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any fighter like need 4 skill
mage like need 7 skill... which is 1 more than the cap if you wanted 100 skill each
in that way nothing keep you or any other '' class '' to include magic or bard skill in your build
saying mage skill are require to be effective is like saying healing is require to stay alive in all skill set even if you are a mage ( magic healing only is no viable )
But that is exactly the problem we talk about. Exactly what has been nerfed, the damage.
I guess he means healing and vigor? My mage has the 5 mage skills+ inscription, guess healing could be handy in pvp but mostly stuff dont get anywhere near me.
Now lets talk about a class that needs alot of skills, its sort of a fighter class and it needs alot more than 4 skills. A traditional rogue type of toon, lets see: Piercing, martial prowess, healing, vigor, shield(in want of dual, try being a melee in light armor w/o shield, its not fun), lockpick, hide, stealth, whops thats 8. Lets imagine that he could have all those skills, endgame he still would A: have less surviveability and utility than a mage, and B: do about the same damage as a mages poison spell ticks. What he could do tho is to hide out of sight and watch the others fight and he could farm mage reagents with his lockpicking.
as for rogue... they way i understand it Hiding and stealth are unfortunately useless waste of 200 points. even though they fit rogue character pretty well.
and lockpicking is mostly for treasure hunters (which will als o require fishing and other stuff...so you can safely remove them from rogue (though i'd add evoc for poison...fits pretty well)
if you get silence you cant heal
if you get bleed you cant heal
if you get poison you cant heal proprely
if you get hit you cant heal
if you dont have mana cause mana regen suck and you are oom after 3-4 spell even at 50 int you cant heal
magic heal take time to cast
so yeah you need bandage heal for the instant heal/instant cure poison. also bandage are way cheaper than reagent et can heal for almost 300 hp while greater heal doesnt come near that.
pvp you cant live without healing and vigor , pve if you face range / burst enemy too ( try facing spell caster shooting you Ebolt , specialy if there is 2-3 you wont survive long without healing+vigor )
So it's more like Legends of MISS