Left 4 Dead 2

Left 4 Dead 2

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Slayer 3. Juli 2013 um 12:53 Uhr
How to set maps for Mutations
I have just made a quick test mutation using the new EMS system.
However, while my mutation shows up in the 'mutation' list on the main menu, my mutation is greyed out and says that there are '0 maps' that support it which is why i'm guessing it's greyed out.

I can play my mutation by using the console command 'map <map> <my_mutation>' but would like to be able to set some maps that support it for the menu.

Anyone know how?
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Slayer 3. Juli 2013 um 13:33 Uhr 
Worked it out!

you have to make a 'missions/<mission_name>.txt file for the mutation that specifies the maps it should support.
Rectus 3. Juli 2013 um 14:28 Uhr 
If you want yout mutation to support all maps another mode supports, you can also set the base in the mode file to that mode. It inherits the options from that mode, so it's best used with similar mutations.
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Geschrieben am: 3. Juli 2013 um 12:53 Uhr
Beiträge: 2