Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes this is starting to ruin the game for me.
Employees constantly quitting and leaving post. I have even hired 3 vendors for each location. It is such a pain to manage the vendors the turn over rate is ridiculous.
Vendors are a little different. I assign them to a preferred shop instead amd then assign two or three relief vendors to each work area. Vendors tend to leave their preferred shop assignment to cover shops that have been unmanned for too long. Having relief vendors assined to a work roster is the key. It's not a perfect system but it works pretty well.
Turnover rates are due to worker unhappiness. Training the vendors and staff to expert levels, raising their pay as their experience gets higher, and having a nearby staff room with a social club perk and sufficient capacity will keep them from getting unhappy and quitting.
Once my park is fully developed I might hire a janitor or mechanic kept to free roaming the park to cover any areas I may have overlooked and act as relief staff members, I usually end up with 4 janitors, 4 mechanics, 3 security guards, 3 entertainers and about 20 vendors with 3 work rosters, 13 rides and everybody happy,
P.S. Call ne a male chavenist pig since all my entertainers usually end up being females.
Janitors on the other hand: Even if I assign them to a work roster they tend to drift away to other areas of the park.
I don't really have a problem with janitors though, they stick to their area I assign them to. Could it be because they're traveling to staff rooms? They'll work along the way which slows them down so I stick staff rooms within the area they're supposed to be in.