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Yore VR > Changelogs and Updates > Topic Details
Tectonic VR - YORE VR  [developer] Jun 7, 2017 @ 7:12pm - Alpha Update

- Giant and Baby Scorpions added in caves
- HMD Mirror mode added back in - you can choose to have a black screen, one eye as a tall rectangle, dual circles or a cropped 16:9 output which is ideal for streaming
- Console command 'YoreTeleportHome' added. If you find yourself stuck anywhere simply go to your keyboard, press the tilda key ( ` ) and type YoreTeleportHome to go back to the start position
- Building costs show on hover now so you can see how much they cost before placing them
- When you die Gravestone spawns on the map

Bug Fixes
- Fixed crash that happened when Wolves were attacking because of their missing anims
- Added missing anims back to the wolves

- Optimization work with Streaming Levels
- Held and Belted items are dropped to the ground after death
- Building construction system refactored and recoded.
- Hand collision box size increased to allow you to more easily pick things up off the ground
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Showing 1-3 of 3 comments
Kittychan Jun 11, 2017 @ 8:51pm 
new update fixed the crash issue but now i cant build any buildings, game gets an error cant find resource amount
BumbleBee Jun 11, 2017 @ 10:19pm 
Just to inform, Im unable to obtain the build data cost for any building upon placing its sillhouette, there is no response in the amount that has been dropped unto sillhouette and there is no value upon which should be enough to build the building, all of them are showing 0/0 on oculus cv1 Nvidia geforce gtx 1070
Tectonic VR - YORE VR  [developer] Jun 13, 2017 @ 9:57am 
Yep, actually this was a weird engine bug that we discovered. Problem is it only occurs on built copies of the game not when we test internally. This is the second engine bug we've fixed and submitted to Epic in the last 7 days so hopefully this will be the end of them :) New update going live now, fixes this as well as improving the visuals, adding 15% or so FPS and all of the new animals should actually be spawning properly.

Thanks for submitting the reports though, because of you guys we caught this early and were able to start working on a fix sunday morning, all through monday and get it out to you today! You rock
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Showing 1-3 of 3 comments
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Yore VR > Changelogs and Updates > Topic Details