Left 4 Dead 2

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[Linux] Can't disable Multicore Rendering
Hello folks!

This bug: https://github.com/ValveSoftware/Source-1-Games/issues/457

is still present. Any known workarounds yet?

I face really annoying micro-lags in L4D2 (Beta) on my Linux :)
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Showing 1-7 of 7 comments
ΖΩΝ Sep 18, 2013 @ 12:52pm 
I'm no expert, but from what I understand you don't want to disable it. It pretty much shouldn't even be an option.
It is an option and it should be, because wit the current drivers on my rig I get much more stutters with multicore-rendering enabled then if it is disabled.

You can't change it from the menu, but you can change it via config-files ;)
gatolocomclay Jan 22, 2014 @ 12:15pm 
i;m trying the mat_queue_mode 0 thing, but it's still enable...
I use the Open Source Drivers now, with them I don't have no problem at all.
gatolocomclay Jan 23, 2014 @ 10:07am 
open source drivers?. . .
Yes, this is a Linux-Thread :)
inner.distance Apr 3, 2014 @ 12:26am 
This issue has been present for almost a year now and nobody seems to care about a fix, which is very disappointing considering the fact that VALVe themselves are building their own, Linux-based OS yet they don't give a flying f* about fixing a vital component of the game - Multicore rendering, which on some machines, like the OP's and mine, causes uneven framerate resulting in unbearable lag.
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Showing 1-7 of 7 comments
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Date Posted: Sep 18, 2013 @ 1:18am
Posts: 7