Sphinx and the Cursed Mummy

Sphinx and the Cursed Mummy

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SeePee Nov 13, 2017 @ 8:01am
Game Breaking Bug?
I remember watching a video about the worst game bugs, and this was one of them. Near the end of the game there's a door that leads to the final boss or some other boss (idk). And if you save at the statue, the door will shut and won't ever open again.

Is it patched out or does it still exsist in the game?
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Swyter  [developer] Nov 13, 2017 @ 8:20am 
There's a lot of legend and lore surrounding this bug which I would like to clear up. For instance, it wasn't present in the European (PAL) release of the original game that was published on February 20, 2004.

It was fixed back then, and the recent PC port is based on the latest code they had. They also improved many other things; including performance, out of map skips and monster spawn points. That's why speed-runners like the original USA version (NTSC) better, because the PAL version is so well rounded that they can't use many of the original collision defects to parkour and skip half of the game by diving into the skybox. One person's bug might be another person's feature. :)

TL;DR: Yes, it is patched.
LetsPlayNintendoITA Nov 13, 2017 @ 12:11pm 
Originally posted by Swyter:
There's a lot of legend and lore surrounding this bug which I would like to clear up. For instance, it wasn't present in the European (PAL) release of the original game that was published on February 20, 2004.

It was fixed back then, and the recent PC port is based on the latest code they had. They also improved many other things; including performance, out of map skips and monster spawn points. That's why speed-runners like the original USA version (NTSC) better, because the PAL version is so well rounded that they can't use many of the original collision defects to parkour and skip half of the game by diving into the skybox. One person's bug might be another person's feature. :)

TL;DR: Yes, it is patched.
is there a way to fix the ladded that makes you fall into lava?
Swyter  [developer] Nov 13, 2017 @ 1:00pm 
We have the original level files and the EuroLand editor. So, yes!
SeePee Nov 13, 2017 @ 1:03pm 
Originally posted by Swyter:
We have the original level files and the EuroLand editor. So, yes!

Oh yeah one thing to mention, the first part of the game where you have to jump into the lava hole thingys. I actually got stuck between the spikey part of the hole and i couldn't get out and i had to restart that one part. Not a huge deal because it's early in the game and it's not hard to redo all of that. But if they reappear later in the game, i don't want to get stuck, I heard the save points are pretty far apart
Amran Nov 13, 2017 @ 5:11pm 
Originally posted by CP:
Oh yeah one thing to mention, the first part of the game where you have to jump into the lava hole thingys. I actually got stuck between the spikey part of the hole and i couldn't get out and i had to restart that one part. Not a huge deal because it's early in the game and it's not hard to redo all of that. But if they reappear later in the game, i don't want to get stuck, I heard the save points are pretty far apart

The same thing happened to me, I had jumped onto the edge of the hole and got stuck in a jumping/falling pose where I could only rotate the character (and then had to reload). I'm guessing this was likely an issue in the original as well.

Originally posted by Swyter:
We have the original level files and the EuroLand editor. So, yes!

As someone who has played this game since release and who also loves finding out what makes thing tick, it would be really neat to see a bit of how the level deign and scripting is handled. It's great to hear that you have access to these source files.
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