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Rapporter et problem med oversettelse
Well, I'm not sure if the problem is specific to rented server hardware, although it could be.
These are my settings for my server (rented from GTX Gaming):
Location: London, UK (Instant Setup)
DDoS Protection: Up To 1Gbps (FREE)
Hard Disk: SSD Enterprise Drive (Included)
CPU Clock Speed: 3.8Ghz (Included)
Dedicated IP Address: Yes
CPU Priority: Normal CPU Priority
SSD Hard Drives: Yes
VIP Ticket Priority Support: Normal Fast Support Please
Priority Support: No
I might ramp up the cpu priority and clock speed - extra cash!! But I'm not sure if these settings and/or the server hardware is the culprit. I could be wrong though.
Some low price server hosting companies are running on piddly atom cpus that just aren't up for the task. That doesn't seem to be the case with these guys but Holy hell those prices are painful.... Are you paying £100+/month for hosting?
this is far too easy if you want a hardcore setting, so most community servers increase this to something between 20 and 30, greater the number the greater the stutter, all players in the above test noticed stutter, so its not local.. when no bots spawn was set the stutter was only as points were capped or counter attacks were triggered
Ah... They don't specify how many servers are sharing the CPU though... But yeah 40 bots will likely cause a bit of hickup but I'm fairly certain that the level of the impact is related to how many resources is available to you.
I think that maybe we are talking at cross-purposes. The server runs fine. No problems at all. Now, when the bots spawn in, say 10 bots, some people experience stutter client-side. If I increase the bot spawn to 40 bots the stutter is much greater. I think it might be the asset loading rather than the server hardware.
So, if for instance, I put the bot respawn to 0.1 (that means the bots spawn in more frequently when they are shot) the stutter is present, but only minor. If I increase the dpr to (0.7) the stutter is much greater.
Ok I'll look into that. Although, many people are suffering from stutter and that is the reason I have posted this thread. It might help point the devs in the right direction.
That's interesting, I shall see if I can monitor the cpu usage.
Trying to be helpful.....I didn't have stuttering on my server either. I ran and will run again in the near future my server which is a AMD APU 7870 @ 4.1ghz, 16 gig of 1800 RAM and IGFX onboard. All drives are SSD. The only stuttering encountered was client side to include me at one time and some of my group. All of that has been fixed by each of us.
When I rented a Sandstorm server it did stutter back in the middle of December. So, I had the provider, at additional cost, allocate more of the server resources to me and only after that expereinced stutter client side. Seems it was worth it? Then found out content and control server side was going to be delayed and I shut that server down.
Hope this helps some?
we did try dpr. to 0.1 and 10 bots so bots spawned more regularly, which showed less stutter but you could still see it.