Satisfactory

Satisfactory

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Munin Sep 11, 2024 @ 5:21am
1.0 Known Issues and Workarounds (READ BEFORE POSTING!)
Hey folks! So glad you've all been enjoying 1.0 so far! With a big release like this it comes with a couple of issues and we're currently working on a hotfix to resolve some of the major issues but until that hotfix is out here are the known issues and existing workarounds!

[Installation] 1.0 doesn’t download
Please make sure to exit Steam or the EGS launcher fully, or try verifying the game's files, and reattempt downloading the game.

[Installation (Steam)] There is an .exe error when launching the game
Please restart Steam and verify the game's files.

[Crash] Shader Cache (workaround available)
Users may experience the following Fatal Erro when booting up the game: [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] Shader compilation failures are Fatal.

This can be fixed by forcing DirextX 11 (dx11) as the rendering API via the launch command: -dx11

Video of how to set dx11 as a launch option: https://www.youtube.com/watch?v=cn3e-m4a-hU&t=438s
Text information on how to set launch options: https://www.pcgamingwiki.com/wiki/Glossary:Command_line_arguments

[Crash] High Resolution Screenshot
This feature was never intended to be available in the game as it isn’t supported. Our intention is to revert- and remove it.

Plugin Error on launch (workaround available)
This is related to mods installed. Mods currently do not work with 1.0 so please make sure to disable or even delete all your mods, until they are updated!
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There are languages missing
These are the only officially supported languages: English, French, Italian, German, Spanish, Japanese, Korean, Polish, Portuguese, Russian, Simplified & Traditional Chinese.

A lot of translations for Satisfactory been community driven, which means that every other language previously available (and potential new ones) needs to be translated by the community, before being added as community translations once more. You can help translate the game too by signing up as a translator on our Discord and follow the instructions there! Please note that you need to have been part of the server for a time to be eligible for this.

I Can't Switch supported Languages (workaround available)
If you still have any issue switching between officially supportuages, a quick fix for this is to exit the game, rename the **%LOCALAPPDATA%\FactoryGame\Saved\Config* folder to **%LOCALAPPDATA%\FactoryGame\Saved\Old_Config*, then launch the game.

I can’t see the Early Access reward (Epic Games)
Everyone that has supported us during Early Access will receive some rewards upon starting up the game in 1.0, in the form of a new Helmet, Build Gun, and Trinket for said gun. These rewards currently don’t appear on the EGS version of Satisfactory 1.0 - we know who you are and are currently working on getting this sorted! Thank you all so much for all the support!

Game cannot connect to dedicated server API (workaround available)
We’ve identified an issue causing players to be unable to connect to the Server API if you are running with –multihome= on the command line, or inside a Docker container. A workaround is available for connecting to dedicated servers by adding the following command line argument:

-ini:Engine:[HTTPServer.Listeners]:DefaultBindAddress=any

This should fix both the –multihome= connectivity and connectivity inside of Docker containers.

As always since we gave dedicated servers some love earlier this year, make sure that you have port 7777 on both TCP and UDP forwarded through your firewall. 15777 or 15000 are redundant now, feel free to remove any rules for these.

White static effect over the game (AMD Radeon 5000 Series GPUs, possibly others)
This issue seems to be caused by broken GPU drivers. Some workarounds on current drivers are:
  • Try disabling upscaling
  • If you really want to use upscaling, try using something other than FSR
  • If you really want to use FSR, try changing the value of the FSR application by single digit increments towards either the lower or higher end of your current settings
  • Force DirectX 11 as the rendering API through the launch command: -dx11

Mouse sensitivity feeling sluggish with V-Sync turned on
We’re currently investigating an issue where some players experience very sluggish mouse movement with V-Sync turned on. In the meantime, we recommend playing with V-Sync turned off if the mouse controls feel overly annoying.

Players starting at tier 2 on Dedicated Servers
Players are currently starting off at tier 2 upon entering the game on Dedicated Servers, skipping past tier 1. We’re currently looking into limiting the skipped parts of the game on Dedicated Servers to the intro sequence only (tier 0), and possibly even enabling players to experience tier 0 on Dedicated Servers as well.
Last edited by Munin; Sep 12, 2024 @ 9:40am