Guts and Glory
x850 Apr 29, 2018 @ 3:39pm
First-Person View / Other Camera Angles
Title says it all. Any support coming? Or ability to force it in the meantime?

------------------------

Absolutely fell in love with the game after 1 moment of playing. Truly hate Third Person driving though.

Would totally love to see even just a basic alternate camera attached to bumper.

------------------------

If you're worried about how this might affect gameplay, not being able to see your character, GTA IV's method is a potential option:

While in first-person (or most views,) user can hold (B)/(Circle) to temporarily see a cinematic/third-person camera, then upon releasing (B)/(Circle) the view goes back to bumper cam.

I use that a lot for playing GTA because of the unpredictable nature of that game sometimes you need to see whats going on behind or above you, but I still prefer driving from first-person.

Edit: Another interesting/nice thing about the way this method is implemented in GTA IV is that their Slow-Motion toggle only reveals its enabled/disabled status while in the cinematic camera. This allows you to drive around in real-time in first-person, then when you smash some peds. . .ERM I mean when you crash into a bunch of WOODEN BOXES you can hold (B)/(Circle) to see the destruction in wonderful slow motion from a nice external view, and then release the button you're back to first-person driving in normal speed. Works fantastic. Can't recommend it enough and feel like it would fit wonderfully here.
Last edited by x850; Apr 29, 2018 @ 3:44pm
< >
Showing 1-2 of 2 comments
HakJak  [developer] Apr 30, 2018 @ 8:32am 
Thank you for the quality feedback Tsu_. I'm glad you're enjoying the game! I won't have enough time to add this before the v1.0 launch, but I added it to my list of potential post-launch updates.

In the meantime, please note that there is are currently 2 camera modes: Orbit Cam and Traditional Cam. You can toggle this in Settings. The Orbit Cam lets you click and drag the mouse to view from different angles (or use the right stick on a controller). The Traditional Cam lets you quickly snap to any view on a horizontal plane. These controls are polished up a bit for the v1.0 launch as well.
x850 Apr 30, 2018 @ 9:50am 
Thanks for your quick and helpful response!

I am always a fan of more camera options. Perspective has such a strong impact on the way a game is experienced. After all, it is the way we are able to see into and properly interact with virtual space.

The same game can feel COMPLETELY different just due to a simple camera angle switch, or minor changes in how the camera behaves/follows/FOV/centering/etc.

I find that so interesting and look forward to seeing improvements not only with the camera but everything else your 1.o Launch has in store!

Best of luck and thanks!
< >
Showing 1-2 of 2 comments
Per page: 1530 50