Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

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KDE_YUGIOH  [developer] Nov 26, 2019 @ 5:28pm
Aleister and Invocation in Competitive Dueling!
Aleister the Invoker and the Invocation Spell Card were both added to Yu-Gi-Oh! Duel Links around two months ago in the Dark Dimension Main BOX, but didn’t immediately see a ton of PvP play. Now, these two cards, along with the Invoked Fusion Monsters, are a dominating force in Ranked Duels and had a huge impact on the recent Kaiba Corporation Cup. Take a look at why these cards are so powerful right now!

Aleister the Invoker and Invocation work together to facilitate Fusion Summons of the Invoked monsters. Aleister lets you add Invocation from your Deck to your hand if it’s Normal Summoned or flipped face-up, and Invocation lets you Fusion Summon monsters. When it’s used to Fusion Summon an Invoked Fusion Monster, Invocation can banish cards from your field and/or either Graveyard to use as Fusion Materials.

The release of Invoked Purgatrio in the latest Aerial Assault Main BOX makes it so that there’s an Invoked Fusion Monster in Duel Links for four different Attributes: FIRE, WATER, EARTH, and DARK. These four Fusion Monsters are all Summoned by combining Aleister with a monster of a specific Attribute and have a wide range of effects and strengths.

Invoked Purgatrio, for example, which is Summoned by fusing Aleister with a FIRE monster, gains ATK for each monster your opponent controls, inflicts piercing damage, and can attack all of your opponent’s monsters. Invoked Cocytus, which is Summoned by fusing Aleister with a WATER monster, has 2900 DEF, can’t be targeted or destroyed by an opponent’s card effects, and can attack while it’s in Defense Position.

Although the Invoked Fusion Monsters are powerful, one of the greatest strengths of Invocation is its power to banish cards from an opponent’s Graveyard. Banishing an opponent’s Darklord monster, Crystron monster, or Keeper of the Shrine, for example, could be devastating to an opponent. Leaving a powerful Fusion Monster on the field immediately after banishing a key card from an opponent’s Graveyard could be Duel-ending.

Part of what makes Aleister and Invocation so powerful together is the fact that they can be used over and over again. If Invocation is in your Graveyard, you can target a banished Aleister and shuffle Invocation into your Deck to add that Aleister to your hand.

Use Aleister’s effect to add Invocation to your hand, and then activate Invocation to banish Aleister for a Fusion Summon. Once Aleister is banished, you can use Invocation’s effect in the Graveyard to return Aleister to your hand and Summon it once more to grab Invocation back from your Deck. Because of this interaction between Aleister the Invoker and Invocation that allows you to use one of them to grab the other, the number of times you can activate Invocation in a Duel is only limited by the number of Fusion Monsters in your Extra Deck.

Finally, Aleister the Invoker has one more effect that can be used to turn the tide of a Duel. By sending it from your hand to your Graveyard during either player’s turn, you can increase the ATK and DEF of a Fusion Monster you control by 1000. Using this effect to increase the stats of one of your Invoked Fusion Monsters can save your monster in battle and can allow it to decimate an opponent’s Life Points.

Aleister the Invoker and Invocation were once powerful cards to use in Yu-Gi-Oh! TRADING CARD GAME tournaments. Although they weren’t immediately popular in Duel Links, they now seem to be gaining recognition for their strengths and are being used in some of the most powerful PvP Decks.

What do you think of Aleister the Invoker, Invocation, and the Invoked Fusion Monsters in PvP Dueling?
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Showing 1-15 of 39 comments
Nosferathou Nov 26, 2019 @ 5:30pm 
Give us Mechaba and Raidjin, we have a bone to pick with these blackwings you guys released in the wild a while ago.
and this post confirms a Invoked hit on the next banlist :cleanseal:
Ready for Battle! Nov 27, 2019 @ 8:11am 
Originally posted by Tutubon:
It's very powerful. I think the best way to nerf Invoked is to semi-limit "Invocation" since it recycles itself and Aleister. Semi-limiting Invocation AND Concentrating Current stops Cocytus, Purgatrio, and Magellanica from abusing Concentrating Current for laughably easy OTKs. Since Cosmic Cyclone is very popular, Invoked players will be forced to use two copies of Invocation, completely banning the use of other semi-limited powerful cards from the Invoked engine.

You are new to this aren't you?
Little D Nov 27, 2019 @ 9:52am 
nerf it !
Ready for Battle! Nov 27, 2019 @ 10:01am 
Originally posted by Little D:
nerf it !

Well look who came back from hibernation
animemeeting Nov 27, 2019 @ 3:06pm 
nerft it, or give us ash!
battlezoby Nov 27, 2019 @ 3:41pm 
Originally posted by KDE_YUGIOH:
What do you think of Aleister the Invoker, Invocation, and the Invoked Fusion Monsters in PvP Dueling?
I think's it's such a no-brainer easy combo that I wish there wasn't a pinned topic calling attention to it. (Although, admittedly, not doing so wouldn't slow it's use very much.)
Last edited by battlezoby; Nov 27, 2019 @ 3:42pm
Ready for Battle! Nov 27, 2019 @ 3:45pm 
Originally posted by battlezoby:
Originally posted by KDE_YUGIOH:
What do you think of Aleister the Invoker, Invocation, and the Invoked Fusion Monsters in PvP Dueling?
I think's it's such a no-brainer easy combo that I wish there wasn't a pinned topic calling attention to it. (Although, admittedly, not doing so wouldn't slow it's use very much.)

They announce a deck to show they are nerfing it, not giving it attention
Eyesight Nov 28, 2019 @ 10:37am 
Invoked isn't new , he was already played with silent spellbook and pur invoked before the nerf of light and dark.

I don't like when you send into light a broken deck who completely dominate the current meta , you was already doing this with 6S or koaki ...

And you can't nerf invoked because aleister and invokation are UR box ...
Hurt an extra deck card don't affect him so much because is still have the same consistency and nerf deck who use the invoked engine isn't the answer because without deck like roid are a joke .

Maybe concentrating current gonna be semi , nerf canal is useless because you gonna use light and dark with silent again , kc bling or destiny draw .

But aleister really need to be at 1 because you can recycling him everytime and summon max 6 of you're fusion , you're opponent have to endure 6 fusion turn in order to win and you gonna probably die before that ...

So you gonna "nerf" aleister or you gonna powercreep against him with negation /ban or think like that and you gonna nerf the deck because its opressive
Last edited by Eyesight; Nov 28, 2019 @ 10:47am
Noob Goat Nov 28, 2019 @ 2:26pm 
I just watched a duel in which a guy was having his a** delivered to him, and he just had to destiny draw aleister. This combination is too much OP.
Precious Gems Nov 28, 2019 @ 2:59pm 
Originally posted by ikbork:
I just watched a duel in which a guy was having his a** delivered to him, and he just had to destiny draw aleister. This combination is too much OP.

Similar to Neos Fusion, Konami will say something along the lines of, "Aleister or Invocation will be limited to promote deck diversity and strategies that do not rely on this card, as it has been used in many different Decks for a long time." Took Konami 6 months to semi-limit Neos Fusion, though.
Eyesight Nov 28, 2019 @ 4:57pm 
Aleister is a UR card main box , neos is only a SR .
Konami as never hit any UR box card.
When canadia was a stapple in every single deck , this card was never limited .
No way they gonna hit aleister and indeed , aleister himself is the problem ...
Also neos fusion cannot by recycle , aleister can do it itself with is own fusion ...
Last edited by Eyesight; Nov 28, 2019 @ 5:00pm
Precious Gems Nov 28, 2019 @ 6:43pm 
Originally posted by Sinjoh:
Aleister is a UR card main box , neos is only a SR .
Konami as never hit any UR box card.
When canadia was a stapple in every single deck , this card was never limited .
No way they gonna hit aleister and indeed , aleister himself is the problem ...
Also neos fusion cannot by recycle , aleister can do it itself with is own fusion ...

Where in the game does it say that Konami doesn't limit UR Box cards?
Ready for Battle! Nov 28, 2019 @ 7:11pm 
Originally posted by Tutubon:
Originally posted by Sinjoh:
Aleister is a UR card main box , neos is only a SR .
Konami as never hit any UR box card.
When canadia was a stapple in every single deck , this card was never limited .
No way they gonna hit aleister and indeed , aleister himself is the problem ...
Also neos fusion cannot by recycle , aleister can do it itself with is own fusion ...

Where in the game does it say that Konami doesn't limit UR Box cards?

Nowhere doesn't mean they ever did it
Originally posted by Shadow Ops:
I said it before. invoke sucks. it can literally lose to anything. in fact you can even play anything against them as they do not prevent interaction. can you negate invocation? yes you can . shien silent magician, rebirth of parshath, any counter trap. you can negate it. you can floodgate, canadia the fusion monster, cosmic cyclone the invocation and it's a dead forever as it will not be recycled. you can play anything you want against them. this is why it isn't even worth discussing. ban darklords. thats negation. ban elemental sabers, thats negation and putting everything you play face down. ban blackwings: infinite draw, counter, and blow your entire field away in one turn. ban triamids, there's literally nothing you can do when they recycle all their cards. ban whatever. but at the end of the day you can play anything you want against invoke. invoke doesn't protect and invoke doesn't negate, and invoke requires a multi card combo condition. look at the rest of the cancer decks out there.
Is this guy serious?
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Date Posted: Nov 26, 2019 @ 5:28pm
Posts: 39