Foxhole

Foxhole

Foxhole > General Discussions > Topic Details
Clapfoot  [developer] Aug 17, 2017 @ 9:31am
0.2 Server Update
Update 0.2 will be rolling out between 3PM - 6PM EDT today (Aug 17). During this time, we will be updating servers one by one. When a server is updated, it will be brought down for several minutes. Once the update is complete, players will be able to rejoin. The progress of wars (towns, structures, vehicles, etc) will be restored in most cases, but for a small subset of servers things like squad claims and item orders will be reset. Servers with low population may be retired or have their wars reset. In the future we hope to improve the process for updating servers to minimize the amount of disruption that occurs. Thanks for the patience.

For detailed information on the status of servers after the update, please see this thread

For update to date information on the status of the update, please check #announcements on Discord[discord.gg].

Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.1 client by switching to the "Update-0.1" branch on Steam via the "Betas" properties tab.​
Last edited by Clapfoot; Aug 17, 2017 @ 2:07pm
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Showing 1-15 of 16 comments
Lupus Aug 17, 2017 @ 2:24pm 
Will there be any changelog?
Floki Aug 17, 2017 @ 2:29pm 
Can u please update them all when you force in steam to update? Cant connect to any of my usual servers which is just pretty annoying :nonplussed_creep:
Just noticed your note thanks for adding beta support till the servers are updated :happy_creep:
Last edited by Floki; Aug 17, 2017 @ 2:36pm
Chiku Aug 17, 2017 @ 2:32pm 
What was the update about? no changelog anywhere?
Jorgo Aug 17, 2017 @ 3:00pm 
Yes, could you please add a changelog?
J0BA Aug 17, 2017 @ 3:25pm 
Yo guys take a look at this :

http://www.foxholegame.com/single-post/2017/08/17/Foxhole-02-Release-Notes

There will be a stream @ 8 pm EDT / 2 am CEST @ http://twitch.tv/foxholecommunity

(From the website)

New Content
New Item: Bayonet
A blade that fixes to the muzzle of a Rifle. Allows the wielder to perform a ranged melee attack

Gameplay Features & Changes
Support for 140 players per server
Reviving a player now grants XP
Azimuth is now shown on HUD for Field Artillery drivers
Squad locks on enemy vehicles no longer prevent access of any kind
Squad locks on vehicles are automatically relinquished after 2 hours of inactivity

Game Balance
Stockpile assembly time reduced by 30% on all items
Basic Material assemble quantity increased from 10 to 20
Refined Material assemble quantity increased from 10 to 20
Fuel assemble quantity increased from 5 to 10
Explosive Material assemble quantity increased from 3 to 5
Default melee attack damage decreasd by 50%
Friendly fire affects on Outposts

Other Changes
Map playlists (servers rotate to a new map automatically)
Added button for searching for region specific servers
Initial support for localization to other languages
Server browser now sorts by type (community vs official servers)
Support for partial community servers
Prompt is shown before joining a server queue
Support changing 0.0.0.x version numbers in build without breaking compatibility with the server
Welcome message is now showed in chat window upon entering a server

Major Bug Fixes
Players no longer get stuck in Foxholes when they are upgraded or when their exit points are blocked
Tech Parts can no longer be gathered if inventory is full (for base resource)
Stockpile assembly no longer behave erratically under poor network conditions
Fixes issue that causes items to be lost when double clicking
Fixes exploit that allows items to be duplicated
Medical Lab near The Well on Endless Shore is now accessible with the Construction Vehicle
Factory order queue no longer gets stuck after the server recovers from an unexpected crash
Squad locks are properly restored after server recovers from an unexpected crash
War Correspondent now consistently reports the end result of a war
Back button is no longer stuck after dismissing the server password dialog pop-up
Shotgun equip animation is no longer excessively slow
Last edited by J0BA; Aug 17, 2017 @ 3:29pm
Mr. Floppy Aug 17, 2017 @ 3:41pm 
Is there a problem with the queue again?
Before joining the campaign on campaign2 it said 20 people in the queue, after joining the queue i don't see numbers anymore, waiting in the queue, also takes considerably longer than before, where i could join a game in about 5-10 minutes, now 30 minutes passed and nothing changed.

I gave up, obviously broke again.
Last edited by Mr. Floppy; Aug 17, 2017 @ 4:17pm
[CRG] ✪disk Aug 17, 2017 @ 3:58pm 
Originally posted by Lupus:
Will there be any changelog?

there is a changelog if you go to the foxhole site, or you can just join their discord and click the link they provide in ''announcements'', i know it's a pretty complicated prossess to simply see whats new.
J0BA Aug 17, 2017 @ 4:02pm 
Originally posted by Mr. Floppy:

I gave up, obviously broke again.

Just be patient. Good things take time to create.
Mr. Floppy Aug 17, 2017 @ 4:04pm 
It's not about patience, when it only took 5-10 minutes before and i had the same problem, when they rolled out 0.1
Last edited by Mr. Floppy; Aug 17, 2017 @ 4:04pm
J0BA Aug 17, 2017 @ 4:09pm 
Originally posted by Mr. Floppy:
It's not about patience, when it only took 5-10 minutes before and i had the same problem before, when they rolled out 0.1

I can understand the frustration, but still, calling a game broke because you can't login is an overstatement. The update has not been implemented yet, so I'd say it's "normal" to shut the servers down or limit access to them right before the update is dropped. :beatmeat:
Last edited by J0BA; Aug 17, 2017 @ 4:12pm
Captain Aug 17, 2017 @ 4:09pm 
Originally posted by Mr. Floppy:
It's not about patience

it really is though.
Mr. Floppy Aug 17, 2017 @ 4:16pm 
Originally posted by ジョバJ0BA:
Originally posted by Mr. Floppy:
It's not about patience, when it only took 5-10 minutes before and i had the same problem before, when they rolled out 0.1

I can understand the frustration, but still, calling a game broke because you can't login is an overstatement. The update has not been implemented yet, so I'd say it's "normal" to shut the servers down or limit access to them right before the update is dropped. :beatmeat:

I don't call the game broke, i call the queue broke.
Also Campaign2 was already updated and i can play maps without queue just fine, i don't think you just get my point.
J0BA Aug 17, 2017 @ 4:17pm 
Originally posted by Mr. Floppy:
Originally posted by ジョバJ0BA:

I can understand the frustration, but still, calling a game broke because you can't login is an overstatement. The update has not been implemented yet, so I'd say it's "normal" to shut the servers down or limit access to them right before the update is dropped. :beatmeat:

I don't call the game broke, i call the queue broke.
Also Campaign2 was already updated and i can play maps without queue just fine, i don't think you just get my point.

Well, okay then.
Mr. Floppy Aug 17, 2017 @ 4:28pm 
Okay, it works if you join from the servers list and not from the campaign map.
Didn't even took me one minute to join the game, and people will tell me i'm not patient, go on.
J0BA Aug 17, 2017 @ 4:35pm 
It is all gd man. My bad.
Last edited by J0BA; Aug 17, 2017 @ 4:36pm
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Foxhole > General Discussions > Topic Details
Date Posted: Aug 17, 2017 @ 9:31am
Posts: 16