Feral Blue
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Snowbird Games  [desarrollador] 26 MAR a las 2:58
Alpha 1 — Discussion
Hi everyone! Please discuss our first closed alpha in this thread.
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Mostrando 1-15 de 31 comentarios
Shiptoaster 26 MAR a las 6:26 
pretty enjoyable for the very first alpha, just played some quick battles haven't dive into the campaign.

the aiming system i need to get used to though
Lugaw Nazar 26 MAR a las 6:26 
how long will Alpha 1 last? how many days?
PoohMinator 26 MAR a las 6:28 
Урааа, получил ключ, но на дворе ночь, так что играть буду завтра, от этого грустно :(
Had this on my wishlist and been following it but only signed up after this announcement popped up.:steamsad: Hoping i'll get a key to try it.

How does it feel when you're controlling the character and walking around?

Neuneu 26 MAR a las 8:12 
Hello, i cannot login on the website. Each time i try i've got a login error wrong user or password.
I reset my password 3 times and i still cannot connect.....
So i cannot see if i can have an alpha key.
My mail adress is : d_neuneu@yahoo.fr
Snowbird Games  [desarrollador] 26 MAR a las 8:17 
Publicado originalmente por Neuneu:
Hello, i cannot login on the website. Each time i try i've got a login error wrong user or password.
I reset my password 3 times and i still cannot connect.....
So i cannot see if i can have an alpha key.
My mail adress is : d_neuneu@yahoo.fr

Sent!
These Snowbirds seem very responsive. Good sign. /thumbs up
Neuneu 26 MAR a las 8:32 
Thx, it's really great. Last question, i'm use to stream what i play. Can i stream the ferral blue alpha or you prefer not ?
Publicado originalmente por Neuneu:
Thx, it's really great. Last question, i'm use to stream what i play. Can i stream the ferral blue alpha or you prefer not ?

There's no NDA according to the Discord.

Please make sure you say it's alpha footage though to be fair to them.:whfstar:
Neuneu 26 MAR a las 8:49 
Excellent, do not hesitate to pop in if you are available at the time i stream http://twitch.tv/world_of_warships_fr it's a shared channel
Deathangel 26 MAR a las 9:22 
Thanks for the key for the closed alpha
I'm having problems logging into the site. I've tried changing my password 2 times with no luck. my email used is h1tman1028@gmail.com.
Lugaw Nazar 26 MAR a las 11:56 
selling goods in city market don't give money at all.
i sold my loot from the warship i defeated and my money is still 0.
tmaura 26 MAR a las 17:00 
so far i like what you have in place i like the crew management aspect and the variety ships/weapons
I've played campaign.... here's my feedback......

The campaign map has no towns/cities from the amount of time i played.

I dislike the ship battles, it's extremely foggy, the AI has perfect aim (they don't have to calculate their aim, remove this please), ship moves slow (yes i get i need to move men to other stations to maybe make turning quicker) - please revert back to something similar to blood & gold ship battles.

Boarding is fine - you spawn suddenly into battle with no time to prepare and you don't see yourself boarding which is bad. (ship aligning next to the other, jumping over to begin battle would be better) again, nothing was wrong with the mount & blade combat you guys had before, the blocking and hitting is a bit confusing, i block but i get hit, then its normally me against 2 dudes, a little annoying.

Would be nice to assign your own first mate.

Rebellion happens way too easily - also when this happens i recommend a duel between captain and the rebel leader (maybe the crew leaves you to it, until either the leader dies or your crew kills their crew, then you decide fate of rebel captain)

The UI - i hate this part the most, i mean it's alright, and it's kinda hard to explain what's wrong with it, theirs tons of text everywhere which is a little off-putting, i recommend something similar to "Man'o'War: Corsair or Tempest in terms of checking your hold and sending crew to stations.

also i don't know who's captain as they all just have hats (yes i know what a captain hat looks like lol it maybe easier once the models are not mannequins i guess), having their title above their name would help distinguish rank, also would be nice to click on a crew member, and assign their loadout rather than it being random. (Man 'o' War: Corsair did this fine)

No idea how to build towns/edit ship - would've loved to have experimented with this, don't think its in beta tbh

You shouldn't have unlimited lives/turns, all you need to do is go against the best ship, you'll start mutiny really quick, you'll convert and attack the other crew, rinse and repeat, and you'll have the best ship in the game, with barely any crew.

I mean it shows promise and i like that, i just wish it had the Blood & Gold: Carribean ship battles/combat, along with the UI (which is okay right now) of Man 'o' War: Corsair/tempest, as it feels like i'm being whammied by tons of text.

Looking forward to the final model devs, good job, can't wait to see what you come up with.

Última edición por Lexa's Flamekeeper; 26 MAR a las 17:24
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Feral Blue > Discusiones generales > Detalles del tema