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Basically the game simply wasn't coded to handle Windows, despite there strangely being all the parts in the code to make it happen. He had to rewrite some stuff to make those parts work, leading to a much bigger job than they anticipated.
Some of it issues was part of the orginal code for ps3/vita FPS and the loading time.
Hopefully Durante is on board to work on CS2 as well.
Thanks.
Sounds good x2. Or bad.
CS1 was falcoms first use of the pyshics engine so it wasn't exactly perfect done code.
They ran into major issues during testing and did a bunch of bandaids but never really fixed the core issues frame rate and loading time.
Durante went into specific details about those 2 issues in the first blog.
Maybe this bodes well for Crossbell and heck even other IP's!
Hi Seraphina. I read this blog already and I am a fan of Durante's work and talent. But I have a request please. Is it possible to convert one's own ps3 save file to start a new game plus on pc? I hope Durante can do this as well.