Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Glad it worked for you, seems there may be an issue with how Iceborne carries over the existing settings from the base game, visually it's almost like it's applying different setting options at the same time, which should be impossible but who knows?
It's possible there were a lot of behind the scenes engine changes/upgrades that weren't properly coded away. So when you use your old settings it's using defunct or out of date rendering options instead of the newer settings you force on when you change presets.
hi there! i also read some fixes that they would turn off the high res texture pack dlc, did you happen to turn yours off (or didnt download it at all)?
we have nearly the same setup and was hoping to start IB when I get home later. Wanted to make sure it won't crash as much so reading possible fixes in advance
I've never used the high res pack ( never downloaded it ), strangely though the game looks more crisp after this fix than it did pre Iceborne, and runs smoother
And it didnt worked... I still have 45 fps instead of the 90 fps I had before
oh that's great to hear. I'm okay with or without the high res pack anyway (never had it too but accidentally let it download with the update a while ago)
thanks for this!
Damn, sorry to hear that.
You could try deleting the configuration file and verifying the game integrity and then try launching the game again, (worked for a friend of mine with an amd card).
Also, you could try disabling dx12 and Fidelity in the title menu before doing this, I noticed my memory gradually increasing and then maxing out with these enabled.
Yeah, it's weird. It enhances image quality especially around water, but it also applies some kind of pixel filter to the screen. Reminds me of the Interlaced rendering option for DMC5. It might be an intended side effect or a bug. Hoping the latter and that Capcom will fix it.