trailer looks gorgeous).
Planetdune Nov 14, 2017 @ 7:51am 
This is one of those projects I followed for so long but eventually gave up on it.. just as I did with Skywind.. I fully well know Skywind is still being worked on but I feel we might see a Morrowind remaster by Bethesda faster then its release..
Alex626 Nov 14, 2017 @ 7:33pm 
Thanks for your comments, guys! Our website was down for a long time because of a terrible accident. Most of the team left the project. The core part of the team was still working towards releasing the Demo. Since the engine was really a mess, we had to work hardly to improve the gameplay and fix hundreds of critical bugs. Then we announced a Demo release on our facebook and IndieDB page in March. In early April we started a Greenlight campaign and it took only 3 days to complete. But later we've been contacted by Appeal's owners and were told to cancel the Greenlight release. We wanted to release on Steam absolutely free of charge, we even removed any of "Outcast" branding words from the game's name (it was originally the Outcast: Legacy of the Yods). All the assets and concepts are 100% made from scratch. But they were still inexorable. This was the end of our project, the Steam release of a demo was our last chance for the project rebirth. We released it on IndieDB only and that was it.

https://steamcommunity.com/sharedfiles/filedetails/?id=892196556
Last edited by Alex626; Nov 14, 2017 @ 7:34pm
Turbo Nozomix Nov 15, 2017 @ 12:18am 
Wow. I've been looking forward to this since it was first released, but it never really came to fruition. I'm glad to see that something is now released. But, only 1 hour of game time, after 7 or so years of working on it? I hope it will be expanded to be like a full game.

If you make it like a full product, maybe you will be able to get a licensing deal from Appeal, to sell the game on Steam.

By the way, if you removed all Outcast branding from the game, and modified character designs a bit so that they're not identical to Outcast's, then it doesn't matter what Appeal's position is on the matter, because it's not their brand.

A person could remake Counter-Strike's design exactly, change it name and use new models, maps, and sound effects, and release it on Steam for profit. It's legal to do that.

If you aren't using Appeal's design, assets, character names, world name, game title... then it's fully your product, to do with as you please, including releasing it on Steam.
Alex626 Nov 15, 2017 @ 1:47am 
Originally posted by Turbo Nozomix:
Wow. I've been looking forward to this since it was first released, but it never really came to fruition. I'm glad to see that something is now released. But, only 1 hour of game time, after 7 or so years of working on it? I hope it will be expanded to be like a full game.

If you make it like a full product, maybe you will be able to get a licensing deal from Appeal, to sell the game on Steam.

By the way, if you removed all Outcast branding from the game, and modified character designs a bit so that they're not identical to Outcast's, then it doesn't matter what Appeal's position is on the matter, because it's not their brand.

A person could remake Counter-Strike's design exactly, change it name and use new models, maps, and sound effects, and release it on Steam for profit. It's legal to do that.

If you aren't using Appeal's design, assets, character names, world name, game title... then it's fully your product, to do with as you please, including releasing it on Steam.

The team had decreased in size after 2013 when they believed that the engine has some unsolvable critical bugs. I was able to resolve these issues only in 2014, and soon after this our website became defunct. In fact there was only 3 people working on it at the end. That's why it took 3 more years to release (since it was a fan-made project with no profit in mind), but it gave us more time to finish the parts that were never planned to be done in this Demo, and the resulting product is far more advanced than it was planned in 2014. Right now it's more or less a quality product.

Yeah, we wanted to release it for free, since it's a non-profit project. But Appeal put dampers on it when they first heard of Greenlight campaign. As for design, I guess they really have to worry about Stargate/SG-1 design they copied into Outcast. I mean the exact daoka things and lots of other similarities. Like the "Cold Lazarus", 1997:
https://static1.squarespace.com/static/58e00058cd0f6881b7737683/5980f2a8a803bbe26c77ac4f/5980f2a9e58c626887dda4e6/1501622954165/Cold+(1).jpg

But our team's manager and producer has wisely decided that there's too much hassle to work towards Outcast universe. We were extremely upset when we realized that the product of our 7-years labour will never be released as we expected and will remain forgotten. At the moment the project is stopped.
Last edited by Alex626; Nov 17, 2017 @ 11:33am
Alex626 Dec 3, 2017 @ 2:44am 
The "Indie of the Year" campaign has already started on IndieDB. Please, support us:
http://www.indiedb.com/games/legacy-of-the-yods :adelpha: :Ulukai:

Thank you!
Last edited by Alex626; Dec 3, 2017 @ 4:21am
DrBunsen Dec 4, 2017 @ 10:03am 
Good luck for you! Played it and it basically works (Win7, 64). But right now it feels fairly buggy and unpolished. But looks good, has music and voices. Wish you all the best.
Plex Dec 4, 2017 @ 12:36pm 
Is this this Crysis mod?
I've never seen more than the Techdemo thats been released ages ago.
Last edited by Plex; Dec 4, 2017 @ 12:37pm
Alex626 Dec 4, 2017 @ 5:16pm 
Originally posted by DrBunsen:
Good luck for you! Played it and it basically works (Win7, 64). But right now it feels fairly buggy and unpolished. But looks good, has music and voices. Wish you all the best.

Thanks DrBunsen! We worked really hard to complete this milestone. It definitely requires a lot more work as well as expansion and new levels (it's just a Demo right now). But the further development depends on the project reception.


Originally posted by Plex:
Is this this Crysis mod?
I've never seen more than the Techdemo thats been released ages ago.

No. The old techdemo was indeed a Crysis mod. But Legacy of the Yods is a standalone game powered by CryEngine 3. And the Demo is ready to download.
http://www.indiedb.com/games/legacy-of-the-yods/news/legacy-of-the-yods-release
Last edited by Alex626; Dec 4, 2017 @ 5:18pm
t3opc Dec 5, 2017 @ 5:46am 
Originally posted by Turbo Nozomix:
If you aren't using Appeal's design, assets, character names, world name, game title... then it's fully your product, to do with as you please, including releasing it on Steam.

^^^ That's what I would do. I'm not sure why they have this feeling that they have to abandon it. Scrap some of it.

My guess is the character models, etc take them too long. They could just make two models (one player, one other) and just change simple things on the other models such as color of the garments.

Quickly write a short story. Remove the daoka. Quickly edit the weapon object. Remove voice. As long as the assests weren't used then I'm not sure anything else would be difficult on time.

I could see this taking them a year though. Course that's the way it goes in development, time is often wasted because of the complications. But if they spent 7 years then what's 1 year to change it and make it their own lol?
AussieEevee Dec 5, 2017 @ 8:09am 
I don't think you'd need to remove the daoka in order to rebrand the game as your own product.

The daoka are not the first big giant ring that acts as a portal to another world. It's a common trope in fantasy and scifi... and Stargate comes to mind.

You would obviously have to change the daoka's design and backstory though.
DrBunsen Dec 8, 2017 @ 4:44am 
May also be that they will abandon Outcast universe altogether if Second Contact doesn't sell. Perhaps you might be able to convince them to 'revive' their brand with your own game, so that they might be able to squeeze money out of it in case your game succeeds.

Second Contact is not selling too well atm according to SteamSpy.
But all of that is pure speculation, because I would love to work on an Outcast title too....
Good luck!
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