Dota 2

Dota 2

Toto téma bylo uzamčeno
CAMPS WARDED BY TEAMMATE.. please read my suggestion Devs of DOTA 2
so denying a full health ward planted by a teammate is not possible.. But would it be possible that when someone from the team puts ward under the neutral camps it must also be deniable by the team. In my opinion, warding the neutral camps is the worst possible throw and i think this will prevent further griefing.

P.S.
(This only applies to when a ward is placed under the neutral box spawn, especially on your side of the map)
Původně napsal Metal Arms:
-Wards can now be denied from full health by any allied player if the ward is placed in a spawn camp box

valve has done it
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Zobrazeno 3145 z 83 komentářů
0X'Bane původně napsal:
©Ryϟt@L-RyLai-No\/A\ původně napsal:

In his words, he wants to say the ward can only be denied by teammates if it is planted in the neutral spawn box, right? Perhaps, I can't say much as it can destroy some players' strategies. I gave another imagination here, the true sight generated by the Sentry Ward that should belongs to its planter, and the planter deserve any denial for gold of the enemy's Observer Ward in the range. If another "cancerous player" denies the planter's ward and plant his own Sentry Ward to steal the gold, then how? You must not forget, in Dota 2, there are many young and new players who might make mistakes. Sometimes, such player can mistakenly planted the Sentry Ward also, but at least you can remind or warn him to deny his own Sentry Ward, which planted by him. Sentry Ward is a team item that costs gold. The buyer deserves to obtain the gold from any denial through the true sight of that ward.

u should stop when u already lost man, really.......u didnt get what op was saying and u keept posting bs.
Lost what? You don't have to keep provoking me by saying I don't understand what OP saying. I already posted how faulty his idea can be. Yet, you still claim for him as the correct way in treating fairness to the players. Where is the OP? Why he still not answering my question above? I can guarantee you such idea will never be implemented (discussed before in dev.dota2) because it involves the fairness or player's right to gain gold in the game. The griefing is a different issue already where players can still report if found any or retain the best behaviour score at 10k.
first of all the game is broken as always, atm if u saw a guy with 1 or 10 sentries u just need to buy 1 ward and "give" it to him that all his sentries he is carrying ll belong to u, so every time he denies anything u ll get the gold instead of him.

so maybe op has a point, a point that u didnt get until someone explains to u.
0X'Bane původně napsal:
first of all the game is broken as always, atm if u saw a guy with 1 or 10 sentries u just need to buy 1 ward and "give" it to him that all his sentries he is carrying ll belong to u, so every time he denies anything u ll get the gold instead of him.

so maybe op has a point, a point that u didnt get until someone explains to u.

You don't have to try spin your words in defending for your friend. Here came a new story into the topic that talks about the ward, but you want to say the game is broken? I don't find the game is broken anyway. Maybe, you broken because your behaviour score is getting low. I can feel you were trying to go off-topic already.

What you were talking about? A guy with Sentry Ward, and I just need buy 1 ward and give him? Then you said, he is carrying and will belong to me? When you said, I buy 1 ward and give to him and every time he denies anything, I will get the gold? What are you trying to spin & defend here when I already told you how faulty his idea is?

Btw, if he plant the Sentry Ward and make deny, the gold belongs to the player who create the true sight (same thing goes to Gem of True Sight or other true sight spells such as Zeus' Lightning Bolt when Zeus is creating the true sight).
Absche původně napsal:
As for other threads like this, a team game should never be designed around possible abuse by own team mates. Imagine if soccer would be designed around avoiding self goals by tilted team mates.

But to ease up gaming for solo gamers, they could do all that abuse stuff like tiny toss removal but also reducing the team coordination challenges etc. in a dedicated solo gamer custom mode.

But the game is designed around abuse. See for yourself, personnal courier, gold going to the sup even if carry break the ward in the sentry radius, limited sentries (people where abusing this to get 10 in support each game, buing and selling sentries, but also placing them everywhere to block) and many other things I don't think of right now.
0X'Bane původně napsal:
first of all the game is broken as always, atm if u saw a guy with 1 or 10 sentries u just need to buy 1 ward and "give" it to him that all his sentries he is carrying ll belong to u, so every time he denies anything u ll get the gold instead of him.

so maybe op has a point, a point that u didnt get until someone explains to u.

Someone may have seen Jenkins Video :D but it will be patched I guess...
Ulric původně napsal:
Absche původně napsal:
As for other threads like this, a team game should never be designed around possible abuse by own team mates. Imagine if soccer would be designed around avoiding self goals by tilted team mates.

But to ease up gaming for solo gamers, they could do all that abuse stuff like tiny toss removal but also reducing the team coordination challenges etc. in a dedicated solo gamer custom mode.

But the game is designed around abuse. See for yourself, personnal courier, gold going to the sup even if carry break the ward in the sentry radius, limited sentries (people where abusing this to get 10 in support each game, buing and selling sentries, but also placing them everywhere to block) and many other things I don't think of right now.

The gold not going to support if carry break or kill or deny the enemy Observer Ward. It goes to the owner or player who provides that "true-sight". You don't understand?

I already said, if there is player abusing by planting the Observer or Sentry Ward in the "neutral spawn box", then you can ask him to deny or decide to deny it by making half HP for the ward. Else, if he doesn't want to, then report. Easy.
©Ryϟt@L-RyLai-No\/A\ původně napsal:
Ulric původně napsal:

But the game is designed around abuse. See for yourself, personnal courier, gold going to the sup even if carry break the ward in the sentry radius, limited sentries (people where abusing this to get 10 in support each game, buing and selling sentries, but also placing them everywhere to block) and many other things I don't think of right now.

The gold not going to support if carry break or kill or deny the enemy Observer Ward. It goes to the owner or player who provides that "true-sight". You don't understand?

I already said, if there is player abusing by planting the Observer or Sentry Ward in the "neutral spawn box", then you can ask him to deny or decide to deny it by making half HP for the ward. Else, if he doesn't want to, then report. Easy.

I understand. You can't read, I won't answer to you again.
Ulric původně napsal:
©Ryϟt@L-RyLai-No\/A\ původně napsal:

The gold not going to support if carry break or kill or deny the enemy Observer Ward. It goes to the owner or player who provides that "true-sight". You don't understand?

I already said, if there is player abusing by planting the Observer or Sentry Ward in the "neutral spawn box", then you can ask him to deny or decide to deny it by making half HP for the ward. Else, if he doesn't want to, then report. Easy.

I understand. You can't read, I won't answer to you again.

What I can't read, dear? I got read all your words and I already gave answers there, but you denied and claimed the other way?
Wards placed in your jugle in vamps box should be deniable by the team. It is so obvious. The team shouldnt be able to deny their own wards everywhere cause this would be another way to ruin the game. But inside the camps of their own jungle or all camps, I dont see reason not to implement this into the game.
diomed původně napsal:
Wards placed in your jugle in vamps box should be deniable by the team. It is so obvious. The team shouldnt be able to deny their own wards everywhere cause this would be another way to ruin the game. But inside the camps of their own jungle or all camps, I dont see reason not to implement this into the game.

I suggest you read all comments above. Thanks for subscribing here.
©Ryϟt@L-RyLai-No\/A\ původně napsal:
diomed původně napsal:
Wards placed in your jugle in vamps box should be deniable by the team. It is so obvious. The team shouldnt be able to deny their own wards everywhere cause this would be another way to ruin the game. But inside the camps of their own jungle or all camps, I dont see reason not to implement this into the game.

I suggest you read all comments above. Thanks for subscribing here.

O, Now I think it is a bad idea. Also I think there is no way to block all game ruining behaviours and wrong plnating wards is just one of them.
diomed původně napsal:
©Ryϟt@L-RyLai-No\/A\ původně napsal:

I suggest you read all comments above. Thanks for subscribing here.

O, Now I think it is a bad idea. Also I think there is no way to block all game ruining behaviours and wrong plnating wards is just one of them.

It could b a quality of life improvement. Like individual courier was. Imagine playing with a single courier like it used to be, where mid and carry were stealing the courier from the sup all the time although it was the support job to buy it and upgrade it.
Blyatan Pizdovich původně napsal:
Absche původně napsal:
As for other threads like this, a team game should never be designed around possible abuse by own team mates. Imagine if soccer would be designed around avoiding self goals by tilted team mates.

But to ease up gaming for solo gamers, they could do all that abuse stuff like tiny toss removal but also reducing the team coordination challenges etc. in a dedicated solo gamer custom mode.

It doesn't need to be intentional. Some will accidentally block camps.
Than it‘s bad gaming like an accidental self-goal in soccer and yes, there are negative consequences for that.
Naposledy upravil Absche; 8. dub. 2021 v 3.04
©Ryϟt@L-RyLai-No\/A\ původně napsal:
Ulric původně napsal:

I understand. You can't read, I won't answer to you again.

What I can't read, dear? I got read all your words and I already gave answers there, but you denied and claimed the other way?
I suggest you don't answer this fella, I got stoked my post got lots of engagements and out of all of it, this dude RYLAI CRYSTAL NOVA had the most BS comments........ just ignore this GUY, maybe he hasn't yet experienced being a carry with nowhere to farm because someone in the team blocked the camps with wards.

©Ryϟt@L-RyLai-No\/A\ původně napsal:
P.S.
(This only applies to when a ward is placed under the neutral box spawn, especially on your side of the map)

can you even read? HAHAHAHHAHAHA dumbass


Observer Ward is a ward. Sentry Ward is a ward also. Both are team items where players can share with each others. If you read properly what I typed there, then immediately you should be able to understand why your idea cannot be used as such situation can happen in the neutral spawn boxes also, where a teammate who ruining the game can simply deny away the Sentry Ward planted by a good teammate.

One more thing you must practice to understand, if you are a good teammate, then you won't plant the Sentry Ward under the neutral spawn boxes. Therefore, how can it works as detection for enemy's ward? Or you want to say you are a game ruiner also by planting Sentry Ward in the neutral spawn box in order to detect enemy's ward? Or you want a new system to help you detect enemy's ward is nearby? What kind of logic is that? The current warding system is good enough. Go rethink properly, to deward a ward, a player usually plant his Sentry Ward outside of neutral spawn boxes by ranging the true sight to cover the yellow line.

What made you think funny in the reply and using such a rude word in replying? I guess you were laughing at yourself.
To put it short, you are po1, im ur teammates. I buy all wards and sentry and block all our entire camp. Would you prefer that you could deny the wards or farm at lane which could be dangerous? As there is no vision. I will clear obs ward to block my jungle and use sentry to block deadlane jungle so u cant push T2 without vision. What you gonna do? Wish u could deny me blocking right?
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Datum zveřejnění: 6. dub. 2021 v 22.49
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