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Dude you know how BF4 1 and V all allow this and it's a FPS?,
2019 and we get 2000 joypad mappings
I am agreeing with you, I have been asking for stick YAW throttle since game release on console, yet they offer these controls for BF4 1 and V on console.
I had your problem....
...spent some time ♥♥♥♥♥♥♥ around with the controller reconfig in Steam and whilst I managed to get the thrust and yaw bound to the left thumbstick, and pitch and roll bound to the right, for whatever reason, I could not get the full functionality required to play the game.
I sat their thinking, £50, having to put up with this sh|t when it would be the easiest thing in the world for the developer to allow custom remaps........UNLESS OF COURSE THEY DON'T DO CUSTOM REMAPS TO PREVENT PEOPLE WITH NON THRUSTMASTER HOTAS STICKS FROM USING THEIR EQUIPMENT.....
fk this sh|t!
REFUND!
If your muscle memory is trained to use the gamepad like it is configured for virtually all other arcade flight games......then you are going to find the AC7 binds absolutely impossible to deal with......refund the game whilst u still have the chance.
Using YAW on the right stick (or left if you're a sth paw) makes flying much easier, and having the throttle/brake on same stick just makes flying so much more fun. I never ever use look, it's distracting and servers me personally no advantage.
:s
Sad but true, I know I bring up BF series, but you don't have to re-learn from game to game, FPS have WASD mouse, which is why joypads have 2 joysticks, why would you alter this method? and I bet KB/M PC version of AC uses WASD and mouse right?.
Not true, UNLESS someone who has console version can verify the Joystick rudder YAW is digital or not.
The game has rudder on Joystick.
its all or nothing
No I asked if anyone had played the console version with their joystick.
SO yeah yaw might be true analog on ps4 but its seems is only digital on PC.
Some rebinding options would be good though.
there are some programs out there but I have not tried them
I do have Xb1 version, I should check myself as Analog isn't digital, it's treated a different way, more than likely you are right.
I'll report back, but the movement might be tiny, I noticed this in Project Wingman where YAW wasn't hugely noticeable, it was a corrective measure. Works well though.
People might not understand the nuances of YAW, what it actually does.