Victoria 3
How the heck do you run a budget surplus?
see above :)

I'm asking because the only way to keep construction running is to run a constant deficit, but the credit ratings are kinda harsh and you go into default fairly early.
Like yeah, ofc I can run a surplus if I don't touch anything for the next two years, but then the economy stagnates because nothing is getting built*.

*I'm not asking for people to complain about how capitalist pops don't build things anymore. I'm asking how you're rake money in.
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nevermind the game still crashes lol too many calculations if i look at the market while the speed is going the game dies. it also dies when i click mobilize all generals.
Messaggio originale di lubed_assassin:
nevermind the game still crashes lol too many calculations if i look at the market while the speed is going the game dies. it also dies when i click mobilize all generals.
Yeah, mobilise all generals gets me too, just do it manually, takes about 15 seconds.
How do I make money?

Understand the nation and market you are in.

Being in a custom market with Great Britain vs being an isolationist like Japan vs being in a local area like Mexico are all different situations and markets and possibilities.

Once you understand what you are in and what you are working with. Its supply vs demand. Figure out what your market is lacking and whats expensive and make it. Sometimes, its resources other times its tools and other times its a specific item or two (i.e. clothes or cannons).

When making a manufacturing item do you need to supply your own resources? Sometimes. Sometimes its cheaper to let someone else provide your resources cheaper than if you do it yourself. Its all about time vs manpower vs construction time.

is it better to make 2 tool factories, 4 lumber mills grabbing wood to make a level 3 clothing manufacturing?

It all depends on your market that you are in. If Great Britain's market or the French Market or some other custom market can provide cheap wood - then you can skip the 4 lumber mills and save time manufacturing them and the man power manning them... and worse yet - if you did make the lumber mills yourself they may be a DRAIN on your economy and cost you more money than they make if you just import it or being in the right custom trade market.
Messaggio originale di ♥♥♥♥♥:
Split your construction industry into multiple states, so that you can step up production methods without killing your early game economy and income.

Then also work at reducing the material input costs for your construction.

You also want to do consumption taxes on things like services, intoxicants, and luxury goods.

It is also a good idea to move your tax system from Land Based to Per Capita. Since Per Capita taxes less based on land and more on income. So it captures more money from your industrializing pops.
After Per Capita, you want to move to Proportional Taxation which gives the most income. Gradual Taxation is more for shifting the tax burden from your lower strata pops to your higher strata pops.

Also you want to change the building ownership when you can. One good tech is Mutual Funds, which allows you to change ownership to capitalists. Since they reinvest some of their earnings into the investment pool.
This plus make sure construction goods have low prices in your market all the time
Hey, these are good tips, A couple of them I haven't even thought of.
It's the 1880s in my current campaign and I'm getting 700 construction points a week, with steel method. I still make so much money that I cut taxes to the minimum and I still make around 100k a week, off-and-on, with full construction running.

My campaign last week just started off harder than I remember it being in earlier builds... anyway, lots of good tips here for new players.
Ultima modifica da RandyNewman; 2 nov 2022, ore 6:33
You might want to check out One Proud Bavarian as well on youtube. He has been playing a few "fixing your save file" where he explains how you can work with your economy, even if it seems hopeless.
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Data di pubblicazione: 26 ott 2022, ore 15:53
Messaggi: 21