SCUM
DEVs - What can we expect for the next update?
Hello Guys! How are you?


I'm sure you guys are working hard to fix the game bugs as fast as possible. I believe in your good work!!!


Now, I'd like you guys to give us an answer about the next update (patch). When will it and what will we have in relation to Wipe / reset. Will we just have the FP wipe or will it be a Wipe of everything?

My opinion: Make a general (Full) wipe!! FP, locked doors (bases), loot, and characters progress. Because you yourself know that many idiot players have used bugs to take advantage, gaining FP, raiding bases, and improving your character with infinite food bugs, etc. So even if it's boring for some players, in my opinion, making a wipe of everything would be the most correct / fair.

But anyway, I would really appreciate a detailed response from you guys about when and how the next update will be, as there are a lot of people (some*) not playing the game because they are expecting it.


Tks !!
Originally posted by Bunny:
Hello people, the next patch will see fixes to exploits and glitches concerning vehicle spawns, glitching through walls via vehicles, sleds , lookouts , improvement and fixes to the vicinity tab features,item virtualization, also updates for fortifications and door locks. This upcoming patch will see more bug fixes then any patch to this day. Concerning the upcoming features and what you can expect soon - we will make a work in progress post / announcement this upcoming week along with some neat pictures from our new office.
< >
Showing 1-15 of 15 comments
Please! I'm also wondering the same thing. It is boring to play knowing that your base will be raiding with bug. And also not knowing what the level of Wipe is not good! I hope it's a full wipe. These idiot players who have used bugs to take advantage of the game can not continue with the loots, points, and progress they have made in a stolen form.
Hello Devs!

Please give us some road map over the next patches

Thanks!
If you look for Bunny in these threads you can click on the little arrow that is pointing down next to his name, then click "view posts". From there you can see all the posts he has made. There is a lot of useful information there if you are willing to sift through all the comments he has made on these forums. Maybe one of his posts might answer your question.
Next Friday (hopefully) is all bug fixes, there will be a WIP info some time before that, hopefully your questions will be answered, all we know is sometime in the 1st quarter 2019, motorbikes, bicycles, female character, cooking rework, medical added with diseases
Next Friday less job for admins because forts will be fixed let's hope
The author of this thread has indicated that this post answers the original topic.
Hello people, the next patch will see fixes to exploits and glitches concerning vehicle spawns, glitching through walls via vehicles, sleds , lookouts , improvement and fixes to the vicinity tab features,item virtualization, also updates for fortifications and door locks. This upcoming patch will see more bug fixes then any patch to this day. Concerning the upcoming features and what you can expect soon - we will make a work in progress post / announcement this upcoming week along with some neat pictures from our new office.
Originally posted by Bunny:
Hello people, the next patch will see fixes to exploits and glitches concerning vehicle spawns, glitching through walls via vehicles, sleds , lookouts , improvement and fixes to the vicinity tab features,item virtualization, also updates for fortifications and door locks. This upcoming patch will see more bug fixes then any patch to this day. Concerning the upcoming features and what you can expect soon - we will make a work in progress post / announcement this upcoming week along with some neat pictures from our new office.


Thanks for the answers !!

Let's wait the next week then.


Tks 0/
The update is very welcome <3

Thanks @Bunny for info.
Have a Question to @Bunny.
I enjoy the Game so far. I have over 100 Hours now, but it still makes fun, even if you play completly alone like me.
The Question I have is, when could there be a Update to make the Map bigger?
I think everyone knows that the Map is only 1/4 of it's actual Size for now. But hopefully with new Terrain, more Zombies like Hords, and maybe some bigger Cities for example, the Game will be even better as it is right now.
Originally posted by O2357:
There is another "bug": not all your equipment slots are visible. Especially in the chest and underwear section. You can wear more than there is space for item slots.
report in bug report part.. not here bro <3
Originally posted by \ Chris /:
Have a Question to @Bunny.
I enjoy the Game so far. I have over 100 Hours now, but it still makes fun, even if you play completly alone like me.
The Question I have is, when could there be a Update to make the Map bigger?
I think everyone knows that the Map is only 1/4 of it's actual Size for now. But hopefully with new Terrain, more Zombies like Hords, and maybe some bigger Cities for example, the Game will be even better as it is right now.


Once we populate this map with enough features and content ( and of course optimize it further ) then we can talk about map expansion and hordes of enemies. The island will spread eventually so don't worry about that. There is some progression being made on a first large scale city in the game but I can't disclose any details yet.
Originally posted by O2357:
Originally posted by Bunny:


Once we populate this map with enough features and content ( and of course optimize it further ) then we can talk about map expansion and hordes of enemies. The island will spread eventually so don't worry about that. There is some progression being made on a first large scale city in the game but I can't disclose any details yet.

Since you speak of map expansion. Please revamp the coordinate system. A1 should be in the lower left of the map. A2 east of it, B1 north of it and so on. Do it NOW during Alpha, later it will be to late and to difficult to reorganise for you and for the players. :-)
that would make D1 in the South with Snow ?
Green, it's just the grid numbers. Not moving the whole grid. Its a small process of editing the numbers. They can implement it anytime. It might as well be combined with the expansion.
They might even put a gate through the wall and have the expansion on the other side. The rendering might go easier separating the load from one side of the wall to the other.
Whatever they decide, I'm sure it will be fine.
They have been doing a great job so far
They gonna remove map... so why to change?
Originally posted by Dicius:
Green, it's just the grid numbers. Not moving the whole grid. Its a small process of editing the numbers. They can implement it anytime. It might as well be combined with the expansion.
They might even put a gate through the wall and have the expansion on the other side. The rendering might go easier separating the load from one side of the wall to the other.
Whatever they decide, I'm sure it will be fine.
They have been doing a great job so far
ok gotcha, i thought u meant rotate the map the correct way up, as atm A1 should actually be in D1 position, if this map is correct

https://www.reddit.com/r/SCUMgame/comments/9ebkz8/scum_map_is_much_bigger_than_you_think/
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Jan 19, 2019 @ 6:33pm
Posts: 15