Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


1) Will the new oil rigs and neutral ships be added to the 1968 and 84 Atlantic campaigns as well?
2) Will this be a free update or paid DLC? (I am fine with the latter)
3) can we expect this before the end of 2017?
2) Free.
3) Planned to have it all out by early next year. We'll release in parts as they are completed.
Thank you for your fast responses! Can't wait to try out the first part, whatever it may be. Although I suspect the Oil Rigs and Neutral Shipping will be first.....
I would assume so, I believe the code is there for it. I also wonder if the handful of Flight II LA class boats will be added, the variant between Flight I and 688i
1) Are you making/planning new missions for the existing campaign? Also any chance of more places where those or the current ones can happen on the map?
2) Any change on AI behavior on the horizon? (yes/no is fine)
3) With the 688i introduction, we will see individual VLS tubes firing like the torpedo tubes? Now all the missiles "spawns" on the same position on the ship. Would be great especially for use in mods, like the Russian subs.
Fingers crossed for some big improvements in the AI department.
Can't wait for the South China Sea Campaign. What would make that area more realistic is to have about a 100 Trawlers(Fishermen) show up at PD. Visual counterdetection through the roof!