Wargame: European Escalation

Wargame: European Escalation

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Adam Beckett Sep 1, 2017 @ 9:48pm
Slow down - let me think! A Solution...
I tried to play this game for 5+ years and could not make it.

I also don't have time to invest endless hours into 'one' game, yet still want to experience ... 'something'.

Everyone is talking how 'great the multiplayer is' - well, I have no one to play with. Nor do I want to. I like to play RTS games like puzzle games. Also, at my own pace. And I am not good at them neither, yet still like them.

Latest Eugen System's "Steel Division" offers a speed slider and it made my experience with this latest game a joy, from the get go!

All I needed was a little bit of time and I was allowed to have it.

Yet, there are those old Wargames series games, catching dust.

Only today(!) I ate my pride and found a Freeware tool called "Cheat Engine 6.7" which has a built-in speedhack(!)

1. Start the Cheat Engine
2. Start the Game
3. Select the game executable in Cheat Engine and checkbox Speedhack and select speed (0.25x or 0.5x etc)

... and suddenly, I can keep up with the AI waves in the early game, without dying all the time! I can actually SEE what is happening and take my time to think, without pausing the game completely. My 'analysis-paralysis' PTSD has no time to kick in.

Finally, I can play those Wargames Series games. A few hours in, I understand the 'flow' of the gameplay better. I can follow the tutorial messages and understand how to proceed. And I suddenly play on 'normal' speed without feeling overwhelmed anymore.

All it took, is a slower start, to ease me into the game. (Probably something multiplayer people had immediately, playing with their friends and experimenting freely).

I thought, this might help some people too, who just bought the game, are late to the party and are just trying to enjoy the Campaigns they bought, but not trying to learn every units spreadsheet stats. Not having the time to follow the (often sound) advise of others to 'git gud' at (add game title here).

Old people, like me, finally get a chance! :)

PS: Goes without saying that this speedhack is a cheat tool and should not be used online or otherwise. Btw, it comes with a pretty brilliant, interactive tutorial, teaching the basics of memory manipulation and some Assembler knowledge! The author did not even hesitate to throw C++ Pointers at people after only 5 minutes, empowering the non-initiated, telling them "You can do it!" I wish, I had a computer science teacher like that, in the 1970s.
Last edited by Adam Beckett; Sep 2, 2017 @ 2:01am
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Showing 1-8 of 8 comments
Scary Barry Sep 2, 2017 @ 3:00am 
Ah thanks so much!

I've ran into the same problem with this game for the past couple of years.

Perhaps now i'll give it a chance again :)

EDIT: Tried Fatal Error again. This game stays an incredibly frustrating multitask experience.
Last edited by Scary Barry; Sep 2, 2017 @ 11:33am
enigmatic Sep 2, 2017 @ 5:15pm 
I had most issue with Evacuation mission. Even if you clear out all enemy spawns and capture income zones asap. There will not be enough time to evac over 70 % of your units. It's just impossible, and all you are doing is sending units to the other side of the map all game. As you can wipe out the enemy spawns and that's all there is to do.

Probably worst designed mission. Good idea, but not implemented with Fun in mind.
Adam Beckett Sep 3, 2017 @ 12:30am 
Originally posted by Scary Barry:
Ah thanks so much!

I've ran into the same problem with this game for the past couple of years.

Perhaps now i'll give it a chance again :)

EDIT: Tried Fatal Error again. This game stays an incredibly frustrating multitask experience.


What do you mean by "Fatal Error"?

Did the game itself crash?
Granite Grumbler Sep 4, 2017 @ 11:44pm 
I really don't understand the necesity of slowing down the game. Reaction and thinking speed are part of one's skill in this game and they will never improve if the game is played thouroughly with low or really low speed.
Altrough i agree that arguably the units in this game are too fast moving.

Do you have a wide experience in rts? If yes, may i know what games you have played most?
Adam Beckett Sep 5, 2017 @ 1:31am 
Originally posted by alexww:
I really don't understand the necesity of slowing down the game. Reaction and thinking speed are part of one's skill in this game and they will never improve if the game is played thouroughly with low or really low speed.
Altrough i agree that arguably the units in this game are too fast moving.

Do you have a wide experience in rts? If yes, may i know what games you have played most?



I now regret writing this post.

A lot.



In my case, it just took a little bit of focusing more on the game, not getting distracted by the TV running in the background and not being so darn lazy.

In less than 2 hours, I was comfortable enough to 'break the wall' of my own insufficiencies.



Now the game does not feel slow at all. Quite the opposite! I cannot wait for my units to move (... out of the mud - AI pathfinding does irritate me).

Frankly, I was not willing to learn the basics of the game, thinking "I will never 'know' the specific statistics of units' and there are over hundered". I wanted a 'casual' RTS experience, from a game that offers a far richer experience.

What made it hard (for me!) in the beginning too, was the sound!

Explosions and alerts all the time, it quickly elevated me in a state of constant stress, not knowing where to look, what to do. Analysis-Paralysis kicks in (= while not knowing which unit counters which other). Not knowing how to deal with the situation, I was 'quickly' (= in my flawed mind) overwhelmed and gave up.

What changed all this, was

A) Custom hotkeys: switching the wasd keys to esdf keys ( = giving me a better way to quickly use keys left and right from the camera control = hotkeys!) and

B) ... intentionally familiarizing myself more with the controls (select, camera, move, follow, split, etc, etc...) and...

C) RTFM (.. again, the basics. Embarrassing to confess.)

I quickly understood, the game DOES demand (the most basic) knowledge of units, in a rock-paper-scissors kind of way. Again - just 1-2 hours of taking the time to learn the 'game flow' and I was okay.

Now, I spam my Twitter account with game updates, praising @EugenSystems as if the game came out last week! I have to force myself stopping to play. And 20 minutes later, find myself replaying a mission again (and again), enjoying my time with EE immensely.

Happy, to have many, many more hours ahead of me, with the whole series. The Single Player Campaign/Skrimish is exactly the kind of "RTS Puzzle Game" I was looking for. But, it DID take "Steel Division" to open my mind, how the gameplay works. The way, I had to watch someone else play "Graviteam Tactics" on YouTube to finally learn to play that one too.

Sorry, for the word vomit here. Thanks, for your interest (trying to help).
Demy 4.1% Oct 2, 2017 @ 1:20pm 
That cheat engine has a virus in it.
Adam Beckett Oct 2, 2017 @ 1:23pm 
Originally posted by Dem19:
That cheat engine has a virus in it.

No, friend. It does certainly not.
runequester Oct 8, 2017 @ 8:41am 
Originally posted by alexww:
I really don't understand the necesity of slowing down the game. Reaction and thinking speed are part of one's skill in this game and they will never improve if the game is played thouroughly with low or really low speed.
Altrough i agree that arguably the units in this game are too fast moving.

Do you have a wide experience in rts? If yes, may i know what games you have played most?


Some people don't care about "improving their skill". It's a decade old video game that nobody cares about any longer.

If you want to have achievements in life, go climb a rock wall or get a promotion at work.

OP wanted to play the game in a slower fashion and he figured a way to do so. Good on him.
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