Beyond Enemy Lines

Beyond Enemy Lines

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SIL_EL_MOT Feb 23, 2017 @ 8:34am
Linux and Mac planned?
Hey there,
Since you use the unreal engine which also supports Linux (and Mac, I think), do you plan to release it for these other platforms than windows?
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Showing 31-45 of 53 comments
Nevertheless Jul 14, 2017 @ 8:10am 
It seems I can not change Keyboard bindings. I wanted to remap crouching from left Ctrl to some other Key, but the game seemed to not get that keystroke.
[Polygon Art]  [developer] Jul 14, 2017 @ 8:40am 
Does anyone else have this problem?
Sometimes the rebund menu won't get the focus right so you need to klick some times to actually rebind keys. I hope to replace this rebind menu sooner or later.
Nevertheless Jul 15, 2017 @ 4:13pm 
In Mission 1 the keycard is missing. I saw in a youtube video that it should be on a desk next to a computer monitor in the well guarded house in the back of the fort, but it's not. So I cannot complete the mission.
Btw. I observed that when I leave the troop quarters door in the basement of the house with the elevator open, the balcony door in the 1 stage is also open, when it's closed, the other one is closed too. Is this wanted ?
Nevertheless Aug 11, 2017 @ 3:08pm 
Any thoughts?
[Polygon Art]  [developer] Aug 12, 2017 @ 12:31am 
I'll patch the Linux Version after the grapic update went live and ope to fix all issues.
Nevertheless Aug 12, 2017 @ 1:25am 
Cool! Ich will gar nicht drängeln. Dachte es wäre vielleicht übersehen worden.
Sobald ich etwas weiter komme, wollte ich einen Artikel drüber schreiben.
[Polygon Art]  [developer] Aug 12, 2017 @ 1:51am 
Nein da ist nichts vergessen. Aber die Linux Version hat halt einfach niedrigere Priorität und kann immer nur daran arbeiten wenn etwas Zeit ist. Und die jetzt vor dem fertigen Grafik Update zu patchen macht wenig Sinn :)
Nevertheless Aug 12, 2017 @ 1:55am 
Verstehe ich! Alles klar!
[Linux] Liam Aug 12, 2017 @ 4:09am 
Hoping to take a proper look when the Linux version is on par with that graphically updated version :)
[Polygon Art]  [developer] Oct 16, 2017 @ 3:20am 
Short Update for the Linux Version:
I'm currently working on a new Patch for the Windows version and was compiling a new Linux build last week as I discovered a game breaking engine bug within Unreal Engine 4.

This bug actually prevents certain key inputs to be recognized with the control setup used in Beyond Enemy Lines. So you can't play Beyond Enemy Lines while it's compiled for Linux. Windows Version works just fine.

I now need to wait for an Engine update by Epic. Once confirmed that the new build is working - you should get a full working Linux build (with DLC and Editor Support) shortly after.
Nevertheless Oct 16, 2017 @ 3:32am 
Thanks for the info! Can't wait. Lets hope it won't take too long!
PublicNuisance Oct 16, 2017 @ 6:11am 
Originally posted by Polygon Art:
Short Update for the Linux Version:
I'm currently working on a new Patch for the Windows version and was compiling a new Linux build last week as I discovered a game breaking engine bug within Unreal Engine 4.

This bug actually prevents certain key inputs to be recognized with the control setup used in Beyond Enemy Lines. So you can't play Beyond Enemy Lines while it's compiled for Linux. Windows Version works just fine.

I now need to wait for an Engine update by Epic. Once confirmed that the new build is working - you should get a full working Linux build (with DLC and Editor Support) shortly after.

Thanks for the update, it's appreciated. Are you using Unreal 4 ?
[Polygon Art]  [developer] Oct 16, 2017 @ 7:58am 
Yes I'm using UE 4.
lnxpnk Nov 26, 2017 @ 8:39pm 
Wow. Well, as soon as there's a Linux release, I'll buy me a copy of this.
[Linux] Liam Feb 21, 2018 @ 11:26am 
Any update on what's happening here? :)
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