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Help us translate Steam
It's a great time for some real competition but because there are so few players matchmaking cannot be having a great time and thus it leads to a lot of negative experiences.
if you need someone to pummel, let me know, im not very good lol. i could even throw a crap deck together for 2 bucks if needed
hope to see you back
Regular draft you can't lose anything (except time) so it is still enjoyable to play. Getting a subpar deck isn't a death sentence where I lose a ticket, so I can view it as a challenge and try to see how far I can get or try out some abnormal card combos to see how they work.
I love Gwent, I hate that I have to play a dumb puzzle game to get extra cards. I HATE PUZZLES. I HATE YOU THRONEBREAKER RRRRRAWRRRRR
Thanks for the invitation, I will take you up on your offer when I pick the game up again.
I will give Faeria a spin.
Slightly tangential, but the current situation with Artifact reminds me of Scrolls, the card game from Mojang which an emphais on positional play. Seems I am some kind of meta-masoschist who is drawn to doomed games :p
I picked up Faeria as well. Have never played a card game like Hearthstone or Magic before, and I was planning on making Artifact my first. Then they changed the starting inventory from 10 packs & 5 tickets to 5 packs & 2 tickets for the same price so that changed my mind. I realize that you can grind for 15 more packs, but the people that got the 10 packs can also grind for those same 15 packs, so a new player really gets less for the same $20 than than the people that purchased the game before the 1.2 update. Not a smart move if you are trying to entice new players into the game. Anway, once I get Faeria intalled and learn it a bit, maybe I will see you in a game.
The colors focused on high stats creeps (Green/Red if recall) simply pushed forward until they got close then just pump out poweful units right on top of you. There is no In Any Cost/Annilations to counter, and even if you could fend them off for a turn because of the game mechanics they just spawn another powerful right near your base next turn. All the potential the game has w/ making your field is wasted if everybody is forced into straight line charges w/ the same colors/units.
They added two expansions this year, one in July & one in Sept., so maybe that has fixed the balance problem.