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Thank you very much for the fast reply. I will ask in the Oculus forums for any plans of Vulkan implementation into the Oculus SDK.
Nice try kid...go tell that to your bodypillow.
It might care about your opinion.
The community manager of Oculus told me that it's on their roadmap. Just so you know. Thanks again! https://forums.oculus.com/community/discussion/51405/will-you-add-vulkan-support-into-the-oculus-api
The VR Fusion Versions have the option for Direct X11 (which works in the Oculus Headset) Open GL and Vulkan. I assume, you mean the older Fusion "remasters" of the Flat First and Second Encounter. These don't work in VR anyway.