Deep Rock Galactic
Mister Ether 2021년 6월 21일 오전 3시 56분
Hiveguard failed to spawn Sentinels and remained in invincible state
I was playing an Extermination mission a couple nights ago. Three Dreadnought eggs, normal mission, no modifiers, all fought separately. The first dread was a Hiveguard, the second was an Original Recipe, and the third was another Hiveguard. The first two were fine, but while we were fighting the third Hiveguard part of its combat cycle glitched.

The normal Hiveguard pattern is 1) Spawn Sentinels, 2) Spawn armor weakpoints, turn the three armor indicators from grey to red 3) When all three armor indicators are gone, drop invincibility and turn health bar red 4) take X damage or Y time goes by, enter restore cycle 5) Restore invincibility, turn health bar grey, 6) Recreate grey armor indicators, 7) Spawn Sentinels.

When we'd gotten the Hiveguard down to about 1/4 or 1/5 health, it performed step 5 as shown above, but failed to take step 6. We had a Hiveguard with a grey health bar, no armor indicators, and no Sentinels spawned, so the thing was completely impossible to beat. We were using satchel charges and nukes, so it's possible it got knocked further down in health than would normally be expected when cycling out of the vulnerable state.
< >
전체 댓글 40개 중 31~40개 표시 중
Space★Cadet 2022년 5월 4일 오후 8시 14분 
We just had this. It's like it couldn't see us. So if you have a Gunner, have them toss their shield on it. It'll be forced to move then will start the attack. Due to smart thinking of my partner!
Waste_of_skin 2022년 5월 4일 오후 8시 30분 
Space☆Cadet님이 먼저 게시:
We just had this. It's like it couldn't see us. So if you have a Gunner, have them toss their shield on it. It'll be forced to move then will start the attack. Due to smart thinking of my partner!

That might help in some cases, but in my case, it never stopped moving. It just wandered all over the cave system (until sentinels finally just appeared, several minutes later). So I doubt that a shield would have helped, but I don't think we actually tried that, so who knows.
Mister Ether 2022년 5월 4일 오후 9시 15분 
Since the last page I said this on is no longer active, here's something to help avoid confusion:

There are now 2 different bugs being discussed in this thread.

Bug 1: The OP is "Hiveguard is actively murdering us, but didn't correctly spawn sentinels, so it's invincible." I think this bug is still rare, thankfully.

Fixes: One fix that seems to work for people is meleeing it until it finally melees you back, at which point it will realize it needs to spawn them. The other is time; just stay in the same general area, as the sentinels may just take forever to get to you because they spawned somewhere insane. Sentinels have been able to dig since sometime in season 1, so hopefully they should no longer ever be trapped somewhere.

Bug 2: The new bug in this discussion is, "Hiveguard refuses to murder us or even move, and just passively sits there giving us the silent treatment." This bug appears to have jumped from rare to common in Season 2. There are a *lot* of posts on it.

Fixes: The fix for it is throwing a gunner's shield on it, which seems to fix something when it has to pathfind a way out of the shield.
Mister Ether 님이 마지막으로 수정; 2022년 5월 4일 오후 9시 29분
Waste_of_skin 2022년 5월 4일 오후 10시 29분 
Mister Ether님이 먼저 게시:
There are now 2 different bugs being discussed in this thread.

Actually, the bug that I encountered was a third type:

The Hiveguard kept moving, but it ignored us completely. We hit it and shot it, with no response. I had it walk right through me more than once. It just kept walking all through the cave system. We searched all over for sentinels and found nothing. Then they finally just appeared. I had one come up out of the ground, not digging, just spawning, just a few feet in front of me. No idea what made them finally show up. {shrug}
Space★Cadet 2022년 5월 4일 오후 11시 40분 
Mister Ether님이 먼저 게시:
Since the last page I said this on is no longer active, here's something to help avoid confusion:

There are now 2 different bugs being discussed in this thread.

Bug 1: The OP is "Hiveguard is actively murdering us, but didn't correctly spawn sentinels, so it's invincible." I think this bug is still rare, thankfully.

Fixes: One fix that seems to work for people is meleeing it until it finally melees you back, at which point it will realize it needs to spawn them. The other is time; just stay in the same general area, as the sentinels may just take forever to get to you because they spawned somewhere insane. Sentinels have been able to dig since sometime in season 1, so hopefully they should no longer ever be trapped somewhere.

Bug 2: The new bug in this discussion is, "Hiveguard refuses to murder us or even move, and just passively sits there giving us the silent treatment." This bug appears to have jumped from rare to common in Season 2. There are a *lot* of posts on it.

Fixes: The fix for it is throwing a gunner's shield on it, which seems to fix something when it has to pathfind a way out of the shield.

Ok I wasn't sure if the fix was found since when I was searching for the answer, I basically couldn't and it was only from us thinking about what we had on us that worked out. So yes, the shield did the trick for that Bug 2. :steamthumbsup:
Mister Ether 2022년 5월 4일 오후 11시 45분 
Waste_of_skin님이 먼저 게시:
Mister Ether님이 먼저 게시:
There are now 2 different bugs being discussed in this thread.

Actually, the bug that I encountered was a third type:

The Hiveguard kept moving, but it ignored us completely. We hit it and shot it, with no response. I had it walk right through me more than once. It just kept walking all through the cave system. We searched all over for sentinels and found nothing. Then they finally just appeared. I had one come up out of the ground, not digging, just spawning, just a few feet in front of me. No idea what made them finally show up. {shrug}
That's awful, though it at least sounds like it eventually fixes itself. I posted a suggestion they add a bug report thing in game that takes a snapshot of the game state. It's getting ridiculous. The Dreads have gotten really messed up in season 2.
Waste_of_skin 2022년 5월 5일 오전 12시 36분 
FWIW, here are some screenshots I saved:

The Escape menu some time (don't know how long) after the Hiveguard started its walkabout, and it looked like we were screwed:

https://steamcommunity.com/sharedfiles/filedetails/?id=2803954645

About 5.5 minutes later, and the evening constitutional continues:

https://steamcommunity.com/sharedfiles/filedetails/?id=2803954673

About 2.5 minutes after that. As you can see, we've tried to get its attention (it's starting to look like a pincushion :happymeat:):

https://steamcommunity.com/sharedfiles/filedetails/?id=2803954693

FWIW, the "2 or 3 chances" in the text chat is referring to supply drops. Someone had suggested trying to kill it with a supply drop. I assume that that wouldn't work (even if we could hit it while it was constantly moving), since it was invulnerable, but we didn't seem to have anything to lose either. I think one was dropped, which missed, naturally.

It wasn't too long after that that the sentinels finally decided to show up. I assume that that was coincidence, but there's no telling at this point.
Rexdr 2023년 3월 12일 오후 10시 51분 
Fixed through melee hope this helps just keep smacking right in his face till he attacks
Nogsan 2023년 7월 6일 오후 5시 13분 
Had this happen just now (leaving as I write)
Bug forgets to attack, had to punch him a bit to fix it.
Buttermilk Tom 2023년 8월 19일 오후 10시 14분 
Vault Traveler님이 먼저 게시:
Bong Water님이 먼저 게시:
I'm doing a regular deep dive right now and I've run into this bug.... looks like im going to have to quit out. HUGE bummer.

For me it helped to get really close to the hiveguard.


This sounds like trolling but actually worked for us
< >
전체 댓글 40개 중 31~40개 표시 중
페이지당 표시 개수: 1530 50

게시된 날짜: 2021년 6월 21일 오전 3시 56분
게시글: 40