Tokyo Tattoo Girls

Tokyo Tattoo Girls

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Battlechili 17. Feb. 2017 um 23:48 Uhr
What's the gameplay?
The trailers and pictures don't really say anything about this game. I can't tell what it is and I've never heard of it.
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Beiträge 115 von 31
Erretter 18. Feb. 2017 um 17:39 Uhr 
It is a violation against Steam's rules to not post any gameplay.
adleen 18. Feb. 2017 um 22:10 Uhr 
You can see some of it here
https://www.youtube.com/watch?v=E1F84do9afY

Not that it really explains anything
Erretter 19. Feb. 2017 um 2:11 Uhr 
Worst
marketing
in video game history
ever.
This game is try to dominate the all 23 districts in fictional Tokyo by increasing influence of your gangs. But to do that, girl who lead the gang (who you look after) have to get the mystical tattoo done in order to increase the power as well as crush the rival gangs.

That pretty much explains it.. I think?
Zuletzt bearbeitet von 電脳占い師ノヴァ; 22. Feb. 2017 um 14:32 Uhr
Erretter 23. Feb. 2017 um 10:39 Uhr 
Ursprünglich geschrieben von 電脳占い師ノヴァ:
This game is try to dominate the all 23 districts in fictional Tokyo by increasing influence of your gangs. But to do that, girl who lead the gang (who you look after) have to get the mystical tattoo done in order to increase the power as well as crush the rival gangs.

That pretty much explains it.. I think?
The gaining of control and tattoos can be done as:

Ego-Shooter.
3rd-Person Shooter.
RTS.
Point & Click Adventure.
etc.
etc.
So I looked up some Japanese reviews (plenty of screenshots btw):
https://ameblo.jp/akuzikikakko/entry-12206059229.html
http://sinplelove.jp/blog-entry-6113.html

I'm too much of a scrub to read through them in detail, but the gist is this:


It's a semi-realtime strategy game that basically plays itself. The "semi" part is probably just referring to the player's ability to pause.

You pick a starting district and your gang members begin to increase your influence in the neighbouring districts. If you conquer all of them, you win.
Reducing an enemy gang's influence to zero will trigger a 1v1 battle with their boss. This battle is apparently just a dialogue choice where all choices end with your victory. There's just one "good" choice which will unlock a picture and give you some sort of bonus.

Over time, you gain points which can be used to activate skills (like converting enemy gang members) or to give your heroine new tattoos which increase her stats. (No idea if there's any gameplay to the tattoo process)


Hope this helps.
Zuletzt bearbeitet von MeganeDamashii; 20. Apr. 2017 um 15:33 Uhr
pysali 24. Apr. 2017 um 2:16 Uhr 
Ursprünglich geschrieben von MeganeDamashii:
So I looked up some Japanese reviews (plenty of screenshots btw):
https://ameblo.jp/akuzikikakko/entry-12206059229.html
http://sinplelove.jp/blog-entry-6113.html

I'm too much of a scrub to read through them in detail, but the gist is this:


It's a semi-realtime strategy game that basically plays itself. The "semi" part is probably just referring to the player's ability to pause.

You pick a starting district and your gang members begin to increase your influence in the neighbouring districts. If you conquer all of them, you win.
Reducing an enemy gang's influence to zero will trigger a 1v1 battle with their boss. This battle is apparently just a dialogue choice where all choices end with your victory. There's just one "good" choice which will unlock a picture and give you some sort of bonus.

Over time, you gain points which can be used to activate skills (like converting enemy gang members) or to give your heroine new tattoos which increase her stats. (No idea if there's any gameplay to the tattoo process)


Hope this helps.


Yes that actually helps quite a bit. Thank you. I suspected most of the gameplay and from what I've seen it looks like maybe you see the new tattoos on the girl you're leading around. Kind of disappointed in how boss fights are resolved, but hopefully it'll be entertaining.

Gonna keep on watching out for this one. Thank you for taking the time to scour the Japanese reviews.
There is no gameplay at all according to a comment by Cong Su on gematsu, who imported the game.

Ursprünglich geschrieben von Cong Su:
I bought this game on Vita, and the game has no gameplay. I repeat it has no gameplay. The 1-minute trailer actually shows all the gameplay there is.

On the strategy map, you have some territories which spread and contest neighboring territories until you conquer all of them. This is done automatically and all you do is to manage an honor bar and try to make it not reach zero.

The tattooing is a just an upgrade shop, you cannot see the tattoos in anywhere except that one screen. Each territory has a boss tattooed girl, and you "fight" her when you conquer her territory. There is no fight, you always win after a hilariously poorly made cut-scene, and the only thing you get to do is to choose between 3 dialog choices. If you choose the best one, you unlock a CG for that boss.

This game has about as much content as a $2 mobile game. It may work as a snack-game on Vita but there is no point in getting it on a PC. Oh and while it is fully voiced, the ecchi is very mild. You won't be getting a boner off it.

originally from: http://gematsu.com/2017/02/tokyo-tattoo-girls-ps-vita-pc-coming-west-summer

This game sold next to nothing in japan. It's kind of insane that it's getting a translation and a PC release.
Zuletzt bearbeitet von AlmostLastPlace; 5. Juli 2017 um 7:42 Uhr
Battlechili 5. Juli 2017 um 12:21 Uhr 
What a shame.
Well, maybe it was so cheap to license its still a profitable thing to bring to the West. I still might buy it if its not too expensive.
Zuletzt bearbeitet von Battlechili; 5. Juli 2017 um 12:21 Uhr
nobitakun 21. Juli 2017 um 14:39 Uhr 
Ursprünglich geschrieben von AlmostLastPlace:
There is no gameplay at all according to a comment by Cong Su on gematsu, who imported the game.

originally from: http://gematsu.com/2017/02/tokyo-tattoo-girls-ps-vita-pc-coming-west-summer

This game sold next to nothing in japan. It's kind of insane that it's getting a translation and a PC release.
Now you understand why it sold nearly nothing: worst marketing campaign ever. We should add that the game has not "gorgeous looking", so no wonder it can be considered a cheap piece of c**p. I was about to preorder it because I'm ret@rded and I use to buy every niche game but due to be unable to find clearly how the gameplay looks like, I can't do that. Those screenshots does not help at all, they only show "we are going to do this or that" but no screenshots doing this or that whatsoever.

Bad, too bad, later they will complain about sales...
Zuletzt bearbeitet von nobitakun; 21. Juli 2017 um 14:41 Uhr
NISAAlex 14. Aug. 2017 um 14:53 Uhr 
Hey Battlechili, been a while! I might be able to help explain the game a little more thoroughly.

The gameplay is most similar to a strategy or resource management game. You control a Clan, which has various attributes, and you attempt to "Invade" the Wards of Tokyo to either convince rival Clans to join you or just beat them into submission. Each Ward and rival Clan also has its own attributes, which means that you will have to strategize to figure out the best way to invade. The same strategy will not work on every Ward; sometimes you want to be more charismatic, sometimes you want to be more threatening. While all this is going on, you gain "Protection Money" from Wards you have conquered, and you can use PM to issue commands (recruit enemy clanswomen, gather intel, try to negotiate, etc.) and give your partner character Tattoos. Tattoos have multiple ranks, and when the girl's back is fully tattoo'd, special abilities unlock. You lose if you run out of "Honor", which happens if there's too much infighting among the Clans and they lose respect for you and reject your rule. You win if you convince all 23 Wards to ally with you!

There's of course a bunch that I'm leaving out or barely touching on, but that's the long and short of it! Hope that helps!

Alex
Battlechili 14. Aug. 2017 um 15:29 Uhr 
Ursprünglich geschrieben von NISAAlex:
Hey Battlechili, been a while! I might be able to help explain the game a little more thoroughly.

The gameplay is most similar to a strategy or resource management game. You control a Clan, which has various attributes, and you attempt to "Invade" the Wards of Tokyo to either convince rival Clans to join you or just beat them into submission. Each Ward and rival Clan also has its own attributes, which means that you will have to strategize to figure out the best way to invade. The same strategy will not work on every Ward; sometimes you want to be more charismatic, sometimes you want to be more threatening. While all this is going on, you gain "Protection Money" from Wards you have conquered, and you can use PM to issue commands (recruit enemy clanswomen, gather intel, try to negotiate, etc.) and give your partner character Tattoos. Tattoos have multiple ranks, and when the girl's back is fully tattoo'd, special abilities unlock. You lose if you run out of "Honor", which happens if there's too much infighting among the Clans and they lose respect for you and reject your rule. You win if you convince all 23 Wards to ally with you!

There's of course a bunch that I'm leaving out or barely touching on, but that's the long and short of it! Hope that helps!

Alex
Hey, it has! And thank you for the explanation. So, if I understand correctly, you determine how to invade based on the attributes of a particular Ward/Clan? And for clarification, is there a difference between the terms Ward and Clan? Like, are there multiple clans per ward or something?
And does this game automate some aspects of itself for the player like the others were saying?
NISAAlex 14. Aug. 2017 um 18:44 Uhr 
Let me see if I can answer your questions in order:

1) It's a little bit more complicated than that, because Invasion happens automatically. When you pick a starting Ward, your forces eventually spread to neighboring Wards. Knowing the attributes of Wards is more for figuring out how to manage them, or how to keep them passive until you're ready to devote all your resources to invading, that kind of thing.

2) Yes, but it does get a little bit confusing because every Ward has its own Clan. Wards are the location, Clans are the girls running that particular Ward.

3) Yes, "time" in the game passes automatically, so it isn't turn-based or anything like that. You will be forced to make choices, but there is some automation as well.

Alex
*Note: The following review is for the original Japan Vita version

I bought the Japanese version on Vita some months back, and it was quite disappointing. The gameplay is similar to Plague Inc. You start as one single region and your forces spread automatically across the map. You win if you convert every single last person in the regions to your clan. The conversion happens on its own and decreases your honor bar, and you lose when your bar becomes empty.

Possible strategies include spreading your influence so fast you outrun the honor depletion, or to slowly build up the influence while keeping the honor high as long as possible, and other variations of those. Each heroine has different skills that make them more suitable to certain strategies.

The biggest downside by far is the gameplay. The reason the trailer doesn't show any gameplay is because it is very weak. There is enough depth to the strategy to last a few hours or a couple days at most, it is comparable to an average flash game. There is no boss battle, which could have been amazing, but alas all you get is an embarassingly poorly made fighting animation followed by a declaration of victory. This happens whenever you fully convert a region to your rule, and you also get a dialog choice for a special CG for the region's boss, which btw you have to unlock once for each of the 4 heroines despite the CG being exactly the same, if you want 100% CG completion in the library.

The next major problem is the selling point of the game: tattoos. The regional bosses each has interesting and colorful tattoos to their CG, but your heroine does not have any tattoo'd CGs. The way it works is that instead of purchasing upgrades, you purchase tattoos on your heroine's back and this is the only place where you can see any tattoos on your heroine. Your heroine's tattoos do not show up on her CGs and you can't even tell they have any. This game could be so much better if there is some proper boss battle where you can see your girl's tattoos.

To buy this game is to buy a couple dozen character sprites and CGs, a flash game, and a few pages of cliche mini-stories. I can't recommend this game to anyone unless it's sold very cheap.
Cutlass Jack 17. Okt. 2017 um 12:41 Uhr 
This game sounds oddly disappointing now that its better explained. But it makes the choice between this and Demon Gaze 2, which NIS is putting out the same day, much easier. :)
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