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Een vertaalprobleem melden
A few of the things you've mentioned are actually already available; there are SM server mods that have the bots carry grenades for you and will hand over health packs and defibs, and who won't heal you unless you're under x health and who won't take pills or use medpacks on themselves uless they're under y health.
If you're actually serious and committed to making this happen, please let me know, I'd be very interested in following a project like this.
In reply to sophia, I was aware that the current system is somewhat limited in what it can do. As I am not a Programmer by Job or Hobby (unless you count messing with RPGMaker as Programming) I'm not sure of the tools to use to even look in a vpk file properly, though that should be remedied easily with a quick google search.
I will look into the SM server mods as well, but I was not aware that you could give people grenades. Must be part of the modification, correct? If it is, I'll find out soon enough. The other options about health packs and defibs sounds interesting, but the specifics are a little hazy. The details on that, too, should reveal themselves after a quick trip to a search engine.
As much as I'd love to turn this into an actual project, I have to reiterate that my skill with programming is lacking. Learning as I go isn't something I'm adverse to, but having greater minds than I put to the task would likely result in better code and, as a result, better bots. Then again, it's an old game and not many people would put in time just to muck around in an area that subverts the point of the four-player co-op. Though there's probably some college students who would love to have a crack at it, I wouldn't wonder.
And yes, the SourceMod server mod includes grenade switching- it's customizable, actually, but it can have the bots give you grenades and you can swap with them or have them give you it when your slot is empty, and same with health packs, defibs, and ammo packs. It's the same principle; if you reduce the trigger for bots healing you/themselves to low enough (or you can have them not heal themselves at all), then they will just carry it for you and you can swap with them.
As far as the settings themselves go, you can see the cvars inside the SM server mod if you manage to get a hold of it- I'm not sure if it's vpk or just other files- and the Improved/Advanced Bot mods can be unpacked with gcfscape (recommended) or vpk.exe.
You don't have to be a programmer to adjust settings, it's something that you can tweak and experiment with based off personal preference and what others have done. There is definitely still a very strong modding community in L4D2, and adjustments like this are probably still being worked with on and off by various people.