Holdfast: Nations At War

Holdfast: Nations At War

Kam Mar 21, 2017 @ 9:37am
Planned scale
This looks like a lot of fun, what sort of scale are you guys planning in terms of number of people on a server? Preferably the more the better!
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Showing 1-6 of 6 comments
S h i m Mar 22, 2017 @ 5:49am 
I remember reading somewhere they'll be going for the same amount as Nepolionic wars
Marshal Mar 22, 2017 @ 5:19pm 
I wish they would try to top it
S h i m Mar 23, 2017 @ 1:16am 
They are doing some tests on the size at some point on a closed beta, testing how large the battle could be, so it could be higher
AGS | Refleax  [developer] Mar 23, 2017 @ 5:05am 
We naturally want to support as many players as possible. We are still conducting tests on our side to see where things stand right now.

Rest assured that we will not be neglecting performance optimisations (Including the ones aimed directly at increasing player count) both after and during the Early Access period for the game. We are a small team developing the game from the ground up on the Unity engine. Give us time and we'll do our best to work on the things the community wants most.
Last edited by AGS | Refleax; Mar 23, 2017 @ 5:06am
Kam Mar 23, 2017 @ 5:46am 
Brilliant! I look forward to playing!
Bartley May 18, 2017 @ 3:05pm 
Napoleonic! Not nepolionic!
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Showing 1-6 of 6 comments
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Date Posted: Mar 21, 2017 @ 9:37am
Posts: 6