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Experiences like this are what makes a good crawler all the more engaging, not fancy graphics or cutscenes.
I'd be a bit of a grognard and prefer it if we could only save in town or save on exit to make things like this all the more likely, but I realise that might not be a mainstream opinion.
The game is really tough at the start, but once you get some levels (and the Flamberge) under your belt, it becomes much easier. Original's difficulty is largely in finding the sidequests to power up the compass.