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Rapporter et problem med oversettelse
With regard to your example of the romero hatchet, all dmg is shown at 10m range. It does far more dmg than that within 10m. IIRC it can one-shot kill up to around 7m.
Also, Hunts content creators are good, especialy Appoh and Dusk Horror(and Shroud ofc), but i'd hire someone pro. It means someone who playing shooters at competitions and who isn't Hunts fanboy.
Also, medium slot is also unballanced, because weapon that you could place there is very strange. Early rank game:
1. Axe. Ok, it has great damage, but need something for distant fight.
2. Nagant(low damage except h/s, low speed rate)?
3. Sawnoffs(low damage except point blank and low speed rate)?
4. Light crossbow(low damage except close fight or h/s and low speedrate)?
What combination of this can be made for a normal game, if opponents have a large slot for a rifle(useful at mid/large distances and with bayonet is mass extermination tool on all distances), a gun for close combat(or not, also fanning) and a knife?
Ofcourse in late ranks you have superdolch and mosin-sawnoffs but its late ranks. Perk(intendant) can be only after 1 game when you recived XP, but Rifle+all this crap is worse than rifle+pistol/shotgun+pistol and knife.
if you don't like 7 meters range then don't use it.
it's very cheap weapon. and shouldn't be very good compared to other shotguns.
Appoh stopped playing hunt one year ago.
Dusk who?
quartermaster is unlocked at lvl 45. it's not early rank.
nagand deadye is pretty good right now
double barrel sawn off can be very good when you rush buildings. and it's have good rate of fire.
my friend with k/d around 3 (about ~500 place in world) often use mosin/swamp peach combo.
imho mosin obrez is pretty terrible. uppercut is better and it saves 8 perk points.
I wouldn´t call Archie and Wizzdom "some Noobs at Forum". ;)
Also, they killed Dolch96. I'm unable to reload it in ammo box because it "Unable to refil special ammo and bolts". So i should buy ammo consumables to use dolch that is less accurate than Bornheim#3 or what? Dolch has better damage, but i'm losing monster XP or time while have to slash them by melee. I know that 90% of players playing sneaky and don't have problem with ammo, but i want all 5 golded cards(+3 blood bond each) at end of round(but not to live all my life at map collecting monsters XP). See? "Bunch of mechanics incoherent among themselves" as i said above.
if they hire pro to balance game, it will be balanced from pro side.
and how many players are pro here?
like 1-2%? so other 48% would suffer and rest 50% which are complete noobs would suffer even more?
if you think that dolch needs buff then I guess you have even less braincells that I though you have...
Yes, it will be ballanced from pro side. Now its ballanced from what side? Nerf movement, buff movement, nerf gun, buff gun, nerf melee buff melee, nerf headshot, buff headshotXD Strange system of gun appearing to players that will give low ranks crap and to high ranks - op mosin avtomat to exterminate even more suffering low ranksXD E.t.c. Devs just have no idea what to do with all they created for gameXD
You talking like that because you don't understand difference betwen pro player and regular. Learning ballance and deep mechanics, glitches, bugs, all maps corners e.t.c. and other things is key to pro. Not only aim training. Regular streamer can't help in such things, because they task is views, not domination on map. And players that require competition feeling such things much deeply, because bad ballance can ruin their goal to win. Also they have large experience of learning ballance in other games.
Example from hunt: I'm rank 1 and have to choose weapon on mission. I know that my weapons are 3 shots at chest and my opponents have weapons with 2 shots at chest. Good that they returned headshot to game, but its not enough, because higher rank means faster weapons(shooting rate). So rank 1 in much disadvantage to ranks 50-100. Its not ballance and it's bad for newbies that will be smashed in their early plays not only because lack of skill but also because their weapons are crap.
Also i like what they did to romero. It must be to other weapons too.
Game designer must be someone who understand something in games, not some people that studied this somwhere and really not like games at all.
And well, game designers are the ones who design the game, don't forget that, so they are more familiar with the game than anyone else. And when they spend 8 hours a day designing a game, they definietly love it and would want to see the game they made at its best state. game design is not a job that people would do because there's no other option, they mostly do it because they love it. And I actually worked closely with some game designers, they really do love it!
If you remember how games like DotA 2 and Pubg started their eSports activities(and many other games) ... They created a tournament (still at the raw stage of the game) and launched a bunch of nerds to chop with each other while collecting information. Simply because without professional players it is impossible to balance the game normally, this is a proven method.